Well, I admit, it's really nice to have that type of image quality for console games but I still felt it was a little jaggy, overall. Probably due to the nature of racing games having a lot of horizontal lines, especially in cockpit view. There have been some advances since GT5P in AA on the PS3 (MLAA, for example) and was wondering if any of that had been implemented. Or if it was possibly running at full 1920x1080. Considering they added a stereo 3D mode, I figured they had some rendering power to spare