• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

GTA IV PC Performance

Soltype

Member
In the wake of the games 10th anniversary, I decided to reinstall it on steam. I remember the port having some problems, but I figured with my hardware I could force my way through them, I was wrong. Is there a definitive guide to getting this game running, I've tried so many things but it still runs pretty I'm running a 3770k, and a GTX 1080ti, what kind of performance should I be getting?
 
Last edited:
This thread just reminded me that I made a PC performance review on Youtube almost 10 years ago for GTA IV. I still cringe to this very day.
 
On a i7 6700K with a GTX 1070 with no problems! Don't recall the fps but I had everything on the highest setting and rain pretty solid.
 
In the wake of the games 10th anniversary, I decided to reinstall it on steam. I remember the port having some problems, but I figured with my hardware I could force my way through them, I was wrong. Is there a definitive guide to getting this game running, I've tried so many things but it still runs pretty I'm running a 3770k, and a GTX 1080ti, what kind of performance should I be getting?
The game is CPU bound, your CPU is from back then so you will not have an easy time. I remember that disabling the shadows helped as they were the most taxing on the CPU.
 
I figured it out, I don't know why it worked but I deleted all my save games and config files.I now get 40-60 on high settings.The in game vsync still doenst work though.
 
Last edited:
Those fps were in fact too low even for a 3770k. Regarding the vsync, try to force it from your GPU control panel, or limit the frames with an external tool like the one you can find in MSI Afterburner.
 
Crysis from 2008 still gets only 35fps on ultra high on an 8700k OC'd to 5ghz in busy sections.

Not sure about gta4, but crysis for example was built at a time when the expectation was ever faster single cores. Crytek was expecting 2-4 core, 8-10ghz cpu's by 2015. Instead we got 4-8/16 core 3-4ghz cpu's.

Gta4 performed god awful on the ps3 I recall, 18-28fps. And poorly on pc too. I think the euphoria physics engine was simply asking too much of hardware, once again single core centric.
 
I also watched the digital foundry video. :D
Yes Crysis uses maximum a couple of cores in the best case scenario, especially for physics. Needless to say, it has the opposite behaviour when compared to GTA. One is GPU bound, the other CPU bound.
 
Crysis from 2008 still gets only 35fps on ultra high on an 8700k OC'd to 5ghz in busy sections.

Not sure about gta4, but crysis for example was built at a time when the expectation was ever faster single cores. Crytek was expecting 2-4 core, 8-10ghz cpu's by 2015. Instead we got 4-8/16 core 3-4ghz cpu's.

Gta4 performed god awful on the ps3 I recall, 18-28fps. And poorly on pc too. I think the euphoria physics engine was simply asking too much of hardware, once again single core centric.
GTA4 wasn't great on 360 either, felt like walking in treacle through that entire game.
 
Last edited:
My pc could run Gta V at constant 60 fps but Gta IV is always doing that random stutters and slowdowns that it kinda kills any enjoyment I had with the game.
 
Sorry for the bump fellas but I didn't think this was new thread worthy.

I played GTA IV back on a PC with an AMD X2 6400+ w/ 4GB of DDR2 RAM and an ATi 3870 @ 1080P and I don't remember the game stuttering as bad as it does on my current PC. What is this YouTube magic people are doing that I don't seem to understand that makes the game run buttery smooth for them?

Ryzen 1700x stock speeds in high performance mode.
16GB of DDR4 @ 3000MHZ
2070 Super 8GB model

Every time I relaunch the game is stutters for what seems like forever before it settles and still chugs from time to time. The latest version of FusionFix is installed as well as drivers, my game is the disc version updated to 1.0.8.0 I'm using Vulkan as my renderer as dxvk worked very well for me before on AMD GPU hardware. I am running the game on an HDD as I'm limited to how much storage I have left on my NVME could that be the issue? Its the only game that chugs while running off my HDD.
 
Sorry for the bump fellas but I didn't think this was new thread worthy.

I played GTA IV back on a PC with an AMD X2 6400+ w/ 4GB of DDR2 RAM and an ATi 3870 @ 1080P and I don't remember the game stuttering as bad as it does on my current PC. What is this YouTube magic people are doing that I don't seem to understand that makes the game run buttery smooth for them?

Ryzen 1700x stock speeds in high performance mode.
16GB of DDR4 @ 3000MHZ
2070 Super 8GB model

Every time I relaunch the game is stutters for what seems like forever before it settles and still chugs from time to time. The latest version of FusionFix is installed as well as drivers, my game is the disc version updated to 1.0.8.0 I'm using Vulkan as my renderer as dxvk worked very well for me before on AMD GPU hardware. I am running the game on an HDD as I'm limited to how much storage I have left on my NVME could that be the issue? Its the only game that chugs while running off my HDD.

Move the game to the SSD. Keep in mind as well that when using DXVK Vulkan, there will be stuttering in the beginning because is building shaders first, then it will go away soon
 
I only remember having to lock the fps to 60, otherwise the jump to the helicopter in one of the last missions is impossible. Might be fixed nowadays, if not by Rockstar, a proper mod.
 
Just so anyone driving by isn't confused by the title, GTA 4 is now almost 20 years old, and GTA 5 is almost 15.
 
Top Bottom