Next one is DICE.
Why did they skip DICE and go to BioWare first? Also Criterion! Why did they skip them too?
Next one is DICE.
Now who will EA gobble up next?
RIP Bioware
They'll probably make another run at Take Two or Valve.
They'll probably make another run at Take Two or Valve.
Honestly Bioware hasn't been the same since BG2. Still crazy to think that such a previously strong company is dead.
Maybe if EA built a time machine.
The problem (for them) is that they can hardly afford any of these companies right now.They've tried to buy both before (TTWO for $2 bil and Valve for $1 bil) and they'll try again.
They might try for Activision, too. Vivendi wants to unload them.
I don't think they're likely to find a better place to fulfill these two needs. I don't mean that no one will ever let them work in the games industry again; just that they aren't likely to jump ship from the largest publisher in the world and find a new publisher willing to give them more money than they were already getting. I don't think expecting their future games to have equivalent production values or design is plausible.
That's why this move is so interesting to me.
LOL, from where is EA going to come out with the kind of money to buy Activision now? I don't think they can afford either TTWO or Valve either.
I just can't believe the DRs even agreed to be bought out in the first place.
miladesn said:they say they are quitting the game industry.
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Honestly Bioware hasn't been the same since BG2. Still crazy to think that such a previously strong company is dead.
It absolutely made sense to me: they wanted to make big, "immersive" worlds to tell their stories through. That takes a lot of money, and no one at the time had more money than EA.
The appeal of a sugar daddy is extremely high for companies make the sort of expensive, high production games Bioware seem interested in designing.
Many different doctorates dictate that you are always called Dr. even if it has nothing to do with your current field. Same way US Presidents are always called President even after they are out of office. It's a societal mark of respect.This is one of the first times i've seen they've not been referred to as doctors (which made little sense to me in the first place, concidering their PhD has nothing to do with games as far as i know). But interesting to see what will happen further with Bioware.
You are right in thinking BG2 being a changing point, but it isn't dead. It has just changed into something unfamiliar. At some point every cell in its body has been replaced.
I think people like to blame EA a little too eagerly. Maybe it is the case that EA pushed them to be something else, but looking at the design philosophies the leaders of BioWare would bring up in interviews, I can totally see the change coming from within.
I remember the doctors saying they couldn't believe they made BGII and that they'd never make another such game again. I believe they said that because they couldn't see a business model to fit that type of game in.
That was always baloney though.
DA:O while not quite BG2 was not a bad effort.
I hate the "You couldn't make BG2 today" meme.
Give Obsidian 15-20 million and they could.
They've tried to buy both before (TTWO for $2 bil and Valve for $1 bil) and they'll try again.
They might try for Activision, too. Vivendi wants to unload them.
Yeah, that is probably the reason, but i dont see why it is relevant. I've never seen people been called for "garbage driver", "cleaner", "physcologist" etc. etc. (which are all very important jobs) if they work with something completely else.Many different doctorates dictate that you are always called Dr. even if it has nothing to do with your current field. Same way US Presidents are always called President even after they are out of office. It's a societal mark of respect.
Why did they skip DICE and go to BioWare first? Also Criterion! Why did they skip them too?
Yeah, that is probably the reason, but i dont see why it is relevant. I've never seen people been called for "garbage driver", "cleaner", "physcologist" etc. etc. (which are all very important jobs) if they work with something completely else.
It takes a lot of work to become a 'doctor' in the academic sense or become president. Society likes to lay praise upon those who do very impressive things.Yeah, that is probably the reason, but i dont see why it is relevant. I've never seen people been called for "garbage driver", "cleaner", "physcologist" etc. etc. (which are all very important jobs) if they work with something completely else.
While I agree that you could make Baldur's Gate today, for quite some time it really did seem like the market for that sort of game was gone or was in the process of evaporating.
I know many PC gamers don't like to admit this, but 2001-2006 were dark times for the platform, financially. Revenue really was going down, and the "PC is dying" meme was not some absurd claim that only console die hards make; it was a rational, plausible scenario. The PS2 took it to the PC as a gaming platform pretty hard, with that single, lone platform representing something like 70% of the entire gaming market by revenue. Think about that.
But the PS3/360 have not stuck it to PC gaming nearly as hard as their predecessors did; PC gaming has been growing year over year since 2006 or so, often by leaps and bounds. Today, there is most definitely a market for games on PC, as Obsidian's Project Eternity testifies to.
But when Bioware made their shift -- a shift not only to a console focus, but towards a specific, non-BG style of design -- it was not crazy to believe that the days of BG-esque games were numbered. PC seemed to be on its way out. Consoles and dudebro were on the rise. What may seem like an obvious mistake now seemed like an inevitable conclusion in 2005.
I just can't believe the DRs even agreed to be bought out in the first place.