the_master
Member
I am playing the game again and I am having way, way more fun than when the game launched.
Have they tweaked the enemies in halo 4 recently?(last year or years)
-I feel like the dogs are easier and more fun to hit in the head: They look at you more, do more pauses in their movement, jump slowly enough to get an in air headshot and stop in place when shot if they are running, offering a nice 2 shot combo.
-Promethean knights seem less of a bullet sponge. If emptied a battle rifle or supressor mag, they get vulnerable for the kill.
-The same with jackals, they give more oportubities for headshots, and that makes fighting them more dynamic and fun.
I am replaying it in legendary and I am actually enjoying it a lot (it is the easiest legendary yet but it is quite good, not complaining at all about this)
If they have fixed it, I have restored my faith in them. If they did not and it was the same at launch, I see now that I was wrong and the game is way better than what I understood the first time arround.
Even if in general, open missions are missing, some of the missions are quite well thought and really cool, like infinity.
And some of the vehicles like the Mantis, the flying vehicle of the last mission, or the Mammoth are great additions to the saga and I hope to see them again on Infinite.
Have they tweaked the enemies in halo 4 recently?(last year or years)
-I feel like the dogs are easier and more fun to hit in the head: They look at you more, do more pauses in their movement, jump slowly enough to get an in air headshot and stop in place when shot if they are running, offering a nice 2 shot combo.
-Promethean knights seem less of a bullet sponge. If emptied a battle rifle or supressor mag, they get vulnerable for the kill.
-The same with jackals, they give more oportubities for headshots, and that makes fighting them more dynamic and fun.
I am replaying it in legendary and I am actually enjoying it a lot (it is the easiest legendary yet but it is quite good, not complaining at all about this)
If they have fixed it, I have restored my faith in them. If they did not and it was the same at launch, I see now that I was wrong and the game is way better than what I understood the first time arround.
Even if in general, open missions are missing, some of the missions are quite well thought and really cool, like infinity.
And some of the vehicles like the Mantis, the flying vehicle of the last mission, or the Mammoth are great additions to the saga and I hope to see them again on Infinite.