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Hearthstone Closed Beta - Open beta in NA, elsewhere next few days. New thread soon!

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currently going 9-2. I swapped out a raptor for a deadly shot. My 2 losses were against priests, I dunno probably me playing with the wrong mindset. But I just had a game against an aggro lock, turn 5 comes along he has his board full with minions, Pop Buzzard + UTH + Timber wolf, draw 6 cards + clear his board. Good times.

Went 7-2, and lost both two to Hunters with combos like that. Started the last game just when I had to leave home, so I choked on 7 wins again. :(
 
Went 7-2, and lost both two to Hunters with combos like that. Started the last game just when I had to leave home, so I choked on 7 wins again. :(

Just played against a priest and finally won. Priest probably made a mistake not attacking my Hyena when he was an 8/5

Fs6zaQY.jpg

^^
 
Well now, got a golden greenskin earlier and now a golden baron geddon. Gonna DE this for another Legendary. Which one is the better one for a rogue deck, Rag or Leeroy?
 
I don't think I've ever played a game that makes me rage as much as this one. Hell I'm usually very calm when it comes to playing games, but hearthstone just takes the piss. I went 4 - 0 up in arena with a decent deck, then the next 3 games the rng just gives me 4/5/6 drops for the first four or five turns, even though over half my deck is 1/2/3 drops, by which point the opponent has already destroyed me in early game because the rng has given him all his early cards. One game okay I can understand, but 3 in a row? Fucking bullshit
 
Played 4 games since the patch, all against Hunters. :lol

Sounds like everyone wants to try out the new Unleash the Hounds. I wanted to keep playing but got the stuck card bug in the last game costing me the win. Going to take a break instead.
 
Played 4 games since the patch, all against Hunters. :lol

Sounds like everyone wants to try out the new Unleash the Hounds. I wanted to keep playing but got the stuck card bug in the last game costing me the win. Going to take a break instead.

It's still there? Great priorities, Blizzard.
 
Well now, got a golden greenskin earlier and now a golden baron geddon. Gonna DE this for another Legendary. Which one is the better one for a rogue deck, Rag or Leeroy?

Leeroy is the usual big finisher for Rogue decks. Rag is really only used in one kind of Rogue deck and it requires a lot more cards to really support it.

Played 4 games since the patch, all against Hunters. :lol

Sounds like everyone wants to try out the new Unleash the Hounds. I wanted to keep playing but got the stuck card bug in the last game costing me the win. Going to take a break instead.

If you have a card with a targeted Battlecry (e.g., Dark Iron Dwarf), going to play it and then canceling it should reset your hand.
 
It's still there? Great priorities, Blizzard.

I read they focus on balance/bug patches separately, and this last patch was a balance one, next patch is supposed to be a bug one. I agree though, it's a bit uninspiring that such a game-influencing bug has been around for so long.

Trying Pagle as Novice Replacement.. so far 0 out of 6 draws in the 3 games I played him. Well played.

The last two games someone used them against me, they drew 100% of the time, each netting 2 or more cards before I was able to kill them. That was not even as bad as the game I played against a paladin, who put that 1-cost card that lets you draw when a unit attacks on their own 1/1, then played that 0/4 taunt guy, and being a paladin myself, I had no answer for quite a while. He got to draw 3 or 4 cards being behind a decent sized taunting unit.
 
New unleash the hounds is godly so far. Changed up my deck on a 5 win streak so far. Bestial Wrath is quickly becoming one of my favourite cards. Trading up without trading. My deck at the moment:

gQX7nxR.png


I'm still in the process of tweaking it but so far the results have been great. Might swap out tundra rhino for something else, not sure yet.
That pretty much confirms what I've been thinking, I simply don't have the cards. Looks like my deck except I have shitty basic cards where you have some good I assume rare/epic ones. I'm still doing alright with mine, but I need a good draw to get all my Buzzard/Hounds combos working to the max otherwise my cards are just too weak when the opponent throws out legendaries and shit.
 
Well now, got a golden greenskin earlier and now a golden baron geddon. Gonna DE this for another Legendary. Which one is the better one for a rogue deck, Rag or Leeroy?

Leeroy + 2x Cold Blood is usually the finisher of choice for Rogues. Easy 14 dmg for 6 mana.
 
Thoughts on new Sylvanas? I've just started getting back into the meta a week ago but on impulse I'd think she's still strong. Disenchanted mine just in case though.
 
Thoughts on new Sylvanas? I've just started getting back into the meta a week ago but on impulse I'd think she's still strong. Disenchanted mine just in case though.

She's still gonna be in a lot of decks. Though I think you should've waited till the patch hit to DE though, so you get the full 1600 dust.
 
So it seems they're manually flagging accounts now for beta? Got a beta email months ago but gave away the key, and just received an email saying that they've now flagged my account for access.
 
Wow, literally more than half of that deck are rares and up, with 5 legendaries.

That's pretty gross. :p

Most Legendary players will have decks that look like that. I mean, there's no reason not to, really. Especially for a Control-ish deck that kind of needs that much value crammed into a few cards.

So it seems they're manually flagging accounts now for beta? Got a beta email months ago but gave away the key, and just received an email saying that they've now flagged my account for access.

Yeah, accounts that opted in to the beta before January 7th should have had their account flagged for access.

Thoughts on new Sylvanas? I've just started getting back into the meta a week ago but on impulse I'd think she's still strong. Disenchanted mine just in case though.

With the nerf to aggro decks, she's stronger now simply because the meta will shift towards more Control decks with big late game creatures that she'd love to Mind Control. The +1 mana cost doesn't change that, really.
 
I DE 2x Pyro and have now enough for another legendary. How long can you DE for creation price? I might try Sylvannas then, since I can just DE her if I change my mind. Otherwise I'm torn between Leeroy and to a lesser degree Black Knight.
 
Hahahaha holy shit, I just beat a rank 19 Warlock who had Bloodmage Thalnos, Gruul, Hogger, Illidan Stormrage, Nat Pagle, and Ysera. I was using a Shaman with only the Al'Akir.
 
Is it only if you have 3+ that you can DE changed cards?

For the Disenchant Extras button to apply, yes. You can just right-click them in your collection and manually disenchant non-extra copies if you want to cash out playsets for full dust, though.
 
She's still gonna be in a lot of decks. Though I think you should've waited till the patch hit to DE though, so you get the full 1600 dust.
Oh of course I did that! The patch hit a few hours ago for me.

With the nerf to aggro decks, she's stronger now simply because the meta will shift towards more Control decks with big late game creatures that she'd love to Mind Control. The +1 mana cost doesn't change that, really.
That's a good point.
 
She's still gonna be in a lot of decks. Though I think you should've waited till the patch hit to DE though, so you get the full 1600 dust.

He is EU, patch already went out.

Edit: missed your response :P

Patch for NA coming in an hour.

Looking forward to seeing the new meta. Guessing paladins and druid are going to be huge.
 
Logged in for today and just had my quest pop up. The 5th consecutive day of "Priest or _____ dominance"

I think the game is telling me to make a legit priest deck and not just my daily one.
 

This is probably nothing new, but I came across it on reading Blizzard's forums, and I've never seen the mage copy minion secret hit Jaraxxus before.

Also:


Looks like the patch will bring queueing estimates to the match-finding process. Mine are generally always around 5-10 seconds, but nice info to have if it's going to be longer.
 
Looks like the patch will bring queueing estimates to the match-finding process. Mine are generally always around 5-10 seconds, but nice info to have if it's going to be longer.

Yep I've seen this today with the EU beta. It's a little buggy though, sometimes it doesn't appear at all, whereas other times it will say wait of 2 - 5 seconds, but I'll be waiting over 20 seconds for a match
 
So, what's the fastest method to get the free card packs?

Don't suck in Arena, go infinite :x

Looking forward to seeing the new meta. Guessing paladins and druid are going to be huge.

Warlock Giants and Druid/Paladin control are probably the two/three big decks to beat with Rogue Tempo or mid-range still around doing their thing. Shaman might see a rise since it does really well vs Warlock Giants and has the early game removal for Rogue but not sure how well it'll do vs heavy late-game control deck.

Expecting to see a lot more big creatures so a lot more BGH too, which may cut down the value of things like Earth Elemental for Shaman decks (though he dies to Black Knight anyway) and Ragnaros may see less value compared to Ysera. Not sure yet.
 
I know it's a weird thing to just post, but it's immensely satisfying each time.

Aldor Peacekeeper a Ragnaros followed by Stampeding Kodo.
 
Wow, literally more than half of that deck are rares and up, with 5 legendaries.

That's pretty gross. :p

Every pack I face usually has: Sylvanas, Ragnaros and Ysera. Some legendaries are just too fucking good.

I'm still salty I lost to a warlock who was on 3 life, and I had a taunt and another 3/2 minion on the field. He had Sylvanas on the field, no cards on hand, but the taunt (Fen) would not kill her so it's not like he could activate the passive. He taps, now at 1 life, and draws a fucking power overwhelming. He PO'd Sylvanas, who dies at the end of his turn, and gets my taunt.

I couldn't recover from that >:/
 
If they want to nerf Ysera and Ragnaros then they should make it so that their effects proc at the start of the turn.

The Sylvanas nerf they made is practically irrelevant. She will still get used in every control deck.
 
If they want to nerf Ysera and Ragnaros then they should make it so that their effects proc at the start of the turn.

The Sylvanas nerf they made is practically irrelevant. She will still get used in every control deck.

How is it irrelevant? Increasing the mana cost is never irrelevant, that means she comes down a full turn later. The fact that she still played at a higher mana cost doesnt mean the nerf was irrelevant, just that she was even more insane before.
 
If they want to nerf Ysera and Ragnaros then they should make it so that their effects proc at the start of the turn.

The Sylvanas nerf they made is practically irrelevant. She will still get used in every control deck.

Eh, she can no longer be combo'd with brawl on turn 10 and she comes down a turn later. Hardly, an irrelevant nerf. I doubt this is the last we'll hear from Sylvanis though considering its power.
 
I wouldn't worry honestly. Nobody really plays Sacrificial Pact as it is a dead card vs 8 classes (and, no, not really worth it for the 5 HP heal by saccing your own Demons) and it doesn't really do much in the Warlock v Warlock match-up outside of the vs Jaraxxus case.

Basically, you don't play around the <0.1% chance.

If they want to nerf Ysera and Ragnaros then they should make it so that their effects proc at the start of the turn.

Do you lower their costs to compensate? Even then, they'd still most likely be unplayable if they were "hope you untap with it still in play." Like, Ragnaros as a big Demolisher is pretty bad. His pseudo-charge effect is what makes him good. If they're going to nerf Ragnaros, just lower his damage.

Though I don't see why they'd nerf Ragnaros.

The Sylvanas nerf they made is practically irrelevant. She will still get used in every control deck.

The one notable change is she may be removed from aggro/tempo decks that aim for turn 6-7 to be their finishing turns. Like, if she's expected to be a more control-based card, then it is more-or-less okay for her to be in most, if not all, control lists. There's really nothing wrong with some cards just being auto-include in certain lists. Sylvanas' issue was that she was auto-include in literally every deck.

...though, to be fair, Mind Control on an early turn is still just a super silly powerful effect. That may end up being adjusted somehow.

Eh, she can no longer be combo'd with brawl on turn 10 and she comes down a turn later. Hardly, an irrelevant nerf. I doubt this is the last we'll hear from Sylvanis though considering its power.

Can still Sylvanas + Shadowflame and steal Tirion / Ragnaros / Ysera / Giants!
 
They felt auto-include Novice Engineer was bad in "most non-rush decks (and even some rush decks)". So why is auto-include Sylvanas in most _____ decks (and even some ____ decks) fine?
 
I wouldn't worry honestly. Nobody really plays Sacrificial Pact as it is a dead card vs 8 classes (and, no, not really worth it for the 5 HP heal by saccing your own Demons) and it doesn't really do much in the Warlock v Warlock match-up outside of the vs Jaraxxus case.

Works ok with Power Overwhelming, first trade up against a stronger minion with one of your weaker demons, then after you've traded, before it dies anyway at the end of turn, get the free 5 life. It's worth 2 1/2 cards in life anyway, so even if it has a negative trade value upfront, you can make up for it over the next two turns.

Since it doesn't have battlecry it acts like a normal card, aye?

Pretty... weak, actually. :D

Yeah, nothing too special unless you can get a DoA up with it, making it a 4/16 taunt. Still, even at 3/15, I think it's the highest health minion in the game, so there's that. If a Priest could get one on the board with that other card and double its life to 30, it'd make for a fun target for inner fire.
 
They felt auto-include Novice Engineer was bad in "most non-rush decks (and even some rush decks)". So why is auto-include Sylvanas in most _____ decks (and even some ____ decks) fine?
They wanted Sylvanas out of rush decks. Same with Engineer. Engineer was a pretty great buff target for DiD/SSC.
 
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