Halo |OT13|

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Omni

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Feb 19, 2012
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Here's a video comparing the automatics. I have a loadout with the Storm Rifle over the other automatics because you never have to reload it. In that video, it barely lost the battles it was in, but the biggest advantage it has is the
Interesting. Looks like I'm going to switch my AR to the Suppressor - I only use it when I've ran out of ammo on my DMR in CQ anyway
 

Omni

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Feb 19, 2012
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In a vent of frustration that was caused by lag, I threw my controller on the ground... Which, to my surprise, fixed it from the last time I threw it on the ground. Funny how that happens.

(I have a habit of throwing my controller when I get frustrated in games. Not entirely sure why).
 
Yeah of all the UI related train wrecks in this game, the file share may be the most baffling.
File share UI has never been as simple and usable as it was in Halo 3, but even in Reach you didn't have to search a gamertag like 5 times to see every type of content in their share. I absolutely believe file searching shipped in the condition it's in, surely it took more work to make what we got than it would have been to rip the code straight from Reach? How could nobody at 343 have brought this up as a problem?
 
Jan 20, 2008
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Hahhahaha yeah I noticed that too. Did a Waypoint kid write that review? Either way, gotta love IGN reviews.
Like OK I'll give it "Expensive" it says 80 so impractical for most. Then they give it another - of Aimed towards Competitive (HOW IS THAT NEGATIVE IN ANYWAY!?) They basically used one point to double neg it.

IGN is such a collection of turd burglars.

That controller looks godly compared to anything thats out there. They just say a bunch of bullet points and then toss a random # out. Why the fuck is it an 8.8?
 

Duji

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Jul 4, 2012
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Like OK I'll give it "Expensive" it says 80 so impractical for most. Then they give it another - of Aimed towards Competitive (HOW IS THAT NEGATIVE IN ANYWAY!?) They basically used one point to double neg it.

IGN is such a collection of turd burglars.

That controller looks godly compared to anything thats out there. They just say a bunch of bullet points and then toss a random # out. Why the fuck is it an 8.8?
If this controller works as advertised (with no slow turn issues and shitty thumbsticks like the Onza), then yes, it would be one hell of a controller. The only problem I can see right now are the sharp edges at the top. Doesn't look very ergonomic.

I really like the timing of this controller. Right when I stop playing Halo.
 
Jan 20, 2008
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If this controller works as advertised (with no slow turn issues and shitty thumbsticks like the Onza), then yes, it would be one hell of a controller. The only problem I can see right now are the sharp edges at the top. Doesn't look very ergonomic.

I really like the timing of this controller. Right when I stop playing Halo.
Yea I mean I'm not saying its good, I dont have it and my Onza was crap that broke in a month. If they fixed it though it would be good. IGN however has had it and played on it, but the they arent specific at all. They dont really do a good job explaining.

Their points all stink too, but of course they dont know how to handle a competitive controller. Its like letting a virgin write a review on banging Holly Michaels, dude wouldn't even know what to do with a piece like that.
 
Oct 19, 2009
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Why in the world would 'being aimed at the competitive' be a bad thing?

I could understand if it was boxed inside a rubics cube and the only way to use it was to solve the puzzle - but it's not like casual people can't use it.

Does it give out an electric shock if a player goes negative? I would totally make a controller that does that and force randoms I get to use it.
 
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