Piku_Ringo
Banned
Whoever at the company greenlit the Google Stadium project def needs to be thrown into the city dump along with rest of the inventory collecting dust in stores.
Some good points for sure.I'd argue that it's actually a lot worse than that. Stadia is a lonely place because it doesn't have basic multiplayer features we've all grown accustomed to on other platforms. If you're like me, you've got a sizable list of contacts already in Google - none of which carry over onto the Stadia service. I've also got a lot of friends linked in Google Play Games (Android) that also don't show up in Stadia - meaning signing up for a new Stadia account leaves you with a friends list that is absolutely blank even if you already have connections through Google elsewhere. To be honest, I'm kind of surprised they even have the ability to add friends / social stuff at all.
The biggest social draw for me (as a predominantly single player gamer) is the ability to compare achievements / trophies / gamer score with others. Well guess what? Stadia doesn't have an achievement system. At all. They've gone full Nintendo. Never go full Nintendo when it comes to online anything.
Finally, they initially promised Youtube integration for Stadia that has simply failed to materialize. One of the ecosystem's "killer apps" (as it were) was going to be the ability to jump in to multiplayer games directly with people live-streaming on Youtube directly from the Youtube interface without having to jump through a bunch of hoops outside of purchasing. Or the ability to record your best run and have others instantly boot up a game and challenge your high score or whatever. None of this exists yet, and may have just been vaporware from the beginning.
Including these promised features, console cross play, and an achievement system would go a really long way towards making Stadia feel less lonely.
The best thing to come out of Stadia will have been this commercial:
I think Stadia will shine more next-gen. There's a lot of more "casual hardcore" players who might not want to buy a new console right away and who might say buy the next GTA or Fifa on Stadia instead of putting hundreds of dollars upfront for a console. Also as Google releases more exclusives games and third parties release their timed-exclusives the service should get more traction. How much traction we will have to see. But so far they released a lot of old games, don't have all the promised features in place and a shit ton of people already have consoles.
Lockhart will still probably be 250-400$. The kid who really wants to play XYZ or the parents who wants to buy it for their kid is probably going to be more hesitant (or can't afford) to put up a few hundred bucks up front so that they can play a game. It could even be a PC gamer where it's not affordable or practical to spend money on a console or upgrade/buy a PC. I don't know if it still has problems but things should ideally only get better from here from a technical perspective. People get faster access to Internet, data centers improve, architectures, algorithms whatever all get updated. It's also backed by company with great technical proneness. People bring up that Google killed products before, but not because Google couldn't deliver at a technical level, it's because they couldn't sell enough people on the product/service or the value/usage went down over time.I think Lockhart will be more interesting to those casuals than Stadia, assuming Lockhart is real
Streaming-only gaming really isn’t very viable right now IMHO.
Has Stadia started delivering in their resolution and ultra settings goals with all games? I know in the beginning there were some letdowns
I love how you can get banned for shitposting about the consoles, but not for Stadia, it makes every Stadia thread glorious.
It's like they expected us consumers to be retarded at maths. There is no value for money in the service and product they are providing.The pricing structure is also crazy. It cost more per game than any other platform. Right now I would be wary of google just saying screw the project and shutting it down. Then all the digital purchases are lost. In my opinion, it was dead on Arrival. Poor marketing (most still don't know what it is), Bad pricing, lack of any kind of good original content, etc. I predict it to be shut down in less than 2 years. Looks like onlive 2.0
I wish a quick death on any company that tries to take away consumer rights, I was happy when MS got bit hard on the ass when they tried the same shit.
Let Stadia fail, fuck that shit and fuck all the shills that bought into it. You've lost both your game's and money when Google inevitably pulls the plug.
IF Stadia is a lonely place for Tom Windows Warren then maybe he should pay a visit to the xCloud cemetery. If reddit is any indication of popularity then they should start burying those 900p xBox's.
XCloud won't have the problem he's detailing though?
Whether you think Tom Warren is some xbox fanboy or not, the article is pointing out Stadia doesn't have the player base for multiplayer games to thrive. XCloud will have whatever the XBox version of a game's playerbase to back it up.
So something like Destiny 2.
Stadia: 9.6k
Xbox: 291k
Players playing yesterday for example.
More games becoming crossplay should help though.
Stadia, or something like it is the future though.
People laughed at the idea of live steaming TV quality data back in the 90s. During the dotcom boom companies offered all kinds of ideas and services that the technology of the time couldn’t handle and many of them failed.
2 decades later and free to air TV is an afterthought on its last legs compared to Netflix and the other streaming Platforms.
When the the technology is genuinely ready people will ditch their consoles and gaming PCs in an instant. But until then it’s a tough slog for the pioneers of the service.
Because Stadia is objectively trash and is nearly useless as a consumer product, while console warring is pointless shitstirring that doesn't benefit anyone.I love how you can get banned for shitposting about the consoles, but not for Stadia, it makes every Stadia thread glorious.
Because Stadia is objectively trash and is nearly useless as a consumer product, while console warring is pointless shitstirring that doesn't benefit anyone.
if im not misunderstanding you, then no this isnt true. my son got himself suspended from youtube but still has access to all his other google servicesI suppose Stadia requires a google account, right?
That means that, if you accidentally/intentionally/by mistake break the Terms of Service of any google product, you could potentially lose all your Google access, right?
In extreme cases, a copyright strike on Youtube could mean losing all your Stadia Games?
And Google is know for having exactly 0 customer service or even a point of contact.
If that's the case, how can this be even legal? In Europe at least.
Eh, I wouldn't call it game breaking. If you're used to playing local PC games then sure you'll notice the input lag, but console gamers already deal with lag via Bluetooth wireless controllers; Stadia controllers utilize a direct wifi connection which negates some of that latency. I've played Red Dead Redemption 2 on a PS4 Pro and on Stadia and to me there's really no difference in response time between the two. I have a direct fiber connection to my apartment so I do recognize that my internet experience might not be reflective of everyone's though, and that is a definite issue for these streaming services. How do you ensure that rural gamers or folks in countries with lower quality internet infrastructure have a good game streaming experience? Right now you can't which is why traditional console gaming isn't going away anytime soon.I just wonder how the technology can "be ready."
The speed of light is not being broken, and that's the limitation. When you press a button on your controller and then send that to a server which then processes it on its hardware and sends back the response to you, the fastest that back-and-forth communication can take place is the speed of light, right?
So how do you ever eliminate the game-breaking input lag (which is what makes the service pointless) outside of having servers within miles of every single person?
It was dead before that...and everyone, even Google, knew it.Stadia was dead on arrival.
Well, at least Stadia has a decent timed console exclusive, imo
Stadia Exclusivity Will Keep Serious Sam 4 Off PS4 And Xbox Until 2021
Serious Sam 4 is coming to PC and Stadia in August 2020. Yes, you read that right… Stadia. While previous previews of the game indicated it would also appear on PlayStation 4 and Xbox One, Google’s cloud gaming service will get Serious Sam 4 long before any traditional consoles.kotaku.com
Stadia is the timed console exclusive for Serious Sam 4, won't Playstation or Xbox until 2021
bummer for Serious Sam fans who are Sony and Xbox users