You think because of destiny/call of duty/battlefield releases around the same time period it will effect sales or community online?
If anything, I think it will affect the community for those games instead.
You think because of destiny/call of duty/battlefield releases around the same time period it will effect sales or community online?
Previously, we’d told you Tombstone and Desolation were not included, but the good news is that those are going to be in the game along with their counterparts, Hang ‘Em High and Derelict. Basically, every single multiplayer map from Halo 1-4 is included in Halo: The Master Chief Collection.
One flag on Zanzibar.
-SNIP-
But hey, tower of power anyone?
With the amount of MP content we are getting (all maps all DLC ) I'm not complaining.I rather them have updated all the halo 2 maps.
Forge in Halo 2
holy fuck
is this real life
I can't believe MS mentioned that these games 1 or 2 console generations old are going to be 1080p/60 fps. Yes some of them are remastered, but seriously?
Saying that there's Halo 2 forge is a stretch.Forge in Halo 2
holy fuck
is this real life
Add me as a for sure sale. I played the original Halo, but never touched the series afterward.
But how the hell can you pass up a deal like this?
Same for me too. My brother and I played through the Halo CE campaign during Christmas break 2001 and I haven't checked back in with the series since. It will be all new to me can't wait.
I can't believe MS mentioned that these games 1 or 2 console generations old are going to be 1080p/60 fps. Yes some of them are remastered, but seriously?
Now this is a system seller.
This has to be some strange form of Stockholm syndrome, there is just no other explanation for this.
Now this is a system seller.
I think I'll spend the first few hours after getting it just running around old MP maps having a nostalgia driven tourI still can't get over the fact that this game has over 100 maps in multiplayer....
We were just fortunate Halo 2 had excellent maps in that time. Imagine if we were stuck with Halo 3 or Halo 4 quality. Instead of dozens of great map and gametype combos, we'll be lucky if you can find five good ones. You'll be stuck playing AR starts in Construct, or Construct in general, or Snowbound, Epitaph, or Oddball on The Pit. If there was voting in Halo 2, we would have played Midship and Lockout all the time. Granted I loved those maps and yeah they were great, but they had a lot of other great ones in the game.
Booooooooo.
Hopefully waterworks, loved CTF on it.I have a feeling that the 6th map is either Headlong or Waterworks.
Yep. It seemed to me that the more popular Halo 2 got, the more Bungie showed their hubris. The disconnect with their core player base became obvious, and their "we know best" attitude got more and more apparent as the years went on and into their next games.
Take bloom and Halo: Reach for example. Despite it being demonstrably bad for competitive gameplay and many players asking for it to be addressed, Bungie refused to budge. They claimed it was "not possible" to disable it and that it was baked too deeply into the game, but anyone with a map editor or a 360 dev kit linked up for realtime memory access could show you that it wasn't true. It wasn't until 343i came along that we were even given the option to play without it.
In fact, I suggested this solution to them ages ago, back before modded disc maps were an issue and burned games online was only at the proof-of-concept stage with the original modified Samsung drive firmware for the Xbox v1.3/1.4. I described the vulnerability before it happened, how and when it would likely happen, and even provided some XDK-friendly code to stop it. They responded by assuring me that the situation was "under control" and banning me.
Only reason why I haven't pre-ordered is because I feel there's a Special edition coming. There just has to be.
Hopefully waterworks, loved CTF on it.
Halo 1 and 2 OG should be easy to make 1080p60 since XB1 had much slower and only single core X86 CPU plus NX2A is now ancient, but running Halo 3 and 4 @ 1080p60 ain't trivial matter I don't think since 360's CPU has much higher clock than XBO's. It probably required decent amount of recoding.
Link doesn't work for me.Some skulls are preorder bonuses? http://teambeyond.net/halo-master-chief-collection-pre-order-bonuses/
Some skulls are preorder bonuses? http://teambeyond.net/halo-master-chief-collection-pre-order-bonuses/
Just noticed you have Onslaught listed for Halo 3. Why is that?
edit: Actually Halo 3's list all kinds of weird. Snowbound and Boundless, Epilogue and Epitaph.
Onslaught was done by MLG forger Salot I believe. Boundless and Epilogue got rid of the fights with your reflection (removed shield doors).
I believe you mean SAND TARP.Missing Sand Tarp though.
No it didn't.
The XBone GPU (1,310 GFLOPS) whcih is about as fast as the Radeon 7790 is about 6x faster than the 360 (240 GFLOPS) GPU which is about as fast as the Radeon X1900, not even taking into consideration the other technological advancements (The two chips are 6 generations apart). They could pretty much throw the code at it without optimizations, and the game would probably easily run at 1080p. I wouldn't be surprised if it could run at 4K even. All the coding they probably did was due to moving architectures (PPC to x86-64) and DirectX versions and/or GPU specific code (like eDRAM etc.).
I believe you mean SAND TARP.
Pit Stop is also on there. All 3 of those variants can't be made with regular Forge. It would make some sort of sense to include those variants on-disc. Missing Sand Tarp though.
I know what they are, but I don't understand why he put them on the list like that.
I hope that's also 1 of the 6, to many good maps to pick from.
Must have been a tough selection process.
I hope that's also 1 of the 6, to many good maps to pick from.I feel like Turf is also very likely.