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GTA San Andreas SkyGFX mod restores "PS2 look" to PC version

Ever wondered why the PC version of San Andreas looks way too clinical compared to the og version?

Feature list of this mod:

- PS2 post color filter
- PS2 car reflections
- disabled high quality shadows (not in cutscenes yet)
- PS2 grass
- PS2 radiosity
- dual pass to emulate PS2 alpha test (discarded pixels still write color but not depth)
- PS2 color modulation
- disabled far away clouds (bugged in PS2 version)
- VCS trails
- vehicle reflections similar to LCS/VCS
- fixed pointlight fog (e.g. disco)
- PS2 infrared vision
- UV animation in day-night pipeline
- PS2 night vision
- Xbox vehicle pipeline
- attempted mobile colorcycle
- force world pipeline via DFF
- disable gamma setting
- "fixed" Xbox vehicle pipeline: PS2 base with Xbox-like specular lighting

Well, this mod restores the look of the original and looks much better in my opinion. If you need help to downgrade and mod your game, it has never been easier. Method below works with the steam version, restores the removed music and comes with a bunch of other highly recommended mods (including proper controller support via GInput)


https://gtaforums.com/topic/753764-san-andreas-downgrader/

Q: Everything is too blurry!
A: Use these ini settings:
blurLeft= 0 (just play with this setting if you want a slight blur)
blurTop= 0 (just play with this setting if you want a slight blur)
blurRight= 0 (just play with this setting if you want a slight blur)
blurBottom= 0 (just play with this setting if you want a slight blur)
radiosityFilterPasses=0
radiosityFilterUCorrection=0
radiosityFilterVCorrection=0

unbenanntavsn4.png
 
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