Huggers
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MikeDub said:Where are you managing to spend that amount on a G25?
Well I only had a quick look, amazon UK. You could always recommend somewhere cheper, I wouldn't be offended
MikeDub said:Where are you managing to spend that amount on a G25?
Suzuka as well.jockamo said:Fuji for sure has gotten an upgrade.
You can't order the G25 from Amazon as it has been replaced with the G27. If you want the G25 you'll have to try and find a used one.The Hug Dog said:Well I only had a quick look, amazon UK. You could always recommend somewhere cheper, I wouldn't be offended
What do you mean by 'standard fucker'? It's premium, confirmed (was in some promo shots).Valkyr Junkie said:Just raced against the Mark IV GT40. That standard fucker sounded angrier than Satan's dogs that I bought at his yard sale.
The Hug Dog said:Well I only had a quick look, amazon UK. You could always recommend somewhere cheper, I wouldn't be offended
The Hug Dog said:Well I only had a quick look, amazon UK. You could always recommend somewhere cheper, I wouldn't be offended
The Hug Dog said:Ah right sweet, I'll hunt for a G25 then. Is the DFGT no good?
amar212 said:It is a great decision IMO.
It is pure RPG - you can't fight Cactuar in Corel Desert without having appropriate Materia and XP Lv. It is pure & beautiful old-school and 100% based on GT philosophy-principles.
I know that many will find it flawed, wrong and such, but hey - it is simple:
You want full physics, full damage and so on? No problem. You just need to progress into the game.
Besides, it will make a greatest handbrake an all potential flood of damage-only videos I was really worried to see all over the internet. If damage was enabled from the start, all you would see on YouTube with "GT5" tag would be "Enzo Crahfest", "F40 wrecked", "Murcielago Crashing ZOMG" and so on. This design-decision will just make it rare - and that is good.
Even from business perspective - I can see that all principals (manufacturers) that gives licenses to use cars to PD will praise such decision in long terms, thus allowing them to use more cars and everything in the future.
Above all things that are exectued in unique and perfect manner of GT heritage, this one stands out the most in my book.
UFRA said:The DFGT is just fine. If this would be your first wheel purchase then it might not be a bad choice to start with.
You can start playing with all assists off.erahk64 said:It's a huge flaw IMO if the physics changes during the game and if there is no possibility to use full physics from the start.
It means you have to relearn how to drive/handle a car several times.
marc^o^ said:You can start playing with all assists off.
marc^o^ said:You can start playing with all assists off.
What reveals itself progressively is damage, IA and better cars. The more you play, the better it gets.erahk64 said:Is full physics used when doing this ?
Need someone that reads Japanese! STAT!Hanmik said:what does Kaz mean by:
It will appear later. RT @tanzen: @Kaz_Yamauchi Konbawa Yamauchi San! I'm lv 17 on GT 5 (review copy) and still no mechanical damage, you..."
??
source : http://twitter.com/kaz_yamauchi
he tweeted that.. damage later than level 17 or later in a patch..?
marc^o^ said:What reveals itself progressively is damage, IA and better cars. The more you play, the better it gets.
What exactly do you mean by full physics?erahk64 said:So amar's info that you need to progress into the game if you want to use full physics is not correct ?
amar212 said:It is a great decision IMO.
It is pure RPG - you can't fight Cactuar in Corel Desert without having appropriate Materia and XP Lv. It is pure & beautiful old-school and 100% based on GT philosophy-principles.
I know that many will find it flawed, wrong and such, but hey - it is simple:
You want full physics, full damage and so on? No problem. You just need to progress into the game.
Besides, it will make a greatest handbrake an all potential flood of damage-only videos I was really worried to see all over the internet. If damage was enabled from the start, all you would see on YouTube with "GT5" tag would be "Enzo Crahfest", "F40 wrecked", "Murcielago Crashing ZOMG" and so on. This design-decision will just make it rare - and that is good.
Even from business perspective - I can see that all principals (manufacturers) that gives licenses to use cars to PD will praise such decision in long terms, thus allowing them to use more cars and everything in the future.
Above all things that are exectued in unique and perfect manner of GT heritage, this one stands out the most in my book.
Decarb said:![]()
mybodyisready.jpg
It informs you when you unlock special events or X driving shcool, kart, nascar etc... but it never tells you "the game just got harder".TTP said:Does the game inform you about all of this or do you simply realize it by yourself as you progress?
jigglywiggly said:So, does the damage level be applied to the whole game? If I'm level 40, do I then get level 40 damage and AI in arcade mode, with no option to return to the easier setting?
marc^o^ said:What exactly do you mean by full physics?
erahk64 said:Amar said in post 6931 in this thread that you need to progress into the game
if you want to use full physics.
I'm not sure what he means, but physics usually means general car handling,
An example of physics is how car handles when driving on the limit in a corner.
So if the physics changes, you probably have to drive differently in corners when driving as fast as possible.
You can unlock new events by raising your level and by getting the car needed for these events. So you always know what your next objective is. You also know IA will get better each time you reach a new level. It seems the only thing you really discover without warning is the damage part.TTP said:Does the game inform you about all of this or do you simply realize it by yourself as you progress?
Hanmik said:Ok online guys.. some more feedback please..?
- Can you reverse and crash into cars, or does it turn invisible?
- Can you race the wrong way or what happens..?
- Is there damage in online..? like this Nascar video http://www.youtube.com/watch?v=ubStREJXaa0
- What tracks have visual effects on them?
- How many people can join a lobby..?
- Is there Youtube upload ANYWHERE online..?
thanks..
Melville said:- the car turns into a ghost, so no problem with people going reverse
- if you try and take shortcuts you get time penalties, like 10 seconds
- there is damage online, by the end of the race my car was wrecked
- only played a few tracks but we did race on the highway track by night, and rain began falling after a few minutes
- 16 people, I think
- I haven't seen it but didn't really look for it either. Doubt it though...
But he mentions both full physics and full damage in that post, so physics is probablyAshes1396 said:damage. pretty much.
What about first corner smashes? Do they do low speed ghosts as well?Melville said:- the car turns into a ghost, so no problem with people going reverse
- there is damage online, by the end of the race my car was wrecked
Melville said:- - there is damage online, by the end of the race my car was wrecked
1) There are literally like two wheels that work for 360, because MS is a bunch of money hogging whores.ElyrionX said:Thinking of picking up the G27 for this but I got a couple of qestions that I'm hoping GAF can help me with.
1. First of all, the wheel doesnt support the 360 is that right?
2.I'm thinking of the G27 over the DFGT mainly because of the paddle shifters so how do those feel?
3. Is it possible to use a DS3 to navigate the menus and switch seamlessly and hassle free to the wheel when entering a race?
4. Any overall impressions? It's a lot of money for a peripheral so I'm giving it some serious thought.
evolution said:So is the game updating through the xmb or is it like prologue?
alba said:XMB just like any other game![]()