He had to do that in order to see this other user's profile. I don't think this is on Xbox LIVE either, probably a test environment. We're looking into it, but I can say with certainty from watching this video that this guy doesn't have an early copy of Reach. Just another faker.
Ghal are you working on the official thread for Reach?
Looking forward to not having a new Halo thread pop up each week... I can understand (sort of) why GAF requested that we do it this way, but I personally think it divides the discussion to much.
Yup, have been since the day after the Beta, actually. Every time there's a new round of information, I've been updating it so I'm not doing an epic slog during the week before I post. I've got it organized into three posts, and am coordinating with m0dus for the banners and section art.
So is this just some wires getting crossed, or did I miss this announcement somewhere, or is this new?
"Reach" recognizes that women are a larger part of the audience for video games 40 percent, according to the Entertainment Software Association and serving in combat nowadays. It gives players the option to play as a female soldier named Kat, one of the toughest members of the squad despite her prosthetic arm.
So have any of the campaign previews said mentioned anything about voice acting for Noble 6? That one BWU mentioned something about him/her not being the 'strong, silent type' but we haven't really heard anything more since then. I don't want to play as a mute again. It was fine in ODST until you met up with the squad and then it just didn't make any sense.
Just to let you guys know, I complained about a couple of things on the IGN board such as calling a video "Battle Rifle Fun" and the article about the midship remake. I think someone is listening because they fixed the battle rifle one, and a poster is asking me where I heard about Zealot not being a remake...my guess is its Brudvig. Anyway, just tryin to keep things real
Yup, have been since the day after the Beta, actually. Every time there's a new round of information, I've been updating it so I'm not doing an epic slog during the week before I post. I've got it organized into three posts, and am coordinating with m0dus for the banners and section art.
Just to let you guys know, I complained about a couple of things on the IGN board such as calling a video "Battle Rifle Fun" and the article about the midship remake. I think someone is listening because they fixed the battle rifle one, and a poster is asking me where I heard about Zealot not being a remake...my guess is its Brudvig. Anyway, just tryin to keep things real
Well done, I don't mind IGN (love their podcasts) but there are not a lot of Halo fans at the company and their fact checking leaves much to be desired.
lol, here is the tl;dr version. What a beautiful summary.
seattletimes said:
Instead of playing as a super soldier battling aliens along a fairly defined path, "Reach" is played through a squad of relatively ordinary soldiers fighting for an Earthlike planet where they sometimes encounter animals roaming the forests.
Holy crap, I wonder if we can forge spaces like the "space" part of that map, sound and all.
These MP maps look awesome, and Invasion on spire is going to be bad ass.
On an OT note, I received the HaloGAF Astro A40 speaker tags, I'll post them on twitter so people can see them later today. I know some people are tired of hearing about them, but I also know some people are interested in them. So if someone asks for me to post them here I will, otherwise it will be on twitter, and I imagine the HaloGAF twitter will retweet.
If you are interested in a set contact me and we can work it out since the design is already approved. I won't be making a profit off of them, so it shouldn't be an issue.
That's the last you will hear of the tags from me here, so to anyone it's pissing off, there you go.
Sorry if that ruined the surprise for you. But I gotta say: We are in a thread in which the new campaign and multiplayer pictures and information are being discussed; if you don't want to see this stuff you should probably flee. I'll accomodate people who want their Halo discussion without anything new to discuss and not imbed the pics, but otherwise I'm assuming everyone in this thread wants to talk about the new stuff, or they wouldn't be here.
The clip increase to 15 was confirmed in the May podcast, and has been in other media such as the Firefight videos. The Needle Rifle was upped to 21 shots.
I haven't really been following the tweaks to weapons since the beta. But have they tweaked the DMR so its easier to get headshots? Thing felt so clumsy to me.
I haven't really been following the tweaks to weapons since the beta. But have they tweaked the DMR so its easier to get headshots? Thing felt so clumsy to me.
Sorry if that ruined the surprise for you. But I gotta say: We are in a thread in which the new campaign and multiplayer pictures and information are being discussed; if you don't want to see this stuff you should probably flee. I'll accomodate people who want their Halo discussion without anything new to discuss and not imbed the pics, but otherwise I'm assuming everyone in this thread wants to talk about the new stuff, or they wouldn't be here.
I am loving all of this new info. Glad to hear Zealot is a new map and not just a completely butchered Midship 'remake' :lol I love the switch to Spartans Invading Elites on Spire. Somehow I didn't even consider that a possibility, but it's just another option for the game that I love. And Spire looks like an awesome level. It truly looks like a vertical defense level designed correctly.
Working my way through all of the IGN screens (won't read articles though, I think I've had enough awful fact-checking today).
And slightly OT: I know this isn't every ones policy, but for games and movies and tv shows, I feel like if the studio/network/production company is releasing the media, it's acceptable to unspoiler. If it's a leak or something, it's not what they want us to know. But when they're shoving this information at us through multiple outlets, we shouldn't have to go out of our way to protect a few people who didn't want to know about one creature that bungie does want us to know about.
So one of my guilty pleasures is classical music. And some of the best songs have what I like to call a 'dual climax' written into it. There is a musical climax near the beginning of the song that really would suffice to be all that was needed to make the song complete - but instead the composer decided to use that momentum to build up to a larger, more complete and awesome climax that blows the listener away.
yes, make fun of me for using the word climax
What I am honestly hoping for in Reach is something of this nature in terms of plot. I know it may never come to pass, but here's where I'll write it.
The campaign trailer we got shows an epic scene with the
warthogs and falcons flying towards a Covenant onslaught
- I only can hope that is the beginning of the drama that we feel as a player. I can only hope for what feels like a game-ending/altering battle that feels like the end of a war, but yet Bungie's kill stroke for their closing argument is something we won't ever see coming that they've been building up from the beginning and strike's the heart like beginning of Up.
Come back when the game is out. Seriously. If screenshots CREATED BY BUNGIE TO PROMOTE THE GAME are going to 'spoil' you, you shouldn't be looking at ANYTHING. You can certainly disagree with that sentiment - but the rest of us shouldn't have to listen to whiners who don't know when to close a window.
"But I want to learn all there is to know about multiplayer - I just don't want to see campaign footage!"
1) Multiplayer spaces are reimaginings of campaign spaces, so you shouldn't be looking at those, either.
2) You're acting like it's OUR responsibility to keep you from seeing what YOU consider to be spoilers. Fuck that.
"Officer, I want you to arrest this man. He ran my son over. Yes, I told him he should go play on the highway - but it was that man's responsibility not to run him over!"
So one of my guilty pleasures is classical music. And some of the best songs have what I like to call a 'dual climax' written into it. There is a musical climax near the beginning of the song that really would suffice to be all that was needed to make the song complete - but instead the composer decided to use that momentum to build up to a larger, more complete and awesome climax that blows the listener away.
yes, make fun of me for using the word climax
What I am honestly hoping for in Reach is something of this nature in terms of plot. I know it may never come to pass, but here's where I'll write it.
The campaign trailer we got shows an epic scene with the
warthogs and falcons flying towards a Covenant onslaught
- I only can hope that is the beginning of the drama that we feel as a player. I can only hope for what feels like a game-ending/altering battle that feels like the end of a war, but yet Bungie's kill stroke for their closing argument is something we won't ever see coming that they've been building up from the beginning and strike's the heart like beginning of Up.
"Officer, I want you to arrest this man. He ran my son over. Yes, I told him he should go play on the highway - but it was that man's responsibility not to run him over!"
If you walk out into traffic and get hit, it isn't the drivers fault unless you are legal and crossing in a cross walk or other specified pedestrian area, so long as the driver wasn't driving wreckless.
Louis Wu said:
But in a just world, mom would be in jail for negligence. (And manslaughter.)
If you walk out into traffic and get hit it isn't the drivers fault unless you are legal and crossing in a cross walk or other specified pedestrian area, as long as the driver wasn't driving wreckless.
If you walk out into traffic and get hit, it isn't the drivers fault unless you are legal and crossing in a cross walk or other specified pedestrian area, so long as the driver wasn't driving wreckless.
That's actually exactly what would happen in your scenario.
If Boston is where you live, it's no different. A driver obeying the law will not be held liable by some idiot running out into traffic and getting run over by him.
Pedestrians have to obey laws just like anyone else. Just because pedestrians where you live are stupid doesn't make the law any different.
Now if you're from a different country, I don't know.
Anyway, this is way OT and I'm done discussing it.