Does it maintain the framerate improvements from 1.09?
Does it maintain the framerate improvements from 1.09?
except now there is wind and (I assume) a more stable frame rateJust like how it was at launch.
Does it maintain the framerate improvements from 1.09?
but now I want 60fps
except now there is wind and (I assume) a more stable frame rate
Does it maintain the framerate improvements from 1.09?
the performance improvements seen in patch 1.09 remain in effect on the Sony platform.
This would be good to know indeed.Does it fix the LOD and popin issues as well?
This would be good to know indeed.
Just like how it was at launch.
I wonder what the people who said it was removed intentionally because Rockstar hate us will have to say.
They're probably off somewhere being pissed about something else.
Just like how it was at launch.
I wonder what the people who said it was removed intentionally because Rockstar hate us will have to say.
I'm still not noticing an improvement to pop-in and LOD. Tree shadows on the street are popping in literally 2 feet in front of me. :/
I'm still not noticing an improvement to pop-in and LOD. Tree shadows on the street are popping in literally 2 feet in front of me. :/
That's been an issue since launch and will likely never be improved. POM was the major issue with these last few updates.
Halleluja?
Halleluja
Did you watch the video posted the other week? Pop-in/LOD got significantly worse with 1.08 compared to 1.0
Oh really? I thought POM was literally the only issue. Ignore me.
the source code for this game must be HUGE. Fix one thing and it breaks 4 things
so...the cars take original damage like they used to?
RDR was a mess on PS3, but the Xbox 360 port was a solid. It looked great and ran at a smooth 30 FPS with no dips. And last gen it was easy to port games from 360 to PC....I think R* just didn't care.Gives credence to the reasoning why RDR is stuck on last-gen consoles, the code is reportedly a mess.
RDR was a mess on PS3, but the Xbox 360 port was a solid. It looked great and ran at a smooth 30 FPS with no dips. And last gen it was easy to port games from 360 to PC....I think R* just didn't care.
PC gamers are low on their priority list