Lucifers Beard
Member
Ah Marvel, just what the world needed... More of that utter dog shit...
Dated is datedKind of pissed at S0ULZB0URNE for making me come to the defense of Dead Space which I think has aged poorly and was overrated in the first place.
So Dead Space evolved into....Punch Out?
Because the person destined to make that thread (you) hasn't conjured the cajones yet.Why do we not have a Grubb OT thread where we keep updated track of his win/loss record, and where we keep receipts of the dumb shit he says? Lol
It was a bad remake. Not including performance but it’s a copy paste with an uglier version of Isaac who won’t stfu.
The original was better aside from visuals.
They needed to go the RE remake route of being true to source material but different. So that both versions are worth experiencing.
I played DS remake for 2 hours and felt like I had been here and done that. Then dipped.
Yes it is worth that. There is too much hyperbole over it, it is a decent 7/10 game. We dont get many SF survival horror games so I think it is worth it. Especially if you dont mind melee focus, guns are available and enough if you invest most of your credits in ammo, but you will still need to melee a good amount of time. My main gripes are mediocre story and a bit too many literal crawling scripted sections, but decent game.On a separate note, Callisto Protocol is $10 at Walmart. Is it worth picking up?
I anticipated this being the first response . I don’t know man, most of the folks who make threads around here are really solid at it, I wouldn’t want to disappoint the community with a less than stellar Grubb OT thread.Because the person destined to make that thread (you) hasn't conjured the cajones yet.
Suck my balls. Remakes can be great. The re1 remake is one of the best games ever. Dead Space remake was great. I did my part and bought it at launch. Shame on the rest of you.good, remakes suck and are a waste of time.
On PC the graphics/sound were among the best games I ever played. Have to disagree that they didn’t do an amazing job with this remake.This.
It's a 1:1 remake with no added stuff and just some QoL improvements, plus :
- No photo mode
- No new worthwhile extra bits
- GFX, while not bad, weren't THAT good either.
It was basically DS 2008 with a (not so) shinier coat of paint.
RE4Re on the other hand...say what you will but all the added (new) stuff was actually really nicely implemented - knife counters above all, plus, the fat trimming here and there also helped it IMO.
DS remake...I spent 1 euro to play through the whole thing via EA play promotion and upon completing it I was "is this it ?" - absolutely not worth the 70 Eurodollars MSRP
Quite possibly my favorite intro to a response I’ve seen on Gaf this year, idk why I laughed so hard at thisSuck my balls.
Not everything needs to be open world. Stop the Ubification of everything. Just no.Dear Single Player Developers,
Start investing in open world games. No one wants this linear, one and done **** anymore.
Sincerely,
Common Sense
Another massive L for our boy Grubb.
Not everything needs to be open world. Stop the Ubification of everything. Just no.
I can't take anymore Marvel of Star Wars conveyor belt junk!Ah Marvel, just what the world needed... More of that utter dog shit...
No added stuff? The whole transport system was reworked, allowing to go back to older areas. New side missions aren't complete fillers and they allow to get more from the story. You have a new alternative ending (although I wish you wouldn't have to replay the game to watch it). Plus Isaac isn't a mute anymore, kind of a big deal regardless if you're a fan of this or not.This.
It's a 1:1 remake with no added stuff and just some QoL improvements, plus :
- No photo mode
- No new worthwhile extra bits
- GFX, while not bad, weren't THAT good either.
It was basically DS 2008 with a (not so) shinier coat of paint.
RE4Re on the other hand...say what you will but all the added (new) stuff was actually really nicely implemented - knife counters above all, plus, the fat trimming here and there also helped it IMO.
DS remake...I spent 1 euro to play through the whole thing via EA play promotion and upon completing it I was "is this it ?" - absolutely not worth the 70 Eurodollars MSRP
No added stuff? The whole transport system was reworked, allowing to go back to older areas. New side missions aren't complete fillers and they allow to get more from the story. You have a new alternative ending (although I wish you wouldn't have to replay the game to watch it). Plus Isaac isn't a mute anymore, kind of a big deal regardless if you're a fan of this or not.
I can agree it wasn't worth full price for someone who knows the original very well, but it also isn't a remake completely lacking in terms of offering new content.
Not necessarily. A game being cancelled is different from having never been worked on and guess which option looks worse for investors?EA response feels like playing with semantics.
When Jeff said "Sequel was cancelled because the first game sold badly" i don't think he meant that the sequel was in active development and EA shut it down,i think he meant "any plans for a sequel were scraped off".
It feels like EA is trying to spin this as good thing.
Yeah, this partly had me thinking that it was some sort of skeevy "test" to see if there was really interest in a Dead Space 2 Remake.Grubb is 50/50 he gets lots of things wrong, if EA came foward it's because this game was never in production,
But i wouldnt be surprised it gets greenlit now, since how much the internet reacted
They launched it right on top of Callisto Protocol so both games cannibalized each other. Like watching someone open a Dunn Brothers right across the street from a Starbucks.
What else was altered besides Nicole's model? I loved the original and loved the remake personally. It's a shame cause it's one of the best remakes out there IMO.I thought that the Dead Space remake needlessly altered art and characters so I never bought it.
Another L for Grubb. This truly isn't his year.
Lmao 1:1? Tell me you've never played the remake without telling me you've never played it. You have no idea what you're talking about.This.
It's a 1:1 remake with no added stuff and just some QoL improvements, plus :
- No photo mode
- No new worthwhile extra bits
- GFX, while not bad, weren't THAT good either.
It was basically DS 2008 with a (not so) shinier coat of paint.
RE4Re on the other hand...say what you will but all the added (new) stuff was actually really nicely implemented - knife counters above all, plus, the fat trimming here and there also helped it IMO.
DS remake...I spent 1 euro to play through the whole thing via EA play promotion and upon completing it I was "is this it ?" - absolutely not worth the 70 Eurodollars MSRP
The co-op in Dead Space 3 is optional.I've nothing against the remake, as long as it'll be on par with original and they're planning to completely rework Dead Space 3 after crash landing and will remove forced co-op from the game.
Dead Space 2 is pretty much perfect, I've little to no complaints about it, it even looks great today, despite being 14 yo game.
Time to edit the topic title again.
[Jason Schreier] ‘Dead Space’ Franchise Is Officially On Hold at Electronic Arts
https://www.bloomberg.com/news/arti...hise-is-officially-on-hold-at-electronic-arts
From Twitter:
- Yes, Dead Space is now on ice once again
- EA's Motive explored ideas for a new entry early last year but none were greenlit
- Chief hope was for a new game, not a remake of Dead Space 2, despite today's rumors (although both ideas were explored)
Hopes for a new Dead Space game at EA were derailed after sales of the remake missed the company’s expectations, said the people, who asked not to be identified because they weren’t authorized to speak publicly.
Another massive L for our boy Grubb.
Biggest thing I recall were the enemy animations seemed ruined, technically proficient but “artificially smooth” if that makes sense and untrue to the original.Lmao 1:1? Tell me you've never played the remake without telling me you've never played it. You have no idea what you're talking about.
The layout of the ENTIRE ship was redone to be interconnected and open, Isaac is fully voice acted, every character was fleshed out with more dialogue and backstory (vs 2 lines each in the original), side quests were added with more emphasis on backtracking/exploration, overhauled weapons with new secondary fire modes and hugely expanded skill trees, new twists added to the story, the ending expanded, new game plus adds new enemies and a new unlockable new ending, we got tons of new suit options, new bosses added, old bosses improved or changed, and revamped 0G. All that before we get to the technical aspects like the way the 10/10 sound design that propagates through halls/doors/vents, or the new necromorph peeling system that goes through layers of flesh/muscle/bone and actually impacts the damage you do, or the dynamic event system that change enemy layout or lighting/exploding vents so you're always on your toes.
All that but oooh nooo, no photo mode! It's basically DS 2008 with a shinier coat of paint (also, lmao @ acting like it isn't a significant jump in fidelity from the original)!
The Dead Space remake changed tons just like RE4, and it improved on the original so much that it made it obsolete. No RE game but RE1make managed to do that.
And plays way better.
Dear Single Player Developers,
Start investing in open world games. No one wants this linear, one and done **** anymore.
Sincerely,
Common Sense