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Heh. PC games now have a standard case.

Spencerr said:
I hope you weren't saying I was a hater.
No no no. The "hater begone" part was just, well a precautionary measure for people that spew out things like "PC am dead total" and so forth (see quote below for example) :)

Seth C said:
Hmm...aren't at least half of those coming to consoles? :p
apu4.jpg


PCs are being robbed by those dirty consoles!
 
Deku said:
No thanks. The kind of PC games I like have yet to work well on home consoles.

PC as a platform allow for a lot of very creative games, both niche and those with big budgets. I really don't see games like Sim City or Spore working on home consoles, unless Wii proves me wrong with Sim City, which I think COULD work well with a freehand pointer. It's too bad Nintendo isn't going to try to launc Wii with a Sim City spinoff game like they did with the SFC.

Ditto. I'm big into sim/tycoon/management games and these aren't usually popular in the console world as they lacked HDD space for caching and sufficient CPU power to handle AI etc. Heck, we don't have a proper Sims 2 console port (what, no aging? That's the best bit about Sims 2) nor a Simcity 4 port which I think will rule on multi-core consoles (1 core for traffic simulation, 1 core for growth simulation, 1 core for keeping track of Sim data like schools, polic stations etc). I haven't really touched RTS style games, which is another fave. :(

At least there's a path set by Rollercoaster Tycoon 2 and Football Manager/Championship Manager on Xbox and even handhelds (FM2006 on PSP? Wow I never thought it possible)... if there's a version of SC4 on a console like described above with multiple angles and zooming etc I'd be all over it.
 
Wait a minute... You haven't been using DVD cases all this time?

The UK has used DVD cases for PC games (expect special editions) for years and years...
 
Pachael said:
Ditto. I'm big into sim/tycoon/management games and these aren't usually popular in the console world as they lacked HDD space for caching and sufficient CPU power to handle AI etc. Heck, we don't have a proper Sims 2 console port (what, no aging? That's the best bit about Sims 2) nor a Simcity 4 port which I think will rule on multi-core consoles (1 core for traffic simulation, 1 core for growth simulation, 1 core for keeping track of Sim data like schools, polic stations etc). I haven't really touched RTS style games, which is another fave. :(

At least there's a path set by Rollercoaster Tycoon 2 and Football Manager/Championship Manager on Xbox and even handhelds (FM2006 on PSP? Wow I never thought it possible)... if there's a version of SC4 on a console like described above with multiple angles and zooming etc I'd be all over it.

SC4 on console would be nice, a multi-threaded patch for the PC version would be even better as I wouldn't have to spend money on a game I already own :P
 
Kabouter said:
SC4 on console would be nice, a multi-threaded patch for the PC version would be even better as I wouldn't have to spend money on a game I already own :P

That's exactly what I'd want given the traffic problems my big cities are getting. But Maxis seems to have gone all soft on any kind of expansions, patches, and whatever after Rush Hour :( Maxis is the Sims company now.
 
Pachael said:
That's exactly what I'd want given the traffic problems my big cities are getting. But Maxis seems to have gone all soft on any kind of expansions, patches, and whatever after Rush Hour :( Maxis is the Sims company now.

Yeah, my PC is having trouble with above average sized cities. Very CPU limited even though I'm using an X2 4200+ CPU, if it were multi-threaded I bet the game would run a heck of a lot smoother.
 
The only thing I don't like about the DVD PC cases are that they stack multiple DVDs in the holder. I rather them not to be touching.
 
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