Slightly Live
Dirty tag dodger
Tashi0106 spotted this first. =)
Official Response:
Gameplay Details:
Campaign
Elites - Better than monkeys!
Privacy - potential drop in, drop out co-op multiplayer
Weapons:
New Needler-based Heavy Weapon - Looks like a Covenant version of the Spartan Laser!
BR - It's back with a new look!
AR - Same old, MLG favourite!
Needler - Now with more pink!
Laser - Red eye again!
Update:
BTW, ToM MoReLLo has provided even more new information.
I'm almost convinced this guy is 100% legit and is not lying.
New picture to confirm.
ToM MoReLLo from MLG Forums has continued to insisted that he is the original source of the images.
He has also written up an account of the gameplay.
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The below information is looking increasingly accurate!
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Gameplay Details:
Official Response:
Microsoft's said it doesn't comment on rumors or speculation.
- MLG forums have now removed the Reach Leak Pictures thread from the forums.
- Bungie.net forums has been dishing out bans wholesale for even mentioning the Reach Leak Pictures.
Gameplay Details:
Campaign
Elites - Better than monkeys!
Privacy - potential drop in, drop out co-op multiplayer
Weapons:
New Needler-based Heavy Weapon - Looks like a Covenant version of the Spartan Laser!
BR - It's back with a new look!
AR - Same old, MLG favourite!
Needler - Now with more pink!
Laser - Red eye again!
Update:
BTW, ToM MoReLLo has provided even more new information.
ToM MoReLLo said:these pics are VERY recent. As in taken this week recent. and no bungie employees have it at home as I heard someone post if anyone wanted to play you have to play here. I played on November 1st...
I'm almost convinced this guy is 100% legit and is not lying.
New picture to confirm.

ToM MoReLLo from MLG Forums has continued to insisted that he is the original source of the images.
He has also written up an account of the gameplay.
ToM MoReLLo said:This first mission was just likeIt's a pretty big map, and the worthog was very useful for getting places. The worthog can carry as many as 5 people (the driver, the front passenger, the gunner, and two seats below the gunner that face left and right, not forward)Halo 1's 2nd mission where you had to find the marines that crash landed throughout the map, but in halo reach you are finding spartans.
The second mission was pretty action packed. You start out gettingdropped off, and the action immediately begins. You are with squadmates. Throughout this mission you have to cover your spartan friend (whos a girl) and give her coverage so that she can hack into the computer. There are 3 big guns on the map that she has to hack into. Hacking into them gains control of the gun, and I guess it gives them control of the air (you see banshees and hornets flying throughout the entire level)
The third stage is very similar toTruth and Reconciliation (the 3rd stage on Halo 1). You and another spartan have snipers. You have to get into the enemy base from the cliffs (you start out on the cliffs). While you go in the base, your spartan friend covers you from the cliffs above. At the end of this level, you save a bunch of scientists or marines (not really sure who they are actually). They are humans who refused to leave their site even though they ordered everyone to get out. At the end of the level you save them and get picked up by a pelican.
Those were the first 3 stages. As for gameplay, everyone on those forums are talking about the perks. I guess I kinda used the wrong word. It's not really a perk, but rather a device that you can pick up. You can only carry one at a time. I found 3 different devices in the first 3 missions-Halogram, cloak, and sprint. So it's not really a perk, like you would think from call of duty. They are just devices you pick up and that have cooldowns.
The new BR is the 12 round, 1 shot with the scope. I think it's more powerfull than the burst fire BR from halo 3.
The sniper rifle has a longer delay between shots (I was upset with this).
The gameplay seem VERY similar to the other halos. It still has that "slow" feeling. The enemies also fight the exact same way, even the hunters.
The new needler carbine gun is cool. It takes three shots to make the needles explode on someone. However, if that person has a shield, you have to take out the shield before the needles can stick. So this gun can be effective if you shoot grunts and jackals, that way they explode and do more damage. You can't just shoot an elite three times, you have to bring his shield down first, then when you shoot him 3 times when he doesnt have a shield, the needles explode.
When you cloak, your radar is jammed, so you see red dots everywhere. Also, you can't hear anything going on. It's like trying to hear someone say something when you are underwater.
There is a new worthog that shoots volley missles. It seemed very overpowered, but fun. It would shoot about 4-6 shots and they explode upon contact. Then there is about a 5 second wait. Then you can shoot again (basically a 5 second cooldown for every time you can fire).
I found something really extraordinary. In the middle of mission 3,you encounter a bunch of covenant fighting this big ass monster (it had tusks, it seemed like some sort of prehistoric animal)
When you see the covenant fighting the monster, you are told not to engage combat, but to just go by unnoticed. You stand and watch the covenant fighting the monster, only to see the covenant get owned.
You must understand that this game is still LOOONG from being done. People on the forums are making too early judgments, like saying the graphics were horrible. Well I played the game and the graphics were pretty bad. That's because they havn't finished it yet... In fact, they didn't even have human voice overs when someone would talk in the game.
Overall gameplay was about the same as the other Halos.
Enemies battles are similar too.
I don't know if you can dual wield.
They made me play through the first 3 missions.
The first mission was on a pretty big map, and I had toSecond stage was pretty action packed, main goal was tofind other spartans on the map (similar to Halo 1's second stage where you have to find the crash landed marines).Third stage was very similar totake control of several huge missile guns throughout the map, and provide coverage to a spartan that would hack into the guns and control them.This game WILL be on the circuit I KNOW IT FOR A FACT, I am an mlg 50 and was a level 40 in h2 hardcore and know what competitive IS!Halo 1's 3rd stage, Truth and Reconciliation. You start with a sniper and cloaking perk, you sneak into an enemy base at night, and you shoot from cliffs.







Plywood said:
HBO Forum Folks said:One of the screenshots showed the start menu during a campaign level. One of
: the options was privacy. Halo 3 didn't have that option in campaign, only
: during multiplayer games. Drop-in Co-op?
I found a thread that accompanied pictures, it says that is one of the features, along with perks.
: And the weapons looked very customizable. The BR had a clip of 12, looks like
: it's firing single shots just like it did in early Halo 2 builds.
Really? I think you might be reading too much into it (or I might be mis-understanding what you mean, customizable weapons to me means something like they are going to have in Army of Two: 2)
Kinda got myself to hyped up, on the picture with the Sp'lazer I thought they where in space (space combat!) but I think it is just the light. And one last question, does anyone else see a giant (missile launcher maybe?) thing on the back of the warthog? Other than that I am a little skeptical about how good some of these look, it is like they are farther then what I thought they would be by now, although they have been working on it longer than I have known, so...
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The below information is looking increasingly accurate!
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Gameplay Details:
New Carbine
new carbine that shoots needles, and explodes when 3 needles are hit
BR
it is a one shot battle rifle with 12 rounds, pretty powerful and effective long range.
Perks
This is what the HUD looks like. In the bottom left, you can see your squadmates health and names.
Right above the radar shows what perks you are carrying. When I played there were 3 perks-sprinting, cloaking, and halogram.
The sprinting makes you run when you hold LB,
cloaking makes you invisible (when you cloak your radar jams and you can't really hear anything around you).
The halogram creates a hologram of yourself, so enemies will shoot at both.