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Hearthstone Closed Beta - Open beta in NA, elsewhere next few days. New thread soon!

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You have to be fucking kidding me, just lost the goddamn game because of that minion positioning bug. Trying to play my silver hand knight to the right of my dark iron dwarf so I can sunfury protector the two of them, LOLNOPE, pushes dwarf to the far right of my board and knight to the far left. Well, okay, I still win if I put the protector between the knight and his squire, NOPE AGAIN, only protector's the knight, my opponent has 2 3/3s and a 2/2 weapon on the board with me at 2 health, what a fucking joke.
 
No arena mode, I don't want 4 Faceless Manipulator. >_>

Seriously, worst Paladin deck ever. I have 5 2 mana creatures in the deck. I drew them ONCE.
 
No arena mode, I don't want 4 Faceless Manipulator. >_>

Seriously, worst Paladin deck ever. I have 5 2 mana creatures in the deck. I drew them ONCE.
I really am not a huge fan of Manipulator in Arena. It's fine, but tends to actually just be awkward.
 
i got a third key lol

this one is for beta testing the bnet desktop app


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In spite of that shitty bug I still managed to go 8-1. It was a pretty nice deck

Edit: make that 9-1, I queued to give away wins but I guess the guy I went up against had the same idea and outplayed me, still got 240 gold though, whew.

Kind of wish we could trade in packs for higher quality packs. I have 2 of every common except for 5 cards and I have 1 each of those, I really don't need packs that are full of commons, would love to trade those packs in to get more higher quality cards and even higher chance at gold cards.

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Always get my hopes up that I'll get a key but never do :(. Should have played it when I had the chance at pax east this past year.

I know that pain, bro. I'm going around like a desperate madman now, entering all the giveaways and whatever I can find. Sad, sad day.
 
Trump's guide definitely helping, as having a different POV helps put some things into perspective. (Big drops aren't the enemy.) Got to 8-2 after someone conceded to me. Probably an 8-x.

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There are definitely two different games being played in Arena.

The first is the "Generic Good Minion Trading Game."

And then the twist is how your class-specific cards interact with that game. The first part is easier to learn than the second.
 
I'm pretty much at the point where everyone I play against has very synchronized decks including the strongest legendaries... just a bit disheartening that I basically have to keep waiting to get stronger cards or more of them. Here is a thought, blizzard brags about 40% of masters being free players... but that is actually very low for a f2p I think.

I'm not certain how they should change this specifically but I think they should alleviate some of the grind for rares and legendaries, at least a little bit.
 
I'm pretty much at the point where everyone I play against has very synchronized decks including the strongest legendaries... just a bit disheartening that I basically have to keep waiting to get stronger cards or more of them. Here is a thought, blizzard brags about 40% of masters being free players... but that is actually very low for a f2p I think.

I'm not certain how they should change this specifically but I think they should alleviate some of the grind for rares and legendaries, at least a little bit.
This is basically why I don't care about constructed. Until I have enough of a playset for a class, I don't want to bother with it.
 
I'm pretty much at the point where everyone I play against has very synchronized decks including the strongest legendaries... just a bit disheartening that I basically have to keep waiting to get stronger cards or more of them. Here is a thought, blizzard brags about 40% of masters being free players... but that is actually very low for a f2p I think.

I'm not certain how they should change this specifically but I think they should alleviate some of the grind for rares and legendaries, at least a little bit.

Yeah I ran into this wall too a little while ago. Argent Commanders and Defenders of Argus for days. I ended up making my own value rogue type deck and it's been doing pretty well (after crafting the value rares using the dust from a lucky legendary)

Haven't seen much legendary spam though outside of a couple druids here and there.

But yeah, I either run this or my scumbag Unleash the Beasts deck these days that either instantly wins or flops over and loses immediately with the wrong hand. Any kind of mediocre class deck not yet finely tuned gets stomped on at the higher ranks.

I like playing arena mostly, but the gold is the issue for me since I've only been able to break 8 wins once!
 
I'm pretty much at the point where everyone I play against has very synchronized decks including the strongest legendaries... just a bit disheartening that I basically have to keep waiting to get stronger cards or more of them. Here is a thought, blizzard brags about 40% of masters being free players... but that is actually very low for a f2p I think.

I'm not certain how they should change this specifically but I think they should alleviate some of the grind for rares and legendaries, at least a little bit.

40% already - and that number will be growing as f2p players need more time
 
Yeah I ran into this wall too a little while ago. Argent Commanders and Defenders of Argus for days. I ended up making my own value rogue type deck and it's been doing pretty well (after crafting the value rares using the dust from a lucky legendary)

Haven't seen much legendary spam though outside of a couple druids here and there.

But yeah, I either run this or my scumbag Unleash the Beasts deck these days that either instantly wins or flops over and loses immediately with the wrong hand. Any kind of mediocre class deck not yet finely tuned gets stomped on at the higher ranks.

I like playing arena mostly, but the gold is the issue for me since I've only been able to break 8 wins once!

Defender of argus and argent commanders seriously are overused I think. Argent commander is probably okay cause its a 4/3 at the end of the day but I dunno about defender of argus...

As for legendaries, I've run into so many today and I didn't play that much. Alexsandra (sp) from mage, hogger from lock, sylvana from priest (who also played a ysera I think), ysera from druid (who also played cairne I think)... pretty much 1 legendary per player at the very minimum...

Legendaries don't even bother me too much tbh. DoA and AC bug me much more heheh.
 
Defender of Argus is a great card! It's shattered sun cleric with an extra "Pay 1 mana give minion +1/+1" as an added bonus. The taunt to two minions is also fantastic when you are looking to counter some gimmick decks.

Argent Commander is also quite strong because you are usually guaranteed a 2 for 1 which will generally be in your favor mana-wise.
 
Well, I got a second key. All my friends that are interested are already in, so this can go to a GAFfer.

Quote for code! And please post if you nabbed it. :)

 
Noess I missed another set of keys :'(

I don't think Blizzard want me to play this, I mean "TEST", test I will Blizzard!!!

If anyone have any spares going it would be much appreciated :)
 
No key beggin', but does anyone have a spare key? Played the game at a friends and was overhelmed how good and fun the game is. Would love to play more with him and you other guys. Loved Magic the Gathering a few years ago. :)
 
I would be very keen on a key if there was a spare anywhere. The more I read about this game (or listen to in the case of The Instance podcast) the more I really want to try it. Surely the open beta can't be far off now...
 
Having massive issues with deck creation

Can't get the balance right between Creatures and buffs/perks

Arena or constructed?

Well for Constructed it depends on the deck and the class but for Arena you should make sure at least 2/3rds of your cards are creatures, skewing heavily toward 2-3 costs with scant few 5+ costs to give you an adequate late game.
 
Add the 2 per deck limit to arena please.

Disagree completely, only like twice out of countless arenas have I had more than two powerful cards in a deck. I like the unpredictable nature of no knowing how many cards my opponent has.

I really, really want an optional wipe come open beta.
 
Unleash the Hounds is still broken. That is all.

I lied, that isn't all. Just had the game glitch on me and when I played The Coin when I had 10 mana it didn't give me the option to draw a card. Anyone else have this happen before?
 
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