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Hearthstone Closed Beta - Open beta in NA, elsewhere next few days. New thread soon!

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kinda not relevant right now, but

What is the "gift" you get if you spend money to "help them test their online store"?
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http://hearthstone.gamepedia.com/Gelbin_Mekkatorque
 
Lesson I learned today after two good warrior runs- Warrior mirrors do NOT have comeback mechanics. It's all about controlled aggression because if you lose the initiative its near-impossible to gain back. Comebacks nearly never occur. The class lacks cards that can over the top and shift momentum.

Also, didn't save the deck, but my prior 7-x Pally run had a pretty crazy turn (still won the game.)

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Lose immediately to a Coined-out T1 Defias Bandit. (or whatever the 2/2 & 2/1 thing is.) Don't lose a single match after. Would really like if the coin didn't count as a spell.

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So, is retiring at 8 wins the thing to do now? Is it more gold?

Currently 7-1 with a Mage deck and hoping to get to 8...

...man,I went 9-3 on my first day in the beta, and I've struggled to hit 3 wins ever since. I've actually been having more fun with ranked. My play and deckbuilding are adequate, but I can't draft for shit--yes, I've read the guides. My fault for never playing draft format in M:tG, I suppose (I was way more into competitive Legend of the Five Rings).

It is. Instead of 4 gold piles (which you get at 8-x) you get 3 gold piles and a pack or golden card.
Is there a breakdown somewhere of what different win levels net you?
 
You have to just get the experience drafting the class. They don't play the same although certain things are much more translatable than others - (mono-2 drop rushdown is good no matter what your class is.)

I'm very good at drafting Warrior/Paladin because I know what to go for. Mage is awkward - and I think you have to draft them very aggressively. The sweepers are a bit of a trap in that there isn't a lot of "reach" in the class (like the priest has with its billion card advantage spells.) Hearthstone rewards you for establishing an aggressive board presence and applying continuous pressure while maintaining it.
 
...man,I went 9-3 on my first day in the beta, and I've struggled to hit 3 wins ever since. I've actually been having more fun with ranked. My play and deckbuilding are adequate, but I can't draft for shit--yes, I've read the guides. My fault for never playing draft format in M:tG, I suppose (I was way more into competitive Legend of the Five Rings).

Is there a breakdown somewhere of what different win levels net you?

This is the first time I have done this well, couldn't break 5 wins any time before this run! It was a Mage deck with no Flamestrikes, but 2 blizzards and 2 Argent Commanders. Those guys are so broken.

I'd say a lot of the skill that comes from drafting something like MtG doesn't really carry over very much in HS because you're doing it alone. A lot of the high level drafting strategies in MtG require you to read signals from other players, hope to "table" certain cards (passing them up and hoping they come back to you the next time you get that pack), and adjust what you're doing based on what's open. HS seems a bit more luck based for a few reasons:

there are fewer choices each pick,
rarities are randomized,
you must use every card you choose, and
there are no opponents to interact with during the draft

Which means it boils down to picking the best card out of each 3 card choice (pretty much in isolation) without much regard to an overall strategy. Assembling any kind of synergy is risky. If you go for a combo piece and the other half doesn't show up, it's now stuck in your deck.
 
Currently 2-0 in my current Arena run with a pretty good Shaman deck. Stopped for the moment because that's the pretty much the best I've done so far and don't want to jinx it.

Got a King Mukla in the deck too. Was a choice between that, Al'Akir, and a Black Knight. Black Knight seemed really subpar for the mana cost. With the way the rest of my draft went, Al'Akir probably better for my deck in retrospect (slightly slim on higher mana value cards), but I think it's okay since ideally a match won't last that long. Only issue is if someone drops a consecration/blizzard/similar, particularly if they have more than one or spellpower to boost it. Otherwise I don't have anything big that really warrants mind control or single-target CC.
 
Currently 2-0 in my current Arena run with a pretty good Shaman deck. Stopped for the moment because that's the pretty much the best I've done so far and don't want to jinx it.

Got a King Mukla in the deck too. Was a choice between that, Al'Akir, and a Black Knight. Black Knight seemed really subpar for the mana cost. With the way the rest of my draft went, Al'Akir probably better for my deck in retrospect (slightly slim on higher mana value cards), but I think it's okay since ideally a match won't last that long. Only issue is if someone drops a consecration/blizzard/similar, particularly if they have more than one or spellpower to boost it. Otherwise I don't have anything big that really warrants mind control or single-target CC.

I've started to learn to play around each class's sweepers very carefully. I've been blown up by a consecrate or holy nova so many times that it's hard for me to commit more than 2-3 things to the board even if I'm trying to be aggressive. Especially if you are ahead early, because it seems like people don't mind keeping slow hands if they have a sweeper in there to card advantage the hell out of you a few turns later.

The number of board wipes in this game is one of the more annoying things about it, I think.
 
I've started to learn to play around each class's sweepers very carefully. I've been blown up by a consecrate or holy nova so many times that it's hard for me to commit more than 2-3 things to the board even if I'm trying to be aggressive. Especially if you are ahead early, because it seems like people don't mind keeping slow hands if they have a sweeper in there to card advantage the hell out of you a few turns later.

The number of board wipes in this game is one of the more annoying things about it, I think.

Yeah I just need to be careful and not over-commit. Have lots of stuff that can strike for 2-3 damage and a decent amount of taunts - so long as no one gets a huge board wipe on me I should be fine. No Bloodlust in this deck unfortunately.
 
Yup I do agree that coin shouldn't count as a spell, some retarded combos are possible because of that where you can lose the game instantly if you don't have the right answer. The coin in itself is fine though and was a pretty smart idea.

Currently 7-2 with a warrior deck and the two losses were pretty close so I'm pretty happy with it. I guess I'll screenshot it too for people to see.


The guy who commentates for ihearthu.com's King of the Hillis great*. He and TotalB would be a nice team going forward--if TotalB would just learn a bit more about the game.

*Just checked; it's actually Artosis, heh.

Yup that's Artosis, he's pretty cool, knowledgeable about the game, good sc2 caster so I'd take him any day over the TB and the other guy.

I don't like what I would call forced seriousness for lack of better words from the commentators today, I think they could learn a lot from the dota 2 and starcraft casters, much more relax and just fun to listen to in general.

Promise that's the last of my whining about casters.
 
I've been mostly ignoring the talk about this game for a while now, just started watching play videos and I want this soooo badly. Watched today's finals too. Need this in my life.
 
I've been mostly ignoring the talk about this game for a while now, just started watching play videos and I want this soooo badly. Watched today's finals too. Need this in my life.

The game is really quite fun, much more so than I thought it would be. I used to play some MtG casually, but I'm enjoying Hearthstone much more.
 
Got my first 7-3 in the arena. Doing better now. There was a game early on I should have won but wasn't aggressive enough.

I lost the last game against a mage due to card fatigue. :(
 
So, is retiring at 8 wins the thing to do now? Is it more gold?

Currently 7-1 with a Mage deck and hoping to get to 8...

That depends on what modes you play, and how often. If all you care about is arenas, retire at 8 wins. If you play any constructed at all, go for the 9th win.
 
I never claimed it was, but considering every arena run up to this point I've only gotten 1 purple, it's crazy for me to get a purple and two legendaries.

Considering you never keep the cards anyway, it doesn't really matter so much how many epic or legendary cards you get as opposed to have a deck with solid core.
 
yep, worst card in the game and it is a reward

He's one of my only gold cards, so I happily give zero fucks as I slap him down. His randomness is kinda his charm. There was one game where he produced the chicken transmogrifier thingy. My opponent thought he'd be slick and not play minions for two turns straight... so I just rolled over him with my chicken army. Bakaw, bitch!
 
One of the things they should probably work on are more noticeable "summoning sickness" and "tapped" indicators. Worst feeling is forgetting to attack with a minion for whatever reason because you didn't remember/realize you could.

I don't know if I've lost a game because of it, but it has certainly happened more than once now.
 
I've had the Beta sitting around for a while, so I finally got around to messing with it today.

I see why people enjoy playing it now!

It's really pretty fun.

Played around with the Mage and Hunter decks mostly.

Not to hard to pick up and learn how to play.
 
Oh man, I accidentally clicked alarmobot instead of gadgetzan auctioneer.....


in my deck with 3 truesilver champions, 4 blessings of kings, 3 argent protectors, and super great minion quality, I think I'll be okay.
 
Is this the absolute stupidest deck I'll ever see? I think so. Druid reminds me how much I do not enjoy playing Ramp decks. Also faced 6 mages out of 8 possible opponents. Was kinda weird.

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Oh, I got beta recently but I didn't notice thanks to Pokemon. Is there some comprehensive guide about the game, a decent tutorial in-game or is it easy to learn and I'll get it myself? I played some Magic in the past so I have some experience with TCGs
 
Oh, I got beta recently but I didn't notice thanks to Pokemon. Is there some comprehensive guide about the game, a decent tutorial in-game or is it easy to learn and I'll get it myself? I played some Magic in the past so I have some experience with TCGs

It's pretty easy to pick up just by going through the tutorial, and playing a few AI matches. Card text and abilities are well explained. The additional info you'll need is mainly what constitutes "good" cards, especially for arena. ihearthu.com has some good info, trumps arena guide rankings (can google) are good for drafting well. Hearthpwn.com also has a lot of info. Go through the tutorial, start leveling your heroes vs AI (beating a hero unlocks that hero), and start having fun!
 
Isn't Ice Block just an awful card? Even giving him the time to draw his big bomb didn't mean anything.

I've had several mirror matches now against a mage deck that makes good use of cards like Ice Block, the 8 armor secrets, mirror image and all the ice spells. The deck pretty much loses board control instantly but they'll just stall the game until they get their board sweeper, then play their legendaries - the "set life to 15 health" dragon, +5 spellpower dragon, Ysara, the mage legendary - and finish you off with a torrent of fireballs and pyroblasts. It's actually a really tough match if they manage to draw all their secrets

Leper Gnome OP.

I tried to play this guy and he's just useless for me. Gets pinged the minute it arrives by a third of the heroes and isn't a real threat, especially later in the game. I much rather have Loot Hoarder in my deck
 

After watching Blizzcon yesterday I was really looking forward to giving the Paladin another shot, but this draft... Rares only, no commanders, not even a goddamn Yeti - and yeah, those terrible 1 mana minions were actually the best choices.

Justice demands retribution
 
After watching Blizzcon yesterday I was really looking forward to giving the Paladin another shot, but this draft... Rares only, no commanders, not even a goddamn Yeti - and yeah, those terrible 1 mana minions were actually the best choices.

Justice demands retribution

Paladin is my most successful class in Arena.
 
Does anyone know this:

I got two legendary's out of a pack i already owned. But in my collection it doesnt say 2x, is it safe to shard one? or do when you get a legendary you already own you just have bad luck and it overwrites your old one.
 
Does anyone know this:

I got two legendary's out of a pack i already owned. But in my collection it doesnt say 2x, is it safe to shard one? or do when you get a legendary you already own you just have bad luck and it overwrites your old one.

Did you maybe get a golden one?
 
Well the game is quite fun I have to say. Frustrating at times, but fun. I'll definitely spend some time with it, it's quite interesting to play.
 
I think I drafted too many spells. After I got a couple mana wyrms I was like "I should take some of these low cost spells" so I have some arcane missiles and 1 mirror image

...in addition to 3 polymorphs 3 flamestrikes, a blizzard, a cone of cold, and a fireball

edit: forgot the frostbolt

Looking at it.... half my deck is spells and I was never offered an auctioneer, teacher, or drake ;_;
 
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