I skiped a bit through that 10 minute gameplay (I don't want to spoil my experience with full 10 minutes of it, if the game is only a couple of hours long) and I like the combat. It feels more grounded and less flashy and I didn't expect it to be like that. Just a little bit more feedback from hits would be nice, though. They don't have to explode and splatter all over the place and they actually do show feedback, but it just needs a little bit more.
However, I was amazed how the audio actually contributes to the gameplay, where the inner voice told Senua 'behind you' as the enemy attacks and she/the player turned around and blocked the blow.