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Halo 5 Guardians: #huntthetruth

That is very odd.. I wonder if it's rendering on the fly in MCC and prerendered on the 360?

Either way.. GOD I LOVE that scene.

Del Rio is such a dick LOL.

The hints of "117" by Kazuma Jinnouchi at the end still give me chills. Really excited to see what he comes up with for Halo 5.

I also enjoy that scene. Del Rio was portrayed so well, especially with how useless he's referenced as to being in the Kilo Five novels. He's basically a puppet, not a true captain. His house of cards more or less crumbles when Chief shows up.
 
Yeah, I'm glad to see Lasky in charge, especially since we got to see a little more about him in FUD.

.. and we know he's got a special spot for 117 :)
 
I also enjoy that scene. Del Rio was portrayed so well, especially with how useless he's referenced as to being in the Kilo Five novels. He's basically a puppet, not a true captain. His house of Cards more or less crumbles when Chief shows up.

They did a good job showing why Parangosky wanted Lasky as the captain but had to settle with Del Rio to appease the UNSC brass.
 
They did a good job showing why Parangosky wanted Lasky as the captain but had to settle with Del Rio to appease the UNSC brass.

Yep.

Unfortunately, for people didn't read those novels, it was probably a bit confusing as to why he was so obtuse right off the git.
 
I'm calling y'all the slrp twins. I didn't think we'd ever find someone who likes Halo 4 as much as SenjutsuSage.

I think the narrative and presentation in Halo 4 is among the best of the series (especially about what's told in game instead of just implied or referenced). I think it's right up there with the best of them, overall. I play a decent amount of multiplayer, but the series is as much about co-op and campaign for me.
 
You gotta wonder if Chief even remembered the guy when they met up again in "Infinity".

He does. Watch the cutscene where Chief is walking through the forest and approaching where Infinity crash landed. When he first hears Lasky's distress call, you can visibly see him twitch in recognition.

I think the narrative and presentation in Halo 4 is among the best of the series (especially about what's told in game instead of just implied or referenced). I think it's right up there with the best of them, overall. I play a decent amount of multiplayer, but the series is as much about co-op and campaign for me.

Agreed. For me, Halo is all about campaign play and the overarching story. The multiplayer is just bonus content.
 
Yep.

Unfortunately, for people didn't read those novels, it was probably a bit confusing as to why he was so obtuse right off the git.

Yea which is unfortunate. There is so much behind the scenes stuff kept in the novels that played out in Halo 4 that it's understandable why people wouldn't be as excited about some of the events of 4 as those who read the novels were.

This ARG I think is a good job at making that expanded lore more approachable to those interested and not wanting to read through a bunch of books.
 
This ARG I think is a good job at making that expanded lore more approachable to those interested and not wanting to read through a bunch of books.

Hopefully! I agree it's taking good steps, I just hope the new complaint isn't "I dont have time to follow tumbr nonsense to know what's going on!"
 
Yep.

Unfortunately, for people didn't read those novels, it was probably a bit confusing as to why he was so obtuse right off the git.

A lot of those novels serve as damage control in my opinion, compensating for weak characters or poorly explained plot points. I'd rather the halo games themselves to consistently live up to the excellent quality of Halo 2's narrative.
 
Presentation? Yeah, Halo 4 is phenomenal there, but narrative? Hell no. And that's not even taking into consideration what the game assumes you know (because you're one of the few out of the millions of players that kept up with) the lore in-between.
 
Hopefully! I agree it's taking good steps, I just hope the new complaint isn't "I dont have time to follow tumbr nonsense to know what's going on!"

If you aren't giving some gamers every single plot detail in bold face print tattooed on the foreheads of every character, they'll always find something to complain about. And even so, they may even complain about the quality of the tattoos themselves.
 
Taking down the shields to the Didact's ship with the infinity coming to support you had plenty of the Halo theme playing. You must have missed it.

Why would the Chief have an overthetop reaction to seeing other Spartans? He's seen Spartans his whole life. What was he suppose to do, go off on a huge emotive tangent about how much he missed seeing other Spartans? The fact is the Chief may have been a more talkative Chief in Halo 4, but the Chief still very much means business, and is more concerned with getting results than reminiscing with some Spartans he obviously doesn't know.

Why would the Covenant's post trilogy shenanigans even be a concern when they were far separated from that part of the universe, and were much more concerned with the dangerous crap going down on Requiem? I don't get it. There was no time for them to just stop and catch the Chief up on galaxy wide diplomacy and politics. All they knew is that there was a set of covenant still seemingly up to the same old shit, and there was a whole new set of dangerous enemies that would pose a threat to all of humanity. The Chief is alive again, nobody cares? Absolutely not true, it was beyond obvious that Laskey was relieved as all hell to see the chief and knew he was in the presence of a true hero and legend.

Palmer's "I thought you'd be taller" was totally tongue in cheek and very nicely done. It was her way of acknowledging the legend without going too far and absolutely gushing over the guy. It had a bit of joke in there, but the respect in it was also clear. I didn't see it as at all disrespectful towards the Chief. That one wasn't necessarily just for you, but some seem to think it was evidence of a lack of respect for the Chief. Since when were people never allowed to poke fun at or make jokes about the Chief? Cortana, Johnson, and I believe others, have done it many times. Not putting Palmer on the same level as those characters, but we have to be realistic sometimes.

The game mentions the flood, and they weren't even the focus of the story, so why would they have to come up in any significant way? The threat was the prometheans, the didact, and the composer.

It sampled parts of the Halo theme for like, eight seconds. Nothing compared to what was delivered in Halo 1-3, i.e the actual Halo theme.



Nobody but you is talking about an 'over the top emotive tangent'. How about just

"Cortana, those aren't Spartan II's. What's the status of the Spartan programme?"

Because I don't know. Why would one of the last survivors and acting leader of an army of gentically modfied forces of nature whom are the only family he has, want an update on how/what they're doing after being in the dark for half a decade?

If you want to humanise the Master Chief, how about actually making him ask the questions that he'd quite fucking blatantly want to ask.

I mean, lol?



The original trilogy ended on a peaceful note between humans and elites. The final quote from the shipmaster did more than imply that regular Elites were intelligent enough to assess the events on Earth and come to terms with having been deceieved by the Prophets. The fact that the Chief nor Cortana seemed to care that Humano-Covenant conflict was back on, despite having dedicated their entire lives to bring it to an end, is again unrealistic and bad writing.



You....you what?

negativ_zpse47ee3ea.png




After everything the Chief has done, it unrealistic how they reacted to his presence and it comes across as inhuman. Look at the post Death Star run in Star Wars and look at how everyone reacted to the star-pilots returning to the rebel base, did everyone meeting them act mild and chill? No, rightly so everyone went fucking mental. Now imagine instead of the hero protecting freedom, he saved essentially every species in the galaxy, was presumed dead, but then heroically returned once more. Do you honestly think that whether it's a young marine or a seasoned captain, that everyone on the Infinity wouldn't be psyched as fuck to be meeting the legendary MC? Don't you think people wouldn't be going out of their way to catch a glimpse of their hero? I fucking would. There's nothing wrong with this kind of indulgence in storys, because that at its core legitimate human emotion is what makes stories fun to experience.

You do know that this is the universal symbol for drama right?

00cfa050ad1339af9ed9a6a20ff60a7b.jpg


So why do you consider an emotionless story good storytelling? Ironically, I'd hazard that you even consider this a more 'mature' form of storytelling. Which is a common misconception people hold, but absolutely wrong.

I want to make a final point, as it's a running theme with these replies. As a general rule in entertainment media. You cannot carefully design a universe which features many important events which fans grow accustomed to, and then suddenly try to hide them away or have characters blatantly its history. It completely wrecks the narrative continuity and makes it impossible for a competent audience to empathise with characters that act in frankly bizarre ways with regards to historic events, it really is atrocious writing and I'm shocked how far you're going to defend it.



When does the game mention the Flood?

I'm someone who absolutely loved Halo 4, and to give my two cents i'd say you're both kind of on opposite extremes.

I agree with Senjutsu that there are indeed bits and pieces of Halo theme here and there but chemical is right that it doesn't show up to often. Either way i thought several of the new pieces of music were very well done and incorporated. I definitely miss Marty's stuff but i never felt like the game wasn't in good hands musically. I also agree with Senjutsu on the reasoning to why Chief didn't ask about the Spartans, but only referring to the universe as a whole. I definitely think Chemical makes a very good point when referencing all the people who play just the video games and none of the other media. That group accounts for a large amount of the people who play Halo, and there probably should of been a reference to other Spartans.

I flat out agree with Chemical on the covenant stuff. While it did not bother me AT ALL, the fact that the original trilogy was all about the war between humanity and the covenant which ended on a peaceful note; it's pretty odd, the fact they are fighting them 10 minutes into waking up almost 5 years later and it gets shrugged off like it's no big deal.

I agree with Senjutsu on Palmer's statement, i truly think that is what was intended for. Definitely understand if people didn't like it though.

The last few statements I think were way off base, in reference to chemical. I thought Halo 4 was full of emotion, from multiple characters but primarily Chief and Cortana the scene where
Chief is just staring as Cortana disappears gives me chills.
UkNQX2o5RHk1VXcx_o_spoilers-halo-4-campaign-ending-cut-scene-hd-w-bonus-.jpg


Also, the flood was clearly mentioned with a reasonably long cutscene featuring the
Librarian.
 
A lot of those novels serve as damage control in my opinion, compensating for weak characters or poorly explained plot points. I'd rather the halo games themselves to consistently live up to the excellent quality of Halo 2's narrative.

The first 2 Forerunner novels predate Halo 4, though. Ditto the first 2 Kilo-Five books.

How can they serve as damage control?
 
Presentation? Yeah, Halo 4 is phenomenal there, but narrative? Hell no. And that's not even taking into consideration what the game assumes you know (because you're one of the few out of the millions of players that kept up with) the lore in-between.

I agree that the context of (1) some of the goings-on with the Infinity and (2) the rebel "Covenant" faction at the Dyson Sphere isn't explained, but the in-game story showing the strained relationship between Chief, Cortana, and UNSC authority is really well handled.

The big narrative "hit" of having the Chief reject an order feels justified, even though it's more or less at odds with all his previous characterizations. The impending "shelf date" for Cortana played into the broader threat well. Introducing the question of if Chief is even a real individual (is he simply "broken"?) through the interrogation of Halsey worked well, and they carried that idea right to the end. The existence/conflict between the Librarian and the Didact(s) was laid out in the terminals in Halo 3, and I'd agree that facet opens vaguely, but gets delivered on by the time the Librarian gives her message to John. A more satisfying understanding of the nature of the Flood, and its history before the current outbreak was great.

At the very least, more took place in-game and directly between characters in Halo 4 than I think did in most previous games.
 
Did those two books feature Del Rio?

Even then, people are always telling me that these books excuse the Didact being a poor villain.

The first one did, actually.

And I wouldn't say they excuse it, per se. 343 did fail at telling the story effectively within the confines of the game itself, but that doesn't mean they failed at telling the story. The Didact is a fine villain within the context of the larger 'verse.
 
I agree that the context of (1) some of the goings-on with the Infinity and (2) the rebel "Covenant" faction at the Dyson Sphere isn't explained, but the in-game story showing the strained relationship between Chief, Cortana, and UNSC authority is really well handled.

The big narrative "hit" of having the Chief reject an order feels justified, even though it's more or less at odds with all his previous characterizations. The impending "shelf date" for Cortana played into the broader threat well. Introducing the question of if Chief is even a real individual (is he simply "broken"?) through the interrogation of Halsey worked well, and they carried that idea right to the end. The existence/conflict between the Librarian and the Didact(s) was laid out in the terminals in Halo 3, and I think the opens vaguely, but is executed on by the time the Librarian gives her message to John. A more satisfying understanding of the nature of the Flood, and its history before the current outbreak was great.

At the very least, more took place in-game and directly between characters in Halo 4 than I think did in most previous games.

I feel that what the narrative did do right was the relationship between MC and Cortana. They did a great job on that, but as for the rest of the characters? Nah. Everyone else within the game itself are flat and underdeveloped.

Having the Expanded Universe back it up doesn't excuse a crappy story in the main game. The games are supposed to be the main selling point of the series, but the people who played every Halo single player had an issue with following the story. Simple as it may be, but it lacked so much detail and it comes off with the publisher saying "Want to know more about Lasky? Watch Forward Unto Dawn! *Now on Blu-Ray. Want to know more about Palmer? Buy Spartan Assault and the comic series Halo: Initiation! Confused as to why the Covenant are back again after the peace in Halo 3? Buy the books! Who's this guy Cortana is suddenly reffereing to as THE DIDACT? Buy the books!" And so on. It's a business model that's offensive. Why does anyone need to read up on the rest of the EU to try and get a basic understanding of these characters and motivations? It's offensive, and I hope that Halo 5 takes these lessons to heart and tells a story within the confines of the game.
 
I feel that what the narrative did do right was the relationship between MC and Cortana. They did a great job on that, but as for the rest of the characters? Nah. Everyone else within the game itself are flat and underdeveloped.

Having the Expanded Universe back it up doesn't excuse a crappy story in the main game. The games are supposed to be the main selling point of the series, but the people who played every Halo single player had an issue with following the story. Simple as it may be, but it lacked so much detail and it comes off with the publisher saying "Want to know more about Lasky? Watch Forward Unto Dawn! *Now on Blu-Ray. Want to know more about Palmer? Buy Spartan Assault and the comic series Halo: Initiation! Confused as to why the Covenant are back again after the peace in Halo 3? Buy the books! Who's this guy Cortana is suddenly reffereing to as THE DIDACT? Buy the books!" And so on. It's a business model that's offensive. Why does anyone need to read up on the rest of the EU to try and get a basic understanding of these characters and motivations? It's offensive, and I hope that Halo 5 takes these lessons to heart and tells a story within the confines of the game.

Wouldn't you say Palmer and others were fleshed out in the Spartan Ops? Did Lasky come off as underdeveloped by the time the game ended? The Didact and Librarian were known figures from the terminals in the previous games, which Cortana expressly inhabited and brought back to the UNSC. Chief (the player) presumably "read" them.

I understand parts of what you're saying, but for some of these, it seems like elements you overlooked or that you resent there being other stories involving these characters that aren't included.
 
Did those two books feature Del Rio?

Even then, people are always telling me that these books excuse the Didact being a poor villain.

Kilo Five, yes. He's referenced and also appears a couple times. It's pretty blatantly stated that he's a useless figurehead and that he's only captain of the Infinity for political reasons.

The Ur-Didact is far from a poor villain. He's actually an amazingly complex character. His appearance in Halo 4 is the culmination of the Forerunner trilogy, which was 2/3 of the way released by the time Halo 4 dropped. There was plenty of time to ingest Cryptum and Primordium before Halo 4 came out. Silentium was purposely pushed back beyond Halo 4 because some of what happens in it was meant to be learned after playing Halo 4 through, at least initially.
 
Wouldn't you say Palmer and others were fleshed out in the Spartan Ops? Did Lasky come off as underdeveloped by the time the game ended? The Didact was a known figure from the terminals in the previous games, which were information systems Cortana expressly inhabited and brought back to the UNSC.

I understand parts of what you're saying, but for some of these, it seems like elements you overlooked or that you resent there being other stories involving these characters that aren't included.

Palmer is one-dimensional the entire Spartan Ops story. She's gung-ho and hates Halsey (which makes no sense). You know what, Halsey was better developed by the end of Spartan Ops with the ambiguity of her relationship with Jul. And yeah, Lasky did come off as underdeveloped still. He didn't change at all during the events of the game. Sure he's now the Captain of the Infinity that's great, but so what? He didn't change as an individual throughout. He really admires the Chief, that's great, who wouldn't after FUD? But we get none of that backstory for the average player to recognize or care about. Anyone in the game who wasn't MCXCortana were horribly flat, and after enduring a lot of that in Halo: Reach I had a little bit more hope they were going to do something with their new characters.

Do you think the Gravemind or Truth would've been propely fleshed out if they were in secondary terminals scattered in Halo 1 and had no proper introduction unlike what we had in Halo 2? Truth comes off in the first cutscene as the man in charge of the Covenant and we see what they think of the Halos in their religion. The Gravemind comes to you with the plan to help stop the rings to continue its own existence. The Didact shows up and is like "These damn monkeys #canthandle the Mantle."
 
Kilo Five, yes. He's referenced and also appears a couple times. It's pretty blatantly stated that he's a useless figurehead and that he's only captain of the Infinity for political reasons.

The Ur-Didact is far from a poor villain. He's actually an amazingly complex character. His appearance in Halo 4 is the culmination of the Forerunner trilogy, which was 2/3 of the way released by the time Halo 4 dropped. There was plenty of time to ingest Cryptum and Primordium before Halo 4 came out. Silentium was purposely pushed back beyond Halo 4 because some of what happens in it was meant to be learned after playing Halo 4 through, at least initially.

You're not a good villain if you need a £42 book trilogy and half hour mini series to explain the events of what amounts to about 10 mins of screen time.
 
I just realized that the scene is missing all the baked lighting info in the MCC version. 343 - please fix. Also, the backwards phantom while you're at it.

While they're fixing that, can we please make sure cinematics play in English if that's the default language? I was watching the Halo 2: Anniversary cinematics last night on the Halo Channel for the first time, and half of them played japanese voices for some inexplicable reason.
 
While they're fixing that, can we please make sure cinematics play in English if that's the default language? I was watching the Halo 2: Anniversary cinematics last night on the Halo Channel for the first time, and half of them played japanese voices for some inexplicable reason.

If terminals play in the first place. I've consistently run into them simply not playing. I can live with them being in the Halo Channel, but when part of my single-player game doesn't work because of a poor network implementation, that's some potent frustration.
 
You're not a good villain if you need a £42 book trilogy and half hour mini series to explain the events of what amounts to about 10 mins of screen time.

You're right, he's not a good villain- he's much more than that. He's a well-developed and long-gestating foil who has only just begun what he is attempting to accomplish.

Where the books end and the game begins... It's a fantastic merge point. There are a lot of expanded universes in various mythologies and stories across all sorts of mediums and time periods, and the best ones are those that aren't reduced to limiting themselves to just one type of arena for propelling the story. 343 is going bigger and better and is digging deeper and darker into what makes the sorry of Halo itself tick.

It's been a heck of a ride thus far, and judging from the Halo 5 marketing that's currently out there, it's only going to get even better.


7ZdQPhu.gif
 
You're right, he's not a good villain- he's much more than that. He's a well-developed and long-gestating foil who has only just begun what he is attempting to accomplish.

Where the books end and the game begins... It's a fantastic merge point. There are a lot of expanded universes in various mythologies and stories across all sorts of mediums and time periods, and the best ones are those that aren't reduced to limiting themselves to just one type of arena for propelling the story. 343 is going bigger and better and is digging deeper and darker into what makes the sorry of Halo itself tick.

It's been a heck of a ride thus far, and judging from the Halo 5 marketing that's currently out there, it's only going to get even better.


7ZdQPhu.gif

He's not been well developed at all, his introduction was forced and non-sensical, the fact that he didn't kill the Chief the instant he had the chance simply has the Didact join the cast of incompetents which 343i have brought into the fold.
 
He's not been well developed at all, his introduction was forced and non-sensical, the fact that he didn't kill the Chief the instant he had the chance simply has the Didact join the cast of incompetents which 343i have brought into the fold.

To be fair the didacts armour makes him super overpowered compared to even a spartan. He knew he could take john in any fight and he was right. It was only cortanas intervention that saved him.
 
He's not been well developed at all, his introduction was forced and non-sensical, the fact that he didn't kill the Chief the instant he had the chance simply has the Didact join the cast of incompetents which 343i have brought into the fold.

Every time you see an ant or other small insect, do you quickly run over to it and smash it into the dirt?
 
Every time you see an ant or other small insect, do you quickly run over to it and smash it into the dirt?

Also, if the Didact saw any glimmer of the Lord of Admirals in the Chief, he might have had some level of guilt about killing him. Didact was a villain by the time the rings fired, but he didn't see himself as a monster.

Depends on the ant/insect.

More than 8 legs, and it has to go.
 
I don't know why anyone thought they were pre-rendered to begin with. Yes, they're quite impressive, but so is Halo 4's tech in general and there's nothing going on in the cutscenes that seems near impossible, considering.

Besides, there's no way they could fit that amount of pre-rendered HD video on the DVD without massive compression artifacting anyway.
 
I don't know why anyone thought they were pre-rendered to begin with. Yes, they're quite impressive, but so is Halo 4's tech in general and there's nothing going on in the cutscenes that seems near impossible, considering.

Besides, there's no way they could fit that amount of pre-rendered HD video on the DVD without massive compression artifacting anyway.
Yeah, if anything I'm just really happy that the video confirmed my assumption that the cutscenes weren't pre-rendered.
 
Well the Didact must have assumed the Chief a threat as he attacked him on sight.

He didn't attack him. He basically asserted his total dominance over MC. The Ur-Didact isn't some absolute evil entity. There's a plethora of reasons as to why he views humanity as such a subpar species. He looks at them like they are so far below any level of worthiness, and when he sees that humanity has yet to obtain the Mantle while he was imprisoned, it only confirms his own bias and prejudice.

He then literally tosses MC aside as if he were nothing but an afterthought. He had no reason to kill him, as his own pride was blinding him of any deeper vision of what was truly occurring and who MC truly is.
 
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