.Confidence Man said:Wii? Me: *laughter*
mentalfloss said:Out of all the things you've bolded, you left out the most important part:
This has been done with Tetris before.Flying_Phoenix said:Hey wouldn't it be cool if the games we play could adjust their difficulty due to the vitality sensor?
Like say if you are playing a game and wearing the vitality sensor and you were fighting a really difficult boss. Depending on the amount of blood flow the sensor would automatically tell the game whether or not to increase or decrease the difficulty either to make sure the game isn't too hard, too easy, or maintain its level of difficulty.
I mean because when a lot of chaos and difficulty is going on in a game doesn't your heart pump faster due to the adrenaline?
I'm not sure I see the same people that were slighting the Wii now supporting it. They have just become silent whereas the other crowd have had their opinions somewhat validated. I have noticed a slight decline in the use of Ninthings and Nintards lately though...lancubap said:Why there are so many people saying now that Nintendo's approach is right, whereas just before this E3 and for the last 3 years most of these people considered nintendo and its console as a gimmick; just wondering.
These people are not completely honest.
donny2112 said:BMI is just your weight put into a static formula based on your gender, height, and maybe age (I don't recall if age is a part of the BMI calculation). Your oxygenation and pulse can very quite a bit (oxygenation less so without dying, of course.), though. I'd think they'd want this a lot more for the pulse anyway with maybe a "Rest and let's check your O2 level now" at the end of sessions or something.
He also mentioned autonomic responses, but I'm not familiar with how those would be read with a pulse-ox. Any idea what he'd be referring to?
freddy said:I'm not sure I see the same people that were slighting the Wii now supporting it. They have just become silent whereas the other crowd have had their opinions somewhat validated. I have noticed a slight decline in the use of Ninthings and Nintards lately though...
bmf said:This has been done with Tetris before.
nli10 said:Wonder if there will be a mode where you pop the Wii on, attach the meter and then watch a DVD and the Wii tells you which bits were exciting etc.? Certainly add a new dimension to MetaCritic!
BikoBiko said:So after reading the interview I'm a lot less sceptic about the vitality sensor, kinda curious about what they have planned for it. And that's a pretty cool pic of Iwata right there.
vanguardian1 said:It makes me wonder who is the more "evil" business man, Yamauchi or Bill Gates? .... On second thought, never mind, that argument would probably cause Neogaf's servers to self-destruct.... :lol
Johann said:Yamauchi was a very conservative, vain business man. Nevertheless, he made a little card manufacturing company into one of the world's biggest corporations in the world and he had an eye for talent. He also had the foresight to select the talented, experienced Iwata over his own family as his successor and teach him just how volatile and dangerous the gaming industry was and continues to be.
Not to mention he gave his pension, worth several million US dollars, to Nintendo. This is an age where companies, not just videogame publishers, are laying off practically half the company while executives are making record high salaries.
You are thinking of Minoru Arakawa who ran Nintendo of America and Masahiro Sakurai who created Kirby.rainer516 said:The man created Kirby, I think he knows how to make unconventional ideas likable by a majority of people. And the fact that he was able to woo his boss' daughter (especially since said boss was Yamauchi) into marrying him should say a lot about his charisma.
This thread is now the official Iwata appreciation station.
jeremy1456 said:I find it funny that Nintendo, for once in its life, made a correct prediction at the beginning of this generation - HD is not important, and won't be for several years.
jeremy1456 said:I find it funny that Nintendo, for once in its life, made a correct prediction at the beginning of this generation - HD is not important, and won't be for several years.
too many sharks in one area make a red ocean; but innovators who swim in the blue ocean have no rivals
Dreamwriter said:A significant reason? How about the fact that Wii games look ugly on modern HDTV's? A game's look *does* affect the fun the player has.
EmCeeGramr said:wasn't your old job basically to talk to people who were your fanclub
donny2112 said:Yes, it is. From a lot of personal experience with that, I'm concerned about it giving consistently reliable information with the typical moving around that can happen while playing a game. In hospitals, it seems pretty easy to mess up its reading. I'm guessing it's probably easier to get a consistent pulse from that than an consistent oxygenation level, though.
Iwata said interesting things about the vitality sensor, but I still see a big problem with it being uncomfortable to wear and I don't see an easy way to overcome that. I'll try it anyway.
bmf said:This has been done with Tetris before.
Opiate said:I don't understand how the "graphics whores" came to such prominence. There was a time when they were (unfairly) ridiculed. That's where the term came from: obviously "graphics whore" is a pejorative term meant to imply you care about shallow, superficial things when a "true gamer" cares exclusively about deep, enriching play mechanics. And again, I think that disdain was unfair -- but now it's done a 180. The term has gone from an insult to a virtue. Not only is it okay to care about graphics (and I think it should be okay), but it correct to care about graphics.
lancubap said:Why there are so many people saying now that Nintendo's approach is right, whereas just before this E3 and for the last 3 years most of these people considered nintendo and its console as a gimmick; just wondering.
These people are not completely honest.
SK: We firmly believe that the Xbox 360 has a life cycle through 2015 (10 years after the launch). Project Natal is a great innovation. It will work with every Xbox 360 sold. ItÂ’s not about pushing more pixels on the screen. ItÂ’s about how to break down barriers that stop people from playing games.
donny2112 said:<tinfoil hat>
Let's review.
N64/PS1 generation:
N64 > PS1 for in-game graphics. Nintendo disdained.
PS2/XBX/GCN generation:
XBX/GCN > PS2 for graphics. Nintendo disdained.
PS3/360/Wii generation:
PS3 > 360 > Wii for graphics. Nintendo disdained.
I just have no idea what could've changed.
</tinfoil hat>
:loldonny2112 said:<tinfoil hat>
Let's review.
N64/PS1 generation:
N64 > PS1 for in-game graphics. Nintendo disdained.
PS2/XBX/GCN generation:
XBX/GCN > PS2 for graphics. Nintendo disdained.
PS3/360/Wii generation:
PS3 > 360 > Wii for graphics. Nintendo disdained.
I just have no idea what could've changed.
</tinfoil hat>
This could be combined with their patent for level hinting.nli10 said:Game: 'You appear to be pissed off, would you like the game to be a bit easier or do you like the rough stuff?'
Caesar III said:and a question to this thing in your hospital or whereever you use it
I have cold fingers A LOT. Does this matter here then?
WickedAngel said:I think it's sort of disturbing that there are people in here who actively defend the logic that states we have to have powerful hardware or substantive content but can't possibly have both.
I don't know what "mainstream", "true", and "casual" mean in the context of the industry anymore but I know my gaming habits. I rarely play the Wii outside of a few sessions of Wii Sports and revisiting Mario Galaxy. With the PS3 and 360, I don't have to make the sacrifice; there are fantastic games that offer everything that I'm looking for in my gaming experience.
Nintendo might not want me as a repeat customer (And that's fine) but I'm not going to sit here and pretend that they're awesome for it. I don't play games based on how successful their business strategies are; I play games that offer everything I want and Nintendo is severely lacking to a great number of people even if their sales aren't showing it.
WickedAngel said:I think it's sort of disturbing that there are people in here who actively defend the logic that states we have to have powerful hardware or substantive content but can't possibly have both.
I don't know what "mainstream", "true", and "casual" mean in the context of the industry anymore but I know my gaming habits. I rarely play the Wii outside of a few sessions of Wii Sports and revisiting Mario Galaxy. With the PS3 and 360, I don't have to make the sacrifice; there are fantastic games that offer everything that I'm looking for in my gaming experience.
Nintendo might not want me as a repeat customer (And that's fine) but I'm not going to sit here and pretend that they're awesome for it. I don't play games based on how successful their business strategies are; I play games that offer everything I want and Nintendo is severely lacking to a great number of people even if their sales aren't showing it.
Starchasing said:did you read the interview?
Caesar III said:and a question to this thing in your hospital or whereever you use it
I have cold fingers A LOT. Does this matter here then?
Revelations said:Wii Vitality Sensor comes packaged with Wii Yoga
RocketDarkness said:This interview in particular makes it clear how deeply he understands the game industry as a whole. He's clearly aware that gamer's first reactions to the Vitality Sensor is "OH GOD DAMNIT NINTENDO". He knows what they have to do to make Motion+ thrive. He knows they've got to find a new blue ocean to jump into.
Iwata really is a mastermind.
well, he IS technically correct, the cel processor can do a bit more, just good luck finding someone who will be able to take advantage of it fully...Xun said::lol
Stealth troll is stealthy.
You fucker.
donny2112 said:<tinfoil hat>
Let's review.
N64/PS1 generation:
N64 > PS1 for in-game graphics. Nintendo disdained.
PS2/XBX/GCN generation:
XBX/GCN > PS2 for graphics. Nintendo disdained.
PS3/360/Wii generation:
PS3 > 360 > Wii for graphics. Nintendo disdained.
I just have no idea what could've changed.
</tinfoil hat>
Realize, for one instant, that some people are actually happy with their Wii even if you aren't. We can be impressed by someone's business acumen without enjoying their products. I enjoy both.
Did you break your TV? Have you adjusted it correctly? I don't know about anybody else, but Super Mario Galaxy looks amazing on my 50" plasma.Dreamwriter said:A significant reason? How about the fact that Wii games look ugly on modern HDTV's?
There's no reason it can't. Just saying that it's been done before. I wonder if it could be combined with bastard tetris for hilarious results.Flying_Phoenix said:And why can't it be used for more games? The difficult is ramped up due to how good you are.
Blue Geezer said:its interesting that most people think of stuff like this (i know most of it is aimed at nintendo's reputation at their expense) wheras the most obvious use for the sensor is to build horror type games around your pulse and how to get the most out of that alone.
if they could make a game that revolves around your pulse in a way to make you jump as often as possible that would blow my mind.
or how about simple things such as the music in a game speeding up based on how fast your pulse is racing?
there is a lot of potential.
that's a pretty accurate tinfoil hat you're wearing. Nintendo would have been snubbed if they took the same route again.donny2112 said:<tinfoil hat>
Let's review.
N64/PS1 generation:
N64 > PS1 for in-game graphics. Nintendo disdained.
PS2/XBX/GCN generation:
XBX/GCN > PS2 for graphics. Nintendo disdained.
PS3/360/Wii generation:
PS3 > 360 > Wii for graphics. Nintendo disdained.
I just have no idea what could've changed.
</tinfoil hat>
lowlylowlycook said:What if the L4D director had access to your pulse rate?
Starchasing said:Im a major in bussines administration and I admire Iwata for his smart. I also love how polite he is. He once was asked to comment on the PS3 failure and he declined to answer saying it would be rude for him as a president to comment, but he said that he owned one and he liked it
I specifically heard someone at E3 (I think it was the Mod Nation Racers guys) say that they are using the full power of the Cell in their talk. So they're the ones to go to I guess.doomed1 said:well, he IS technically correct, the cell processor can do a bit more, just good luck finding someone who will be able to take advantage of it fully...
Opiate said:Please speak for yourself. This is not true for me -- or if it is, the effect is entierly unnoticable. My most played games in the last month are, in order, 1) Yahoo Chess, 2) Yahoo Go, 3) Natural Selection 1.6, a 10 year old Half Life mod.
Now for a small rant. I don't understand how the "graphics whores" came to such prominence. There was a time when they were (unfairly) ridiculed. That's where the term came from: obviously "graphics whore" is a pejorative term meant to imply you care about shallow, superficial things when a "true gamer" cares exclusively about deep, enriching play mechanics. And again, I think that disdain was unfair -- but now it's done a 180. The term has gone from an insult to a virtue. Not only is it okay to care about graphics (and I think it should be okay), but it correct to care about graphics. True gamers want the most from their games, it's immersive, and so forth.
Take a step back, please, and realize that not everyone shares your values. I'm not telling you to stop caring about superficial things, Dreamwriter (and graphics are, by definition, superficial), because games are just recreation anyway. But can you please accept that other people do not share your values?
I love my Wii and I love my electricity bill as well. 19W on load is a blast!WickedAngel said:[Nintendo has no HD so their games are not meant to be for me]
WickedAngel said:And yet that quote does nothing but affirm what I just said. Telling me that I'm irrelevant and that other people enjoy their product does nothing to keep me as a customer and smacks of the kind of arrogance that got them into trouble in the 80's.
As a Business Administration major, I'd hope that you'd recognize that responsiveness to the needs of your customer (Both now and in the future) is a major part of long-term success. You don't just ignore 1 angry customer because 5 are satisfied. That isn't to imply that I know more about business than Iwata (I most certainly don't) or that they'll ever get into trouble because of it (Because that's purely speculative) but it's a risk that they don't have to take. Again, the distinction doesn't have to be made; you can have quality hardware and innovative games.
donny2112 said:<tinfoil hat>
Let's review.
N64/PS1 generation:
N64 > PS1 for in-game graphics. Nintendo disdained.
PS2/XBX/GCN generation:
XBX/GCN > PS2 for graphics. Nintendo disdained.
PS3/360/Wii generation:
PS3 > 360 > Wii for graphics. Nintendo disdained.
I just have no idea what could've changed.
</tinfoil hat>
Iwata said:Sometimes you are physically tired at night but your brain is functioning too much to go to sleep. If you can have software that helps you understand how you can shift from such a tense situation to being more relaxed, then that would help. At some point, what is invisible can become visible. You can learn your level of relaxation.