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Gome Home is coming to Wii U? What?

The existence of the game is enough to get those idiots riled up.

They're becoming more like religious fundamentalists every day.


Anyway, I loved Gone Home. It reminded me of old computer games. ('80s, early '90s.)
 
I thought it was boring and contrived
(one half of the house is evil and in the other everyone's problems have been solved)
, but some people just absolutely abhor it because all you do is walk around looking for story beats. Sounds like an adventure game, guys, which is, you know, an established genre.

Your spoiler was what made me really end up loving it. I really enjoyed how it subverted its atmosphere.
Cool message about things not always being as bad as they seem at first blush.
 
I played the game and it was boring, 90's do nothing for me, I'm just glad I got it through humble bundle, and didn't pay 20$ for 1 and half hour of walking.
 
I didn't even remotely like Gone Home.

I'm not going to be up in arms about being available for other platforms. Hell, I'm not even bothered to comment on that. I didn't enjoy it, I moved on. Idiots like those that reply on Twitter like that annoy me enough to comment on them, however.
 
I absolutely love Gone Home. But probably not enough to pay for it again, unless they add stuff to this version. Which I don't think they will. Great that more people will be able to try it though.
 
Your spoiler was what made me really end up loving it. I really enjoyed how it subverted its atmosphere.
Cool message about things not always being as bad as they seem at first blush.

It's such a clear divide that I hate it.
And why was half of the house locked? That doesn't make sense. Her parents wanted her to get a pizza, but the wing of the house containing the money and kitchen were completely locked down. Are they assholes? Or did they want their daughter to navigate through a series of secret passages containing their dark secrets before she could have some pizza?
 
I don't think the reason Gone Home is so vehemently disliked has anything to do with its genre and everything to do with its subject matter.

Other walk-and-talk games on Steam don't have a quarter of the hate and negative user reviews that Gone Home does. It has, for whatever reason, become an emblem for "SJW Gaming" and that drives a certain portion of cavemen absolutely crazy.
 
I was bored to tears by that game and didn't even find the story that engrossing, but more games coming to the Wii U is always a good thing (even indie digital-only games).
 
Those are some nice Twitter reactions there. "GONE HOME IS NOT A GAME, BLARGH!"

I think that could be because Gone Home is cited by certain members of #Gamergate as the type of thing that is stopping REAL games.

I played it on Steam and enjoyed it, and I'll probably double dip.
 
I don't think the reason Gone Home is so vehemently disliked has anything to do with its genre and everything to do with its subject matter.

Other walk-and-talk games on Steam don't have a quarter of the hate and negative user reviews that Gone Home does. It has, for whatever reason, become an emblem for "SJW Gaming" and that drives a certain portion of cavemen absolutely crazy.

It has more to do with the exposure and praise it got from the press.

Dorks were aghast that a NON-GAME could get so much coverage and be so well-liked by critics. It must be a conspiracy!
 
I don't think the reason Gone Home is so vehemently disliked has anything to do with its genre and everything to do with its subject matter.

Other walk-and-talk games on Steam don't have a quarter of the hate and negative user reviews that Gone Home does. It has, for whatever reason, become an emblem for "SJW Gaming" and that drives a certain portion of cavemen absolutely crazy.

Ehi, why did you insult cavemen like this? Not good, man. Not good.
 
79% positive reviews on Steam is super low though.

For a game that has a vocal contingent of gamers who would swear to death that Gone Home's success is exclusively because of journalist nepotism and corruption, I'd say 80% of nearly 10,000 people who actually purchased and played the game saying that they'd recommend it to others is fairly significant. Especially considering that vocal contingent is working their asses off to flag every single negative review as "helpful" despite the overwhelming numbers against them.

At the very least, it says that Gone Home appealed to thousands, maybe tens of thousands of people who otherwise feel like they are under-served in getting something that spoke to them.



Like this:
It has more to do with the exposure and praise it got from the press.

Dorks were aghast that a NON-GAME could get so much coverage and be so well-liked by critics. It must be a conspiracy!
Yeah, to some it's simply unbelievable that maybe, just maybe, it got a lot of exposure and press because it was good and served a particular audience that had been otherwise sorely lacking.

The entitlement of some gamers who feel like every game must appeal to them or otherwise shouldn't exist. It's really sad.
 
Holy shit at those Twitter replies. Makes me want to buy Gone Home again.

Ugh. The Gone Home Miiverse community is going to be a disaster.
 
The Swapper too? Oh man, I never got around to playing it on PC due to not having a KB/M setup for easy use. I'd be in for it on WiiU for sure.
 
I don't care for it but neat for people that want to play it on the WiiU*.

*Scatter your Nintendo related objects around your home for authenticity while playing.
 
Those twitter replies are terrible. It's one thing if a certain game isn't your cup of tea, but is that what people really think about Gone Home?
 
I still have no idea what gamergate is / was / will be. All I know is these are great games and people should go for them if they think they'll like them
 
I love visiting that freaking house. Every couple of weeks I fire it up and walk through it. I don't even pay attention to the story anymore, I just love that environment.
 
The Gone Home salt will never cease to amaze me.

It takes the exploration of a "lived-in space" element from some of your favorite games like Deus Ex or Thief and fleshes it out. How is that not a game?
 
The Gone Home salt will never cease to amaze me.

It takes the exploring of a "lived-in space" element from some of your favorite games like Deus Ex or Thief and fleshes it out. How is that not a game?

Because you don't stab people in the face.
 
I don't think the reason Gone Home is so vehemently disliked has anything to do with its genre and everything to do with its subject matter.

Other walk-and-talk games on Steam don't have a quarter of the hate and negative user reviews that Gone Home does. It has, for whatever reason, become an emblem for "SJW Gaming" and that drives a certain portion of cavemen absolutely crazy.

To be fair, the other "walk-and-talk," games received less critical acclaim and acknowledgement than Gone Home for the most part. That being said I'm sure the subject matter is a huge part of it. The attitudes expressed towards the game on /v/ near release and some of the things said about its subject matter when it came out last year actually basically made me stop coming there entirely.
 
I don't get the "Gone Home isn't a game" thing. It's definitely a game, just a really boring one.

That's an excellent summary. There are already a bunch of boring games on the Wii U and every other platform, so nothing to get worked up about.

The Gone Home salt will never cease to amaze me.

It takes the exploration of a "lived-in space" element from some of your favorite games like Deus Ex or Thief and fleshes it out. How is that not a game?

I would say it did the opposite of "fleshing out".
 
The Gone Home salt will never cease to amaze me.

It takes the exploring of a "lived-in space" element from some of your favorite games like Deus Ex or Thief and fleshes it out. How is that not a game?

I might be able to shine a light on this, since I sided with the "not-game" camp for quite some time.

It does have something to do with the ambiguous ground of defining what a game IS; what makes it more than an interactive experience or a movie or a book or whatever other medium you(informal) could argue. I was part of the camp that classified a game as needing a failure state; something that would force you to 'lose' and have to go back and retry (of course that was already contradictory, seeing as how MySims is one of my favorite games, and that's pretty much Animal Crossing). Others would make an argument for (Gone Home) having no challenge, or being more story than gameplay, or another such excuse that could vindicate such a mindset.

I don't consider Gone Home a Not-Game anymore, but I do argue that it's too small and limited to have any sort of real value, especially at full price. you can get maybe 2-3 playthroughs out of it before you've found everything and effectively 'beaten' the game. That's not a bad thing, but it doesn't do enough for me to rationalize paying for it (full disclosure: I played it on a friend's computer, since I do not and have no ambition of getting a Steam Account.).

Just my two cents from a different perspective.
 
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