More_Badass
Member
http://store.steampowered.com/app/396900/
GRIP is bringing old-school style combat racing back with a bang. Inspired by the Rollcage games and developed by some of the original team, GRIP is a true tribute to the explosive fun had in a past gaming era.
- Intense Racing: Hit speeds of up to 700 kmph, driving on floors, ceilings and walls. GRIP's car designs allow for driving on both sides, so flipping the car no longer means game over
- Awesome Pick-ups: Use an array of power-ups and weapons to get the edge on your opponents. Ranging from missiles and guns to shields and turbos, we plan to have a wide array of exciting pick-ups to use
- Exotic Planets: Race on a variety of planets, from hostile icy worlds to alien jungle to sprawling non-terrestrial cities. Use destruction as a tool to win, crashing your surroundings down on your opponents, or lose your tail by heading through an alternate track route
- Badass Rides: Choose from a roster of armoured cars, manufactured by different companies from around the galaxy. Each car has different specs - some swift and agile, others brutish and heavily armoured. There's a killer car for every taste
- Bangin' Tunes: Race to a thumping soundtrack from some of the best electronic music artists. Drum n Bass is our main kick
![lfvMWHj.gif](http://i.imgur.com/lfvMWHj.gif)
GRIP is bringing old-school style combat racing back with a bang. Inspired by the Rollcage games and developed by some of the original team, GRIP is a true tribute to the explosive fun had in a past gaming era.
- Intense Racing: Hit speeds of up to 700 kmph, driving on floors, ceilings and walls. GRIP's car designs allow for driving on both sides, so flipping the car no longer means game over
- Awesome Pick-ups: Use an array of power-ups and weapons to get the edge on your opponents. Ranging from missiles and guns to shields and turbos, we plan to have a wide array of exciting pick-ups to use
- Exotic Planets: Race on a variety of planets, from hostile icy worlds to alien jungle to sprawling non-terrestrial cities. Use destruction as a tool to win, crashing your surroundings down on your opponents, or lose your tail by heading through an alternate track route
- Badass Rides: Choose from a roster of armoured cars, manufactured by different companies from around the galaxy. Each car has different specs - some swift and agile, others brutish and heavily armoured. There's a killer car for every taste
- Bangin' Tunes: Race to a thumping soundtrack from some of the best electronic music artists. Drum n Bass is our main kick
How is the full version planned to differ from the Early Access version?
Early access will not have many features at first. Our main goal early on, is perfecting GRIP's core gameplay. We want to make sure the game plays very, very well before we start adding the bulk of the content.
Once the vehicle physics, pick-ups, multiplayer functionality and AI are where we need them to be, we'll start to release new content that can change over time depending on feedback from the community.
The full version of GRIP will have 8 cars (4 classes), 12 tracks (4 planets), 10 pick-ups, career mode, arcade mode, arena mode (with arenas), precision mode (with a few tracks), elimination mode, multiplayer (online or local LAN and split-screen), mod tools for custom cars, and (depending on funding moving forward) a track editor so players can build their own courses.
What is the current state of the Early Access version?
- 1 vehicle (12 skins)
- 3 Game modes (Race, Arena & Playground)
- 6 Levels (some WIP)
- 4 Weapons (Homing missile, machine gun, mine, leader rocket)
- 2 Power-ups (Shield, Turbo)
- 7 Ingame music tracks
- Play single player (against AI) or Split-screen with a friend
![uMcuTEM.gif](http://i.imgur.com/uMcuTEM.gif)