Bits N Pieces
Member
Brilliant title change . . .
:/
:/
Because you'll always have troll posts. Those are the easiest to scroll on by. But when you get a head line that's calling something broken, when it's not, that leads some people to become defenders instead discussing that there may be a problem.
I don't know how the hyperbole doesn't annoy you more. The "lets outrage!" scene has diluted what it means for something in games to be actually broken.
Some people need to realize they're not near as good as they thought or that years of CoD and Destiny have taken a toll on their skill. Halo 5 has a very, very high skill ceiling that will be humbling a lot for the foreseeable future. It's glorious.
I'm on like mission 13 now? Yea, you can cut the crap. Halo has never been this fucking amazing. Halo 5 comfortably leaves every other Halo title in the dust as far as I'm concerned. The gameplay is by leaps and bounds better than anything the franchise has ever seen, and I'm loving - and I do mean absolutely loving - that they chose to 'go there' with the story. If people have read the books and other lore what's happening is even more exciting and makes complete sense.
I love the direction they are taking the franchise, and it brings a whole new meaning to the term 'reclaimer. What's transpiring in the game's story changes the halo universe forever, just as they said it would. If there were ever any doubt at all that Halo was in the right hands, Halo 5 has effectively answered and confirmed that nobody but 343i should be handling this franchise's future.
Halo 5 also has very, very slow and awkward aiming that people who play other shooters at high sensitivity settings will never get used to. It's not the case that great FPS players suddenly lack skill: it's that Halo 5 has vastly different aiming.
Last time I'm touching on thisIf I'm not mistaken. ..other halos didn't have this. So it's a first for everyone and if that's the case....the other players k/D isn't because of the aiming.
Everyone is on equal footing.
Its only like this in halo 5. Holy shit. What part aren't you getting? No one is use to thisGeezus....maybe halo fans are use to this type of aiming and he is not? I can only reply to you with the same response so many ways
So the game is not casual friendly, yet they want casuals to buy it and not expect them to ditch it a week later?Halo 5 aiming has a much larger skill gap than that of cod or destiny...and pretty much every other console fps in recent years.
The game has a much higher skill ceiling so people who hit the ceiling in cod never get any better than x whereas to be good in halo you need to seriously step up your game. So yes. They do lack skill. As the games they play do not facilitate the growth of skill like halo does.
I tried.If you actually read the thread you would see they changed it after the beta and the pros tried several iterations before deciding on the way the aiming is currently working.
So the game is not casual friendly, yet they want casuals to buy it and not expect them to ditch it a week later?
Just stop, you're not getting it, the fundamental halo gun control, the core control is still there, it's still haloIts only like this in halo 5. Holy shit. What part aren't you getting? No one is use to this
Halo 5 also has very, very slow and awkward aiming that people who play other shooters at high sensitivity settings will never get used to. It's not the case that great FPS players suddenly lack skill: it's that Halo 5 has vastly different aiming.
Just stop, you're not getting it, the fundamental halo gun control, the core control is still there, it's still halo
People who don't play halo will not be good at halo
This aiming issue doesn't help that
Is that another way of saying November 6th
If people get frustrated they will return to destiny or COD or battlefront
He was comparing his kdr to reach. That is a halo game.Just stop, you're not getting it, the fundamental halo gun control, the core control is still there, it's still halo
People who don't play halo will not be good at halo
This aiming issue doesn't help that
We understand that it's still halo we're not dumb.
But this is NEW not something which has been in all the games.
Personally, I think it's dumb that a "pro" team had an influence on development. Bungie never cared about pro gaming that much and Halo shooting always felt great. I want to love Halo 5 so badly (movement is awesome), but the aiming just feels wrong. Over the 20 years of gaming I have played a lot of shooters on PC and console for comparative sake.
Personally, I think it's dumb that a "pro" team had an influence on development. Bungie never cared about pro gaming that much and Halo shooting always felt great. I want to love Halo 5 so badly (movement is awesome), but the aiming just feels wrong. Over the 20 years of gaming I have played a lot of shooters on PC and console for comparative sake.
Titles are allowed to be opinions and this title ever so clearly suggests it is an opinion or stream of consciousness.Title is still bad, it's not broken in any regard.
This bug is not severe enough to make good players bad or bad players any worse.
Aiming is hard in this game. All that destiny and call of duty, hell, even halo 2A has spoiled people.
Really? Halo shooting always felt great? What about the H3 BR situation? Bloom?
What about everything else Bungie messed up over the years? The series' historically poor weapon balance? Basically every map in Reach? ARMORLOCK?
Pro team is, and will always remain, a great idea. It's a big part of why H5 is as great as it is.
So the game is not casual friendly, yet they want casuals to buy it and not expect them to ditch it a week later?
Title is still bad, it's not broken in any regard.
This bug is not severe enough to make good players bad or bad players any worse.
Aiming is hard in this game. All that destiny and call of duty, hell, even halo 2A has spoiled people.
This is because H5 has lower aim assist than the other games. "Fixing" this is not going to improve your aiming that much.
Really? Halo shooting always felt great? What about the H3 BR situation? Bloom?
What about everything else Bungie messed up over the years? The series' historically poor weapon balance? Basically every map in Reach? ARMORLOCK?
Pro team is, and will always remain, a great idea. It's a big part of why H5 is as great as it is.
Halo 3 BRs, the destruction of the Magnum as a proper utility, Bloom in Readh, Halo after Halo of bad MP design decisions until 5.
I'd appreciate a developer that gave a damn about competitive balance in a shooter instead of whatever the fuck Destiny and Reach are
Last time I'm touching on this
Halo aiming in general , the non ADS, descoping, large reticle style is different from what people are use to, as well as the non stop barrage of grenades, it's all different from all the other FPS games.
Yes you're all on equal footing, but a person who is use to the modern shooter is at a disadvantage to this play style, having this 'intended' aiming on top of that makes it worst
There is no happy medium in halo
Halo 5 aiming has a much larger skill gap than that of cod or destiny...and pretty much every other console fps in recent years.
The game has a much higher skill ceiling so people who hit the ceiling in cod never get any better than x whereas to be good in halo you need to seriously step up your game. So yes. They do lack skill. As the games they play do not facilitate the growth of skill like halo does.
If you play on a very high sensitivity with a controler you are doing it wrong anyways. I hope 343 doesn't add more auto aim perfect kills feel so rewarding now.
The current system takes more skill
343 please don't gimp this perfect game
The current system takes less skill. You can make small aiming adjustments with large, quick movements of the stick. Skilled players are used to just making subtle stick movements, which are no longer effective.The current system takes more skill
343 please don't gimp this perfect game
You're not listening to what I'm saying. Obviously aiming in Halo 5 is more difficult because it has much less aim assist than most other shooters, but what makes it even more difficult than that is the crippled sensitivity.
Mastering high sensitivity is a skill. It requires fine control for small adjustments and in return allows you to turn on a dime. Players who have spent months and years mastering this skill will have ingrained motor control that expects their aim to move a certain degree when they touch their thumbstick.
In Halo 5, when like I'm used to I barely touch the stick to aim from a shoulder to a head, my aim barely moves. It takes me forever to turn 90° .There's just no getting used to such a huge difference in controls. And it's not worth it to me to stop playing other shooters just so I can get used to Halo 5's sensitivity.
The day 343 makes me able to aim with high and consistent sensitivity is when I'll play Halo again.
Pro team has no business designing games. You think Smash Bros Melee had a pro team on board? Sakurai made a good game that was fun for casuals and pros. Same thing Bungie did with their games - balance problems included.
I am only talking about core fundamentals of shooting.
Skill match making and ranking....idk, I had 3 games where I scored 10+ kills in the begining, then tanked the rest of my qualifying games while talking on the phoneI wouldn't say it isn't casual friendly. Warzone and the skill matchmaking seem fairly decent. I got plonked straight into Onyx/Diamond right away in all playlists.
I'm sure casuals are having just as much fun as me in Bronze matches with people on their level.
Title is still bad, it's not broken in any regard.
This bug is not severe enough to make good players bad or bad players any worse.
Aiming is hard in this game. All that destiny and call of duty, hell, even halo 2A has spoiled people.
What sense are you playing on out of interest?
Never known a top halo player to play on higher than 5 or 6. I'm 5 on H5 and was 4 on previous titles. Found I did need to go up one notch for H5.
Yes you don't want to spoil people with correct diagonal aiming speed. Who knows what would happen next. Riots, guillotines. They're a rowdy lot. Best to call them filthy casuals and belt out "WORKING AS INTENDED" over the street corner megaphones.
They won't, they will leave the game, you want the population to stay or notThat's exactly what i'm worried about. Some added aim assist or other bullshit added to calm the low-skill class. Buck up buttercups and get gud. (i'm completely being an ass on purpose... if there really is an issue for some... i'm all for a any optional fix that doesn't impact bullet magnetism or auto aim)
That's exactly what i'm worried about. Some added aim assist or other bullshit added to calm the low-skill class. Buck up buttercups and get gud. (i'm completely being an ass on purpose... if there really is an issue for some... i'm all for a any optional fix that doesn't impact bullet magnetism or auto aim)
So the game is not casual friendly, yet they want casuals to buy it and not expect them to ditch it a week later?