I just buy games that I like today that are out today. I see no need to look at the future as to how I dictate anything. If Sony announced they were going to turn Naughty Dog into a remaster studio down the road, but released Uncharted 5 next week, I wouldn't change the fact that I am buying Uncharted 5.I am not, but the gamepass business model intrigues me since it could potentially alter the way games are made in the future, like we see in the movie industry. If such a model only makes financial sense by relying on microtransactions, I will vote for another future with my wallet elsewhere.
They haven't, and the never will, but I'm sure MS wouldn't restructure a studio that produce profitable products. It means something to 'us' because the way we spend our money today will dictate what kind of games we will get down the line.
And yet Forza Horizon 5 was on Game Pass day one, and also had record SALES (not just players) for all of the Forza franchise, and scored amazingly with critics. It's not "Game Pass", it's the developer and their games. Game Pass nor PS+ dictate the game quality. And it's not just "Xbox" fans. PS/Xbox/Nintendo fans like me look at the entire picture.But..but..it had over 20 million players thanks to Game Pass. Xbox fans say that is so amazing and the franchise is back. This is why I don't give two shits about a game having so many players and why Sony isn't putting their games on a subscription service day 1.
Sales?!? What is that when you have Game Pass? They don't need sales. They have probably logged in 200 billion hours on the game so I mean, isn't that the metric of success Microsoft goes for now with their subscription model? Since when do they care about profits for games? Or do sales matter now?It's tough to meet sales expectations when you spend $500 million on development.
Everyone assumed before we knew much about that, that this would have been a given. But, nope.The moment this game came out I told them they needed to add a BR mode but they don't listen...
Give us some data to back this up. FH4 apparently sold over 10 million units? FH5 sold how many? Doesn’t seem to be any data on this. Just like Halo Infinite. The only records from FH5 were the ‘pay to unlock early edition buyers beating FH4 (deduced from player count before official launch), and players count for first week and after. Nothing on FH5 sales.And yet Forza Horizon 5 was on Game Pass day one, and also had record SALES (not just players) for all of the Forza franchise,
Yet Halo didn't. Halo- the biggest franchise Microsoft has failed to make an impact. The game everyone was saying will show us doubters that game pass will be worth having for this game alone! Fuck these sub models- you want a game, then BUY IT! Halo shows when you cater for a game on game pass it can fail miserably.And yet Forza Horizon 5 was on Game Pass day one, and also had record SALES
Says the guy who tried to call Returnal a flop and below sales expectations based on nothing yet defends Halo and Outriders as above expectations even though there is news to the contrary.Do you know how much money Halo has made, or how much money it will make in the future (directly or indirectly)? Of course you don't, yet you call the game a flop. Then you move on to claiming that Gamepass doesn't work because one game that was supposed to be an online service failed to produce content on time. Both things have nothing to do with each other, but you still use it to shit on Gamepass.
I know this thread has been a bit of a trollfest for blue socked individuals, but at least try to come up with some decent arguments
But the game that was on Game Pass is the campaign, which did great. Great meta scores, and well received by gamers. The failure, which is the F2P model that they did with the multiplayer, doesn't have anything to do with Game Pass.Yet Halo didn't. Halo- the biggest franchise Microsoft has failed to make an impact. The game everyone was saying will show us doubters that game pass will be worth having for this game alone! Fuck these sub models- you want a game, then BUY IT! Halo shows when you cater for a game on game pass it can fail miserably.
Give us some data to back this up. FH4 apparently sold over 10 million units? FH5 sold how many? Doesn’t seem to be any data on this. Just like Halo Infinite. The only records from FH5 were the ‘pay to unlock early edition buyers beating FH4 (deduced from player count before official launch), and players count for first week and after. Nothing on FH5 sales.
Let's be honest- they made the game for online. It was to get people on to game pass. You know that and I know that. It was mentioned here countless times. It has been a failure not only for Microsoft but for Game Pass. A "free" game that no one is playing not only in single player nor multi player.But the game that was on Game Pass is the campaign, which did great. Great meta scores, and well received by gamers. The failure, which is the F2P model that they did with the multiplayer, doesn't have anything to do with Game Pass.
It is strange to see a mental gymnastics leap to blame Halo Infinite's problems on Game pass when it was obvious that the live service part of the game was severely lacking. Live service games minus the live service support leads to financial failure. It's not super complicated. Expect this game to take a similar track to titles like Sea of Thieves and Destiny 1 and 2. Slow start but significantly better as time goes on. This is more likely than ever now that 343i has new leadership.But the game that was on Game Pass is the campaign, which did great. Great meta scores, and well received by gamers. The failure, which is the F2P model that they did with the multiplayer, doesn't have anything to do with Game Pass.
The live service part of the game is f2p and you didn't need Game pass at all to play it. The financial state of this game has NOTHING to do with Game pass.Let's be honest- they made the game for online. It was to get people on to game pass. You know that and I know that. It was mentioned here countless times. It has been a failure not only for Microsoft but for Game Pass. A "free" game that no one is playing not only in single player nor multi player.
That would be a good start. But the rest of your comment veered left of that.Let's be honest
That would be a good start. But the rest of your comment veered left of that.
Halo is #16 most played game on Xbox right now out of 5000 plus games.
Halo is # 13 here: Popular Xbox games — September 19th, 2022 (trueachievements.com)
Halo is # 9 & # 10 here: Xbox Game Pass Games Library | Xbox
Not good enough for their flagship franchise. Given the effort expended its not the desired result.
You're right it's not good enough. Maybe they should release co-op and forge and get a regular cadence of new content for single and multiplayer. Good to see there have been no comments from MS that the game was good enough or that they would no longer be supporting the title.Not good enough for their flagship franchise. Given the effort expended its not the desired result.
And yet the member said "A "free" game that no one is playing not only in single player nor multi player."Not good enough for their flagship franchise. Given the effort expended its not the desired result.
Nice try. He’s comparing FH4’s (released Sept 28, 2018) Sept 2018 sales to FH5’s (released Nov 9, 2021) Nov 2021 sales. 3 days vs 3 weeks. What’s FH5’s lifetime to date sales? And are they above FH4’s supposedly 10 million units? FH5 is still below Horizon Forbidden West in the latest 12 months chart.
FH4 has likely sold more than HFW which has definitively sold more than FH5. Therefore, FH4 has sold more than FH5 and your statement is wrong or at least unproven (from a lifetime to date perspective).And yet the member said "A "free" game that no one is playing not only in single player nor multi player."
Yet:
Halo is #16 most played game on Xbox right now out of 5000 plus games.
Halo is # 13 here: Popular Xbox games — September 19th, 2022 (trueachievements.com)
Halo is # 9 & # 10 here: Xbox Game Pass Games Library | Xbox
Out of 5000+ games and being 9/10/13/16 and 10s of millions of gamers playing on Xbox One/Xbox Series X, that leads me to believe that there is more than "zero" people playing the game.
No try on my part. I was just posting the most current facts available to us. Not sure what HFW has to do with anything? (great game also)
And yet Forza Horizon 5 was on Game Pass day one, and also had record SALES (not just players) for all of the Forza franchise,
For Halo, these are shocking numbers. People today still play the original Halo games religiously. Not so with Infinite. Nice try but no...That would be a good start. But the rest of your comment veered left of that.
Halo is #16 most played game on Xbox right now out of 5000 plus games.
Halo is # 13 here: Popular Xbox games — September 19th, 2022 (trueachievements.com)
Halo is # 9 & # 10 here: Xbox Game Pass Games Library | Xbox
The game was marketed as FREE on Game Pass by many millions of Game Pass devotees! It is ok now for people to say it has nothing to do with Game Pass when it's a failure?!?It is strange to see a mental gymnastics leap to blame Halo Infinite's problems on Game pass when it was obvious that the live service part of the game was severely lacking. Live service games minus the live service support leads to financial failure. It's not super complicated. Expect this game to take a similar track to titles like Sea of Thieves and Destiny 1 and 2. Slow start but significantly better as time goes on. This is more likely than ever now that 343i has new leadership.
The live service part of the game is f2p and you didn't need Game pass at all to play it. The financial state of this game has NOTHING to do with Game pass.
Of course FH4 has sold more than FH5. They were talking periods aligned. FH4 came out 4 years ago.FH4 has likely sold more than HFW which has definitively sold more than FH5. Therefore, FH4 has sold more than FH5 and your statement is wrong or at least unproven (from a lifetime to date perspective).
Halo Infinite is #16 most played game on Xbox.com right now out of 5000 plus games.People today still play the original Halo games religiously. Not so with Infinite. Nice try but no...
The game was marketed as FREE on Game Pass by many millions of Game Pass devotees! It is ok now for people to say it has nothing to do with Game Pass when it's a failure?!?
Of course FH4 has sold more than FH5. They were talking periods aligned. FH4 came out 4 years ago.
Me too, to both points, but the thing about GP is that you don't buy games.I just buy games that I like today that are out today. I see no need to look at the future as to how I dictate anything. If Sony announced they were going to turn Naughty Dog into a remaster studio down the road, but released Uncharted 5 next week, I wouldn't change the fact that I am buying Uncharted 5.
And maybe I am reading you wrong. But if someone didn't like a game today and didn't buy it today, the developer won't make it again tomorrow.
This is gonna be a problem. A big budget game is just not gonna be viable in gamepass.
Halo Infinite is #16 most played game on Xbox.com right now out of 5000 plus games.
Halo Infinite is # 13 here: Popular Xbox games — September 19th, 2022 (trueachievements.com)
Halo Infinite is # 9 & # 10 here: Xbox Game Pass Games Library | Xbox
Halo MCC is #26 here: Popular Xbox games — September 19th, 2022 (trueachievements.com)
Halo MCC is # 18 here: Xbox Game Pass Games Library | Xbox
Halo MCC is not even in the top 50 here on Xbox.com right now out of 5000 plus games
Please feel free to post back here when you have anything factual to share.
Some can see it whereas others are delusional. Either way this was THE game for game pass. Massive flop.All you’ve done is prove MacReady13 ’s point that Halo is pretty much irrelevant now.
The failure of this title was related to the f2p portion of the game. You know the part where people can buy battle passes and skins for their spartan? That portion of the game did not get many new maps and won't be getting core features until November. If 343i had gotten 3 month seasons going and regular new maps and modes it would have been far more successful. None of that has anything to do with Game pass.The game was marketed as FREE on Game Pass by many millions of Game Pass devotees! It is ok now for people to say it has nothing to do with Game Pass when it's a failure?!?
Cool one game. Gears 5 is another one that failed just like Halo. Game didn't sell well b/c anyone who wanted to play it did it on Game Pass and no one really talked about it after the first month. I bet Microsoft didn't make any money on it eitherAnd yet Forza Horizon 5 was on Game Pass day one, and also had record SALES (not just players) for all of the Forza franchise, and scored amazingly with critics. It's not "Game Pass", it's the developer and their games. Game Pass nor PS+ dictate the game quality. And it's not just "Xbox" fans. PS/Xbox/Nintendo fans like me look at the entire picture.
It is strange to see a mental gymnastics leap to blame Halo Infinite's problems on Game pass when it was obvious that the live service part of the game was severely lacking.
This is a pretty interesting perspective from the company that was formally pushing TV TV TV and now has the most popular GAME subscription service. They also develop and release the most diverse series of GAMES. To hold up Halo Infinite as the model of MS development and ignore titles like Forza Horizon, Flight Simulator, Sea of Thieves and Grounded is clearly looking at a glass as half empty.
The platform, tech and even the monetization have all been pretty good from MS. Of course many here ignore that MS hasn't raised prices on their games, charged upgrade fees for games, or raised prices for their hardware. They were the only platform to even offer a platform for gamers who were more budget focused. It seems like they have been quite focused on games and gamers too. Compare how MS handled the planned price hike with XLG and price hikes and fees elsewhere.
Laugh all you want but they did get publisher of the year in 2021 and while this year suffered several delays, delayed games tend to get released eventually. When that happens we'll see if MS skipped the game development step. If they are skipping that step why delay the games at all? Halo Infinite seems to be a more isolated case and it will be interesting to see what the game looks like after November and March updates.
Bingo. Everything wrong with Microsoft summed up beautifully in one post.
I have been watching their conferences for almost 15 years now and they have never failed to underwhelm. I would like to say that they lost their way in the x1 era, but I saw it coming around 2009 when they started focusing on kinect. Those were some of the worst conferences ever, and no amount of third party games like Tomb Raider, CoD and Assassins Creed made me change my mind.
It's shocking to me that after watching and competing with Nintendo and Sony for 2+ decades, they still werent able to build up a first party and had to go buy games that were always coming to xbox anyway. I was a 100% certain they would show up with Perfect Dark, Fable, State of Decay, Avowed, Everwild and Hellblade given how they revealed these games 2-3 years ago and they skipped literally all of them.
Making games is not this hard. If you cant come up with a demo or a teaser 2 years after a CG reveal then you should not be in this business of making games.
Halo Infinite multiplayer mode is f2p. It is not on Game pass. That is the mode MS was planning of making most of its money on. You think Epic will pull Fortnite off Game pass because of poor financial performance? I don't because free to play games have nothing to do with Game pass.I see more people arguing that Game Pass is failing and Halo Infinite’s inability to meet financial expectations is proof of that. AAA marquee title, biggest launch in franchise history, 20M players…fails to meet financial expectations.
If I am a 3rd party and not getting a fat Game Pass check up front, this is more than enough reason to steer clear of a Day One Game Pass release.
You seem to be stuck in the 90s. The EEE thing largely revolved around Windows. Windows has nothing to do with Xbox and the leadership that was in place during that era has all left. You still think Bill Gates is CEO?Maybe I’m misunderstanding your post, but I think what you mentioned are all examples of MS being MS.
But..but..it had over 20 million players thanks to Game Pass. Xbox fans say that is so amazing and the franchise is back. This is why I don't give two shits about a game having so many players and why Sony isn't putting their games on a subscription service day 1.
Seems to have done extremely well. Not only just sales, but overall with over 20 million players in 10 months time. And of course we know that is the metric that MS is focused on. More importantly, the game scored amazingly, and my experience after completing the game was also 9/10. Visually, Playground Games is on another level compared to other developers out there. Their attention to detail is off the charts. It's no wonder it won best racing game, best accessibility, best audio design, and best sports game.It had a big first month but how did it do afterwards? Seems to me those wheels fell off the car quickly. It certainly isn't in the top best selling games over the past 12 months when several newer games are and that's the US market where Xbox has the biggest fanbase. It no doubt looks far worse everywhere else in the world.
Nailed it^Halo Infinite multiplayer mode is f2p. It is not on Game pass. That is the mode MS was planning of making most of its money on. You think Epic will pull Fortnite off Game pass because of poor financial performance? I don't because free to play games have nothing to do with Game pass.
You seem to be stuck in the 90s. The EEE thing largely revolved around Windows. Windows has nothing to do with Xbox and the leadership that was in place during that era has all left. You still think Bill Gates is CEO?
I don't care why MS offers good value all I care is that they do. MS of today is nothing like MS of the 90s and Xbox is offering a superior value to any other platform holder this generation. If that changes I'll reassess but for now I'm going to continue to support the platform that gives me the most bang for my buck.
I hold companies accountable for what they are doing now not what executives did decades ago. There are companies right now raising console and game prices in the middle of an inflationary period. I hope you hold them accountable just as strongly as you hold MS accountable for things that happened 30 years ago no longer taking place with people no longer at the company.
Gears 5 failed? Wha? Halo failed? Now you are just being silly. This isn't even worthy of a response.Cool one game. Gears 5 is another one that failed just like Halo. Game didn't sell well b/c anyone who wanted to play it did it on Game Pass and no one really talked about it after the first month. I bet Microsoft didn't make any money on it either
Yeah, that's the narrative. Sadly, this narrative doesn't make any sense whatsoever.I see more people arguing that Game Pass is failing and Halo Infinite’s inability to meet financial expectations is proof of that.
biggest launch in franchise history, 20M players…fails to meet financial expectations.
Says the person who shows up in every single sales thread just to prove a Sony game flopped.Do you know how much money Halo has made, or how much money it will make in the future (directly or indirectly)? Of course you don't, yet you call the game a flop. Then you move on to claiming that Gamepass doesn't work because one game that was supposed to be an online service failed to produce content on time. Both things have nothing to do with each other, but you still use it to shit on Gamepass.
I know this thread has been a bit of a trollfest for blue socked individuals, but at least try to come up with some decent arguments