I like how they smoothened out Snake's face in MGS3 and made his eyes less angry looking.
![]()
This one pains me perhaps the most. When i first saw the previews for Advent Children and saw how pale, effeminate, and emaciated Cloud and Sephiroth looked, I nearly shat. It single handedly made me not care if we ever got a FFVII remake. It's a shame too because if you look at Kingdom Hearts or Dissidea, the models are great.
and a full 180 back to this:
Not so much a great character redesign but interesting all the same -
![]()
I like new Banjo-Kazooie more than old Banjo-Kazooie. I like the move to more square features on Banjo (look how awkward Banjo's hands look in the old versions) and the clear seperation of feathers on Kazooie looks great. In-game the N64 models looked fine though, it is just the CG artwork that looks bad.
Here he is in Mega Man X. It's still bit more child like pudgy, like the NES Mega Man character designs.
He's taller. The best way to improve a character is to make that character taller. Anyone telling you anything to the contrary is wrong and clearly has terrible taste in character redesigns.
Just look at Mario; make him a few inches taller and paint him green and you have a much better character!
don't worry, half the examples in the thread aren't redesigns.
a lot of these are just the same character wearing different clothes or just another artists interpretation of the character
Current Leon Kennedy is probably my favorite redesign ever.
This is perfect.
![]()
![]()
Prefered the REmake design or the original concept.![]()
Perhaps the only thing RE6 got right.
Never liked the steroid chris.
Four pages and no Cortana?
![]()
You answered your own questionI can't stand how they cranked up her sex appeal in 4. Sure it might have helped it sell but was it necessary?
does a re-re-design counts?
Phoenix Wright:
from this:
to this:
and a full 180 back to this:
Maki Sonomura from Persona.
Her original and PSP remake designs:
Her appearance a few years later in Persona 2.
Drakengard 1 said:
Drakengard 2 said:
Pretty much the poster boy for great redesigns
Four pages and no Cortana?
![]()
![]()
Shion Uzuki From the left to right: Xenosaga 1 \ Xenosaga 2 \ Xenosaga 3
Lol it's Fuse in reverse.oh nvm this wins by far
![]()
![]()
Terry Bogard, Real Bout Fatal Fury Special on the top and Garou: Mark of the Wolves on the bottom.
So whenever an inevitable sequel comes out or switch to another generation older IPs need to change their title characters in some way shape or form....sometimes this can be hilariously bad (Bomberman), but sometimes it can turn out pretty damn great...so what character redesigns werent too shabby?
Subtle proportional changes, but PS3 Ratchet is a much sleeker design that looks much better in motion than the original PS2 models. Not sure how I feel about the latest Full Frontal model, but it is certainly still Ratchet albeit a bit younger and cartoonier looking.
http://www.youtube.com/watch?feature=player_detailpage&v=UTpHNm-gDSI#t=350s
http://www.youtube.com/watch?feature=player_detailpage&v=1pOdET5PW1I#t=117s
![]()
much cooler now
Four pages and no Cortana?
![]()
I personally like Conker's redesign for Live & Reloaded. Not a huge overhaul of his design but they added green shorts and a darker blue jacket with strings.
I'm actually surprised that when I came back to this game it was still beautiful to look at.
![]()
what about spyro