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Handheld "Core" enthusiasts need both the 3DS and Vita to succeed

I'm fine with 3DS being kind of a flop, Vita on the other hand, needs to succeed, it deserves to do so, such an amazing piece of hardware omg.
 
I'm fine with 3DS being kind of a flop, Vita on the other hand, needs to succeed, it deserves to do so, such an amazing piece of hardware omg.

It needs awesome games, not awesome hardware. Don't get me wrong: I think it's really nice myself, but until it gets a host of strong games I'm not touching it. The 3DS library is growing more appealing by the week, but I'm stubbornly holding off for now.
 
Disagree with the base point of this argument.

Almost all of my favorite DS games are third party games that came out during the PSP was shite years. If the PSP hadn't recovered a lot of those games probably would have made it to the DS.
 

pfft... if Gravity isn't my ticket out of the Casual gaming ghetto, nothing is...

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Console fanboyism is long dead.

It's all about casual vs hardcore.
Really? Because the first page doesn't show it.

Sony launched an expensive, albeit sexy, product with (seemingly) no real software strategy behind it other than praying for the Dudebros in My Pocket audience to emerge in the West. I don't see why I should be rooting for them to succeed just because the hardware is so sexy.
You don't want to buy the Vita because it is expensive and doesn't have any games that appeal to you. lol.

If you don't buy it we will surely be relegated to cheap, broken 99 cent games on Ios which don't have button or sticks. Besides buying the Vita will improve the future by lowering the cost of high price tech and having Nintendo step up with more technological advanced hardware in the future. Think of the kid's future if we don't buy Vita.
What if I'm only going to buy one... and also don't hate mobile games?
Someone who likes more than one thing. I like playing handheld games just as much as I like playing simple games on my friend's/co-worker's iPhone's.

edit: I do slightly agree with the OP's premise. However, I don't think it's competition between Sony driving them right now but competition with themselves. With Wii and 3DS they started to rest on their laurels and it backfired and sales didn't work out they way they wanted to so they had to work twice as hard to spin 3DS around. However, competition in a sense breeds innovations.
 
Disagree with the base point of this argument.

Almost all of my favorite DS games are third party games that came out during the PSP was shite years. If the PSP hadn't recovered a lot of those games probably would have made it to the DS.

Nope. A game like Dissidia would have never been made on the DS, and that would have been a damn shame.

Bought my PSP just for that game.
 
I'm not even really interested in any of the handhelds any more and even I want both to succeed if only to keep Apple at bay. Their business model and the type of games that exist there is not a healthy environment for gamers.
 
As always, competition is a good thing. You need a hero for your villain and a villain for your hero.

Nintendo fans, You need Vita to survive. Wishing for Vita's demise will only hurt you in the end even if you never buy a playstation product.

The only real competition is for time. The players are smartphones, tablets, e-readers, music players. I doubt if another gaming device makes any difference to anything, except soaking up money for hardware that could otherwise be spent on software.
 
I think in the mid to long term. Apple will kill them both. It's not a question of if, it's a question of when.
 
Nope. A game like Dissidia would have never been made on the DS, and that would have been a damn shame.

Bought my PSP just for that game.

It's basically that, BBS, and some of the Falcom games. I could live without those. Hell those probably would have ended up on the PS3 if not for the PSP.
 
I think in the mid to long term. Apple will kill them both. It's not a question of if, it's a question of when.

The problem is, Apple has to essentially kill the idea of portable "core" games. Free-look controls via a touchscreen seems like an intractable problem. And I don't see Apple making any moves toward adding buttons.

On the other hand, a streaming service like OnLive opens the possibility of taking all your high-end games on the go, with your saves in practically any form factor. In the long-term, I see streaming as a bigger threat to the established order than touch-gaming.
 
Mobile gaming made traditional portable gaming more hardcore by drawing millions of casual away from it. Vita and 3DS will skew more hardcore than PSP/DS as a consequence.
 
Mobile gaming made traditional portable gaming more hardcore by drawing millions of casual away from it. Vita and 3DS will skew more hardcore than PSP/DS as a consequence.

If this is true, then Sony and Nintendo need to sell a lot of hardware for 3rd parties to justify big-budget core games.

Or, it's possible mid-budget downloadable games like Sound Shapes and Escape Plan will be the norm.
 
Or you could be like... indifferent about the whole situation and stop being biased for anything, despite of what you purchase? I don't work for either company, I'm not gonna wish for a company to succeed where I don't own a product of. That's freaking stupid.
But you dont wish them to fail either?
 
The problem is, Apple has to essentially kill the idea of portable "core" games. Free-look controls via a touchscreen seems like an intractable problem. And I don't see Apple making any moves toward adding buttons.

On the other hand, a streaming service like OnLive opens the possibility of taking all your high-end games on the go, with your saves in practically any form factor. In the long-term, I see streaming as a bigger threat to the established order than touch-gaming.

On the other hand Apple have done a great job of eroding established concepts of what a portable game is and have redefining the concept and the demography and marketing it like the huge 800lb gorilla that they are.

Add in how incredibly easy it is to buy games and how cheap they are from the App Store and you've got a killer combination. When a game goes viral. You are a couple of clicks away from playing it.

I've got several DS's in the house but I do all my portable gaming on the iPhone or iPad now.
 
I kind of want the Vita to flop so they hurry up with the revision.

Come at me GAF.

Aren't Vita's chips manufactured at 45nm (or 40?). Cortex A9 and PowerVR SGX543 are already being manufactured at 28nm for smartphones (with 20nm planned for '13), so a sexy slim Vita based on new chips with better power consumption is totally doable.

Too bad Sony went with Toshiba for chip manufacturing instead of Samsung.
 
On the other hand Apple have done a great job of eroding established concepts of what a portable game is and have redefining the concept and the demography and marketing it like the huge 800lb gorilla that they are.

No, Apple has done nothing. They own a store. People sold things on it. Apple has barely spent a penny investing in gaming.
 
On the other hand Apple have done a great job of eroding established concepts of what a portable game is and have redefining the concept and the demography and marketing it like the huge 800lb gorilla that they are.

Add in how incredibly easy it is to buy games and how cheap they are from the App Store and you've got a killer combination. When a game goes viral. You are a couple of clicks away from playing it.

I've got several DS's in the house but I do all my portable gaming on the iPhone or iPad now.

Vita has one truly ingenious concept. The touch screen on the back. No need to smudge that splendid OLED front screen when you can swipe your greasy fingers on the bio film that is the backside of Vita. This is truly game changing. Together with the analog thumbs its perfection.
 
On the other hand Apple have done a great job of eroding established concepts of what a portable game is and have redefining the concept and the demography and marketing it like the huge 800lb gorilla that they are.

Add in how incredibly easy it is to buy games and how cheap they are from the App Store and you've got a killer combination. When a game goes viral. You are a couple of clicks away from playing it.

I've got several DS's in the house but I do all my portable gaming on the iPhone or iPad now.

I never disagreed with this point. But we're talking about the murky "core" designation.

You even use some similar language "eroding". If Apple (and/or Google) is going to kill the dedicated handheld, they also have to significantly alter the concept of core gaming.
 
As always, competition is a good thing. You need a hero for your villain and a villain for your hero.

Nintendo fans, You need Vita to survive. Wishing for Vita's demise will only hurt you in the end even if you never buy a playstation product.

What strawman GAF poster are you inferring here?

Obviously competition is good, but your premise is flawed in pre-supposing that either 3DS / Vita are products that deserve to be profitable in 2011 as consumer electronic devices released at high prices.
 
Vita has one truly ingenious concept. The touch screen on the back. No need to smudge that splendid OLED front screen when you can swipe your greasy fingers on the bio film that is the backside of Vita. This is truly game changing. Together with the analog thumbs its perfection.

I agree the hardware is magnificient but Vita is competing with the whole Apple ios ecosystem. The huge marketing engine. The fact that devs are prepared to work on very small margins counterbalanced with massive possible sales.
The fact that Apple devices constantly find themselves in the news in every possible section and are everywhere.

Add in the fact that parents can buy a game on a single ios device and share it with there children. The economics soon add up.

I can't see how any dedicated gaming device can compete on that.
 
On the other hand Apple have done a great job of eroding established concepts of what a portable game is and have redefining the concept and the demography and marketing it like the huge 800lb gorilla that they are.

Add in how incredibly easy it is to buy games and how cheap they are from the App Store and you've got a killer combination. When a game goes viral. You are a couple of clicks away from playing it.

I've got several DS's in the house but I do all my portable gaming on the iPhone or iPad now.
That wasn't any of apple's doing other than releasing the hardware, They haven't fostered gaming and the pricing they have currently is unrealistic for the majority of software released, Once that's correct than it might but we are a long long way from apple killing handhelds
 
I game more than anyone I know, and I am perfectly fine with my iPhone for gaming on the go. Carrying around two devices is dumb. I never really understood people who primarily play their handhelds at home, since if I'm at home, I'm pc/console gaming.
 
I never disagreed with this point. But we're talking about the murky "core" designation.

You even use some similar language "eroding". If Apple (and/or Google) is going to kill the dedicated handheld, they also have to significantly alter the concept of core gaming.

I think the market will deside. If Vita doesn't do well, then a lot of devs will be looking very closely at the cost benefit of making core games just for Vita. For a lot of them, it's going to be a very tough call.
 
On the other hand Apple have done a great job of eroding established concepts of what a portable game is and have redefining the concept and the demography

or just adding to it. Kids and gamers aren't chucking away their handhelds. The only demographic in play is the touch generation.
 
I game more than anyone I know, and I am perfectly fine with my iPhone for gaming on the go. Carrying around two devices is dumb. I never really understood people who primarily play their handhelds at home, since if I'm at home, I'm pc/console gaming.

Different games?
 
That wasn't any of apple's doing other than releasing the hardware

That's nonsense. They created the environment for it to flourish knowing where it was going to go. Gave the devs the tools and easy to understand revenue stream. They sold ios as a gaming device from the get go. Showing killer games at the press releases etc...

Add in tv and magazine adverts etc...

To say Apple didn't heavily promote ios as a gaming device is rubbish.
 
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