Cuningas de Häme
Member
Devs have been pretty open about the game and how some might not find it likeable. They even suggest you to wait for a while if you're on the fence!
Follow their advice. See how the game turns out after a few patches.
I am really intrigued, I watched some 30 minutes of gameplay on Youtube and I honestly think that many reviewers are just lacking. That one guy certainly was, he hadn't any idea how to play the game.
I am not a HC gamer by any means, but even I understood the mechanics after watching 5 minutes of his gameplay. It is really simple, the challenge lies in the time and lane and resource management.
And the pausing is of course essential!. It's like playing KotOR once again. I always used pause in that game.
Seems like a nice game suited for Switch, but I am not a fan of roguelikes. Actually, I kind of detest them. But this game seems to have a twist at least... I am so torn.
I probs buy the game later in the spring or summer when I have more money. Always nice to support fellow Finns.
EDIT. Game journos have to play so many games that they most likely have pretty similar gaming patterns etched in their brains. Most of the games follow similar mechanics and if you give them something new in a stressful setting like HBH (constant hurry almost right from the beginning) they are bound to be confused. And then the first impression is sour and that affects the rest of the review.
It is totally undestandable and one of the dangers of their work. That's why one should never read too much into reviews, always form your own opinion. Preferably by playing the game first (hard nowadays, we need more demos!)
Oh, and people generally have pretty strong favorite genres or gameplay types, and I have a feeling that HBH doesn't fit very well in many people's existing dividings. Very understandable again, and I would never hold it against a reviewer.
Unless they give unfair review for my favourite game, of course. Then I get my trusty pitchfork and some nice artesan torches (no trees were harmed making them).
Follow their advice. See how the game turns out after a few patches.
I am really intrigued, I watched some 30 minutes of gameplay on Youtube and I honestly think that many reviewers are just lacking. That one guy certainly was, he hadn't any idea how to play the game.
I am not a HC gamer by any means, but even I understood the mechanics after watching 5 minutes of his gameplay. It is really simple, the challenge lies in the time and lane and resource management.
And the pausing is of course essential!. It's like playing KotOR once again. I always used pause in that game.
Seems like a nice game suited for Switch, but I am not a fan of roguelikes. Actually, I kind of detest them. But this game seems to have a twist at least... I am so torn.
I probs buy the game later in the spring or summer when I have more money. Always nice to support fellow Finns.
EDIT. Game journos have to play so many games that they most likely have pretty similar gaming patterns etched in their brains. Most of the games follow similar mechanics and if you give them something new in a stressful setting like HBH (constant hurry almost right from the beginning) they are bound to be confused. And then the first impression is sour and that affects the rest of the review.
It is totally undestandable and one of the dangers of their work. That's why one should never read too much into reviews, always form your own opinion. Preferably by playing the game first (hard nowadays, we need more demos!)
Oh, and people generally have pretty strong favorite genres or gameplay types, and I have a feeling that HBH doesn't fit very well in many people's existing dividings. Very understandable again, and I would never hold it against a reviewer.
Unless they give unfair review for my favourite game, of course. Then I get my trusty pitchfork and some nice artesan torches (no trees were harmed making them).