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Hellblade: Senua's Sacrifice - Review Thread

Then I think he should have given it around that score or contacted the devs instead of nuking its meta/opencritic averages and having his short quote be "An unplayable, broken piece of crap."

It's not Jim's job to care about how his score will impact a game's MC average. His only job is to convey his thoughts on the game and give it a score he feels aligns best with how he came away from the experience.
 

Wanderer5

Member
Wait this has permadeath? I know this game isn't really long, but I prefer not dealing with permadeath stuff usually.
 

NewDust

Member
For anyone curious on Jim's review, for the moment he gave it a 1/10 because he encountered a game breaking bug which made it where he couldn't continue, and he ran into it multiple times. If they fix it, he says he'll change his score.

His score up to the point he got to before running into this bug would've been an 8/10 he says.

He doesn't say this at all. He says if and when this gets patched, you'd be looking at an 8 or so. He doesn't say he will update his score.

And while the issue might be made preventable by a patch, I doubt Jim's save would be influenced.
 
It is in the game yes.. and as someone on twitter put it.

The threat of permadeath is a reflection of Senua's fear of the dark. It's a way to make the players as scared of failure as she is.

Has any other developer ever tried to thematically frame their permadeath? That's ballsy.
 

Hektor

Member
I'll take your word for it. Just seems like an incredibly odd choice that will definitely sour a fair number of people who happen to encounter it. I'd personally rather have that be an option that I can disable so that I can enjoy my experience even just a little bit more.

Sounds to me like that system is explicitly designed not to be enjoyable and like disabling it would make you literally miss the experience
 
I'll take your word for it. Just seems like an incredibly odd choice that will definitely sour a fair number of people who happen to encounter it. I'd personally rather have that be an option that I can disable so that I can enjoy my experience even just a little bit more.

I think it's a mistake, especially the way they tell you about it, but it isn't really an issue in practice, particularly if you leave the difficulty on auto (in my experience along with the other people I've talked to who have played and finished it). A colleague wrote about it, if anyone's interested.
 

Laughing Banana

Weeping Pickle
Reading reviews, I am honestly surprised to see the battle being praised for its battle system, I thought from what we have seen the battle would be very basic, but apparently not.

Happy to see Ninja Theory apparently does right with this game.
 

Freeman76

Member
It's not Jim's job to care about how his score will impact a game's MC average. His only job is to convey his thoughts on the game and give it a score he feels aligns best with how he came away from the experience.

Rubbish. Calling it unplayable is simply not true. Why are you defending such bullshit?

Jim Sterling has a responsibility to be mature about his reviews, this affects peoples lives. He is was out of line here and I hope his credibility is affected by this in the same way he has affected the credibility of the game.
 
Actually it's a very good case study on how people react differently to a review score depending on how deep into the hype bowl they've slurped.

I think it's totally ok to disagree with review scores and content (Lord knows I've had my issues with many Jim Sterling reviews), but when it comes to a broken experience, we should not be harping on someone for trying to protect his audience. Yes, it's very possible this bug is extremely rare, but the reviewer can only report on the experience he or she had.

Yeah god forbid people think about the folks who slaved away on this game for years.

This has never been the purpose of a review. Ever. If you took my post in this review thread to mean we should never care about the developers we love....come on.
 
Do we have any other confirmed report, besides Jim's, of this game-breaking bug? Maybe some of game files on his hard drive were corrupt or he had some other hardware issues. If there was at least one other reviewer having the issue it would be more reassuring, but now it seems very odd.
 
"Game is great. Story is interesting, the fights are fun, visuals are awesomne but 5 minutes before the end of the game I had a save deleting bug sonI ignore everything else and just rate the bug. 1/10"

Legit


(Yeah I know, thats not exactly how it was, but turning a game from 8/10 to 1/10 because of a bug is not the right way. And it doesnt turn the game into an unplayable mess)

.
 
Heck, I can agree to this. But if the bug isn't fixed by launch, the 1/10 should absolutely stand. And I also don't think his avoidance to do this makes his current score any less valid.


Eh yes it does. If he knew long time ago and kept it just for the headline, that's rather weak.

Who knows if he did or not? Seems, I say seems because I don't know for sure, he did because he knows exactly what the bug is and how it was caused.

This is only Ninja Theory's fault. The embargo ended today, release day. The bug exists. 1/10 is a fair score in light of that.

You're right, we don't know. If he did, props to him. If he didn't, that's lame. Sure, this is Ninja Theory's fault as the bug shouldn't be here. All I'm saying is it's a small team, of humans, who could've missed a bug that doesn't even seem to be widespread. The game isn't inherently broken by design, choices, gameplay or story but because of a bug that could be easily fixed if told beforehand.
 

HeavenlyE

Member
Some of you are making me very sad.

Why? He has his scale, he's used it. Why should he protect the developers, it shouldn't be a reviewers job to protect them.

It's not Jim's job to care about how his score will impact a game's MC average. His only job is to convey his thoughts on the game and give it a score he feels aligns best with how he came away from the experience.
It just feels weird to me to give a game that you think is an 8/10 a 1 because of what is potentially a 1 in a million bug is all
 
It just feels weird to me to give a game that you think is an 8/10 a 1 because of what is potentially a 1 in a million bug is all
It ruined his save. He couldn't continue to play the game because of it. He would have had to restart it. He's reviewing his experience and it's justified in that case.
 

Laughing Banana

Weeping Pickle
Yea, has any other reviewers encounter this game breaking bug? Seems odd to see that only Jim is saying it--logically speaking, if he's the only one, then its more likely that there's something wrong with his system instead of the game itself.
 

Kinsei

Banned
Seems like a game I would really enjoy. I'll pick it up when/if they patch out the bug Jim encountered.
 

Hanmik

Member
Yeah god forbid people think about the folks who slaved away on this game for years.

when you decide to make a game with a perma death feature, and somehow a bug slipped Q&A that made the game impossible to finish, then that should be reflected in a score. The game was broken for him, and the embargo is on the same day as the game releases.. his job is not to "look after" the devs, but to educate possible consumers about a product before they buy it.
And the game was broken to him... he used the scale just as it is supposed to be used. !
 
I just wonder about the rest of the reviews: they didn't get that game-breaking bug, it seems?

Doesn't seem like it. And they scored the game appropriately because of that. If they had encountered the bug, I would hope their review would reflect that.
 
I ain't gonna get on Jim's case for this review. The bug shouldn't have existed and he shouldn't have to contact Ninja Theory about it. It's cold sure, but he shouldn't have to worry about how this will affect Ninja Theory or the game..
 

shmoglish

Member
The bug has literally made it so that he cannot finish the game.

I don't know what you would consider "unplayable" but that's about as damn close as you can get to a textbook example.
A textbook example would be a game that has bugs and stuff like a bad framerate all the time. You cant say that about Hellblade (at least I cant with two hours into the game). The game was perfectly playable up to that point. It sucks to lose a save file, no doubt. And it is absolutely ok do give it a lower score, but from hero to zero is absolutely to much. I lost my Persona 4 savestat 3 times, one of them after almost 67 hours. It is still not a 1/10 for me because I hade huge fun with the game and so on.
 
Mostly great reviews so far.
Really think I'll pick this up today to hold me over until Uncharted.

Jim's review is fair considering he encountered a game breaking bug but he has mentioned the game is like 7.5-8/10 without the bug.

I'm thinking I'll enjoy this game.
 

Protome

Member
It just feels weird to me to give a game that you think is an 8/10 a 1 because of what is potentially a 1 in a million bug is all
The review is based on his experience. He has no way to know that bug doesn't impact everyone.

This is like the "objective reviews" argument again. You can only review something based on your experience with it. Guessing "well, maybe this bug is super rare, so I'll ignore it" isnt useful to anyone.
 

xrnzaaas

Member
Yea, has any other reviewers encounter this game breaking bug? Seems odd to see that only Jim is saying it--logically speaking, if he's the only one, then its more likely that there's something wrong with his system instead of the game itself.

I'm pretty sure if that was the case the devs would be all over his ass right now.

Besides reviewers most likely got the PS4 copies so that makes it almost impossible to have a compatibility problem.
 
Rubbish. Calling it unplayable is simply not true. Why are you defending such bullshit?

A bug made it so that he was unable to continue playing the game. What other word do you want to use?

Seriously, Jim is 100% transparent about his experience with the game and even what score he would have given it if it hadn't broken on him. He's done his due diligence here; it is absolutely not his job to talk to the developers about how he should review the game they sent him.
 

Necro900

Member
Crossposting:

And those reviewers that ran into the problem would be 100% well within their rights to give it a 1/10.

So, let's suppose you review books for a living. You get sent an incredible book, everyone is loving it in your industry and people are writing great reviews. You're loving it but.. you're missing the last pages, infact, the book stops in the middle of a sentence. It's obviously a printing issue: do you review your experience with the book so far (which sucks, given there's no ending) or do you at least get in touch with the publisher who provided you with the copy and sort things out to get to the end and give your readers the most accurate and fair review of a product?

I guess we'll see if the issue is widespread. Amazingly, among reviewers only Jim appears to have encountered this bug. Right now this score is largely undeserved and almost offensively clickbaity, since he actually enjoyed the game when it was working as intended.

(Before "but he doesn't get money for clicks", you're delusional if you think this is not giving him free publicity and a few patreons)
 
Game reviews are, generally, purchasing advice. There are exceptions, which is fine, but reviewers can't really take the developers into account when they're telling consumers if this is worth their money or not.
 

LycanXIII

Member
Cross posting:

njXQTUX.png


https://twitter.com/JimSterling/status/894823497557475328

You can see Jim run past the torch he's supposed to grab, twice, but it looks like it is a bug, that it didn't respawn the last time before the autosave.
 
How should the game stands on MC currently if Jim's review is not counted?

It's just one review, I doubt it'll boost it that much. He were supposed to give it an 8 anyway.
 
Seems people would prefer him to score it 8/10, not mention it and protect the developers bonus if the OT is anything to go by.

How about review the actual game and not just one bug that can easily be fixed ? A missing torch? A 1/10 to hurt the average for a missing torch. He's a joke. Just another reason to ignore Sterling. Not that I needed another one.

Rest of the reviews look fair, from the many 9's to the 6.5.
 

NewDust

Member
Yea, has any other reviewers encounter this game breaking bug? Seems odd to see that only Jim is saying it--logically speaking, if he's the only one, then its more likely that there's something wrong with his system instead of the game itself.

Does not compute...

Jim encountered a bug where he died and an object didn't spawn. But it's the games design with permadeath, where the developer chose to only allow one save file that really fucked him.
 
It just feels weird to me to give a game that you think is an 8/10 a 1 because of what is potentially a 1 in a million bug is all

I get where you're coming from, but I can also put myself in his shoes. Here I am, thoroughly engrossed in a game, nearing its climax, when a bug happens to destroy my save file. There's nothing I can do to retrieve it, and my playthrough has been utterly soured. There's no telling how common the bug is, but in the interest of my audience, I'm going to strongly caution against purchasing the title as is until it's patched. I think a 1/10 sends that message quite strongly, and it's a reasonable score given what Jim experienced.
 

danowat

Banned
And here in lies one of the biggest issues with review scores and especially review aggregaters.

If Jim felt a 1 was warranted, then that's his decision, but it is harsh when an outlier score like that can affect the aggregated score.
 

Nerazar

Member
Doesn't seem like it. And they scored the game appropriately because of that. If they had encountered the bug, I would hope their review would reflect that.

True, but since publishers pay bonuses based on MC, that kind of review does have an impact. It would be better to postpone the final verdict, because the game could not be completed or something. Especially since initial reviews by gamers on Steam are quite positive and don't indicate above-average (or any) bug encounters.

However, if that's an issue around the final part of the game, it might be that many review sites didn't play it to the end. So it's a harsh verdict for a game which in his eyes would be 8/10 material.
 

pswii60

Member
And here in lies one of the biggest issues with review scores and especially review aggregaters.

If Jim felt a 1 was warranted, then that's his decision, but it is harsh when an outlier score like that can affect the aggregated score.
So his scores get aggregated on MC? If so, that sucks. And it's really not fair on the developers, given this bug won't affect everyone and will be patched out in no time I'm sure.
 

Mifune

Mehmber
Sounds like 99% of games. Do they all deserve good reviews simply because they were made by people?


Because it literally was for him...

There's a difference between giving a good review and NOT giving a terrible review that will tank a game's MC score forever.
 
True, but since publishers pay bonuses based on MC, that kind of review does have an impact.

Hellblade is self-published.

But that doesn't even matter, because it is not a reviewer's job to make sure the dev team gets their bonus.

I can't even believe some of the stuff I'm reading right now.
 

Savantcore

Unconfirmed Member
How should the game stands on MC currently if Jim's review is not counted?

It's just one review, I doubt it'll boost it that much. He were supposed to give it an 8 anyway.

Reviews are weighted so it depends on how highly Metacritic rate Jim Sterling. I'll throw out a guess and say it'd probably be floating around 80-82.
 

Altairre

Member
Jim Sterling's score certainly makes a case for why you should, you know, actually read the review. He makes it clear that he liked the game otherwise. If you are actually arguing that it "ruined" the the MC average then I don't know what to tell you.
 
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