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Hey Sega, How About A "Sonic's Ultimate SATURN Collection" ???

I don't even know if this is possible, but I would GLADLY pay full price for a game compilation that contained --

Panzer Dragon
Panzer Dragon Zwei
Panzer Dragon Saga
Burning Rangers
Virtua Fighter 2
Virtua Cop 1
Virtua Cop 2
Dragon Force
Nights
Fighting Vipers
Shining Force III
Shinobi IV

etc, etc. Many great Saturn games to choose from.

This would be a DAY 1 for me.
 
Jeremy Parish asked about this on the recent Retronauts podcast in an interview dedicated to the Genesis Collection. Supposedly not a possibility at this point due to the near impossible task that is Saturn emulation.
 
chicken_ramen said:
Jeremy Parish asked about this on the recent Retronauts podcast in an interview dedicated to the Genesis Collection. Not a possibility at this point due to the near impossible task that is Saturn emulation.
Why is this near impossible exactly? Sega included a copy of the original Panzer Dragoon in Panzer Dragoon Orta which was an Xbox release.
 
chicken_ramen said:
Jeremy Parish asked about this on the recent Retronauts podcast in an interview dedicated to the Genesis Collection. Not a possibility at this point due to the near impossible task that is Saturn emulation.
Isn't there already a working Saturn emulator for PC, made by some random guy? Could have sworn there was.
 
polyh3dron said:
Why is this near impossible exactly? Sega included a copy of the original Panzer Dragoon in Panzer Dragoon Orta which was an Xbox release.

I believe that was based off the PC version.
 
I played maybe 2 of those Saturn games you listed. And thats exactly why I would purchase this. Would love to get the chance to play Saga.
 
Panzer Dragon, Virtua Fighter 2, Virtua Cop 1 and VC2 all had PC ports of some kind. Fighting Vipers and Nights have recently had PS2 ports.

Clearly they have the code to some degree, with NiGHTS and other PS2 Compilation games. It's that Sega of America has absolutely no ability to touch them, it seems, which is why I believe Backbone did the Ultimate Genesis collection while M2 do all the Virtual Console emulation.
 
VOOK said:
Na they'd probably just fuck it up

There's no probably about it.

chicken_ramen said:
Jeremy Parish asked about this on the recent Retronauts podcast in an interview dedicated to the Genesis Collection. Not a possibility at this point due to the near impossible task that is Saturn emulation.

Sega remind me of Deep Space Nine's Garak. "Why tell the truth when a lie will do?".

1) Sonic 3 and Knuckles lack of presence in the recent retro collection - they cited space issues, which pretty much everyone on the internet could recognise as an out-in-out lie.

2) Sonic Gems Collection (PAL Release). Sega didn't give us the proper Euro/Japan Sonic CD Soundtrack, instead we recieved the US one. When asked why we didn't get the correct soundtrack for our territory, Sega explained that this was due to music "licensing issues". Considering that tracks from Euro/Jap Sonic CD have appeared in numerous other games over the years (eg. Christmas NiGHTS), this is another out-in-out lie. Sega's real reason is that it was much easier to just change the region on the US Gem's Collection.

Sega will lie rather than tell the truth. Considering polyh3dron's point regarding Panzer, and that NiGHTS has been ported to PS2, I simply do not trust their response.
 
A Saturn collection would be nice... even nicer if they could get some Treasure games on there.

But, what I REALLY want is an arcade collection. A lot of the big 1st party Saturn games were arcade ports in the first place- so a collection of perfectly emultaed arcade titles would cover some of the same ground.
 
chicken_ramen said:
Jeremy Parish asked about this on the recent Retronauts podcast in an interview dedicated to the Genesis Collection. Supposedly not a possibility at this point due to the near impossible task that is Saturn emulation.
Impossible? Where has Sega been the past 2-3 years?
 
Pepboy said:
Woah, that was pretty knowledgeable. Color me impressed.

Just what I heard in that podcast. :S

Hey maybe Sega sets about to lie to everyone. Maybe it exists to spread untruth in the hopes of... I dunno. I just remembered the podcast and thought I'd share with the guy who made the thread. It was a pretty good podcast all things considered, even if Einhorn breathed a little too hard into his mic.
 
chicken_ramen said:
Jeremy Parish asked about this on the recent Retronauts podcast in an interview dedicated to the Genesis Collection. Supposedly not a possibility at this point due to the near impossible task that is Saturn emulation.
It's not impossible. It's not even hard really if you own a PC made in the last five years. Buuuuut do you really want backbone working on it? Horror.

And yes, it would be awesome.

NinjaFromTheFuture said:
Isn't there already a working Saturn emulator for PC, made by some random guy? Could have sworn there was.

There are a number. Cassini/GiriGiri got wrapped up in some legal imbroglio, but they are years old. Today SSF is a good option but requires a bit more horsepower.
 
First: Sega's "we can't emulate it" is obviously very deceptive, as SSF is a great emulator with fantastic compatibility and speed and that proves it's quite possible. It does require a pretty powerful PC, but consoles now are pretty powerful too... it definitely should be possible, for a good developer. Sega's old "we can't do it" excuse has run its course.

Second: Panzer Dragoon in Panzer Dragoon Orta is a port of the PC version, not Saturn. Sonic R in Sonic Gems Collection is also a port of the PC version (with 4-player splitscreen added), not Saturn. Sonic CD in that collection is also a port of that game's PC version, not the Sega CD. Sega just didn't mention these facts in the games and pretended that they were ports of the console originals, in the packaging at least... they did admit in interviews and such that they were PC ports.

Rlan said:
Panzer Dragon, Virtua Fighter 2, Virtua Cop 1 and VC2 all had PC ports of some kind. Fighting Vipers and Nights have recently had PS2 ports.

Clearly they have the code to some degree, with NiGHTS and other PS2 Compilation games. It's that Sega of America has absolutely no ability to touch them, it seems, which is why I believe Backbone did the Ultimate Genesis collection while M2 do all the Virtual Console emulation.

Going back to the Genesis, Sega had always ported a fair number of titles to the PC -- Golden Axe, Ecco the Dolphin, Sonic & Knuckles, Sonic 3 & Knuckles (with the Infinite Bonus Game) and Comix Zone got PC releases, along with the Sega CD games Sonic CD and Tomcat Alley. Some of these came out not long after the original releases, others years after the original games, but they were all released... in addition, two emulated collections of Genesis games were also released later on, the Sega Smash Packs 1 and 2. Each contained about seven games.

They continued this on a larger scale with the Saturn. Of the Sega-published Saturn games, in addition to the four titles you mentioned, Daytona USA, Daytona USA Deluxe (CCE), Baku Baku, Sega Rally Championship, Sonic R, Manx TT SuperBike, Formula Karts, Virtual-On: Cyber Troopers, Sega Touring Car Championship, Enemy Zero, Bug!, Virtua Fighter 1, Worldwide Soccer, NBA Action 98, Last Bronx, and The House of the Dead were all also released on the PC. (Oh, and the Virtua Cop games were called "Virtua Squad" on PC.)

Sonic 3D Blast was on PC too, though its bonus games are slightly different from either the Genesis or Saturn versions of the game -- the design of the stages is more like the Saturn ones, but they use sprites, not polygons, for many things, unlike Saturn. The rest of the game is largely the same as either other release.

Yeah, they had a LOT of PC ports that gen... on DC they had fewer, actually, though with the DC it's the PS2, Xbox, and GC that later on got ports of many titles. Still, Sega Rally 2 was on PC, at least, along with The Typing of the Dead, Guru Guru Onsen 2 (Japan only on both platforms), The House of the Dead 2, Sega Bass Fishing, Sega GT, Phantasy Star Online (v.1 in Asia only and PSO Blue Burst worldwide, later on), as well as Sonic Adventure DX, around the time of the GC release, Sakura Taisen 3 (some years after the DC release), and Puyo Puyo Fever (Japan only on PC).


The one thing that frustrated me about Sega's older PC ports was that via the Sega Smash Packs and standalone releases you could play Sonic 1, Sonic 2, Sonic 3, Sonic 3 & Knuckles, Sonic CD, Sonic R, Sonic 3D Blast, and even the Sonic 1 & Knuckles infinite bonus game, you could not play Sonic 2 & Knuckles. Sonics 1 and 2 were in the Smash Packs only, which didn't have Knuckles... :(
 
No worthwhile Sonic game means that it will never come out,as far as Segas concerned the only console they ever released was the Genesis.
 
I wouldn't be surprised if it turned out that Sega lost all of the original Saturn hardware documentation some time ago.
 
chicken_ramen said:
Jeremy Parish asked about this on the recent Retronauts podcast in an interview dedicated to the Genesis Collection. Supposedly not a possibility at this point due to the near impossible task that is Saturn emulation.

.
 
Sega's old PC Smash Packs were simply using a version of KEGA I believe. Sonic 2 & Knuckles could have very well had the same problem that emulation groups had at the time - not knowing that you required the additional ROM space required. I wouldn't be surprised if the Smash Pack roms were just grabbed from the internet anyhow.

I'd love to see Sega Rally 2 ported to XBLA. That'd be awesome :)
 
Rlan said:
Sega's old PC Smash Packs were simply using a version of KEGA I believe. Sonic 2 & Knuckles could have very well had the same problem that emulation groups had at the time - not knowing that you required the additional ROM space required. I wouldn't be surprised if the Smash Pack roms were just grabbed from the internet anyhow.

No, that explanation doesn't make sense. They had Sonic 3 & Knuckles, in the Sonic 3 & Knuckles Collection on the PC, and Sonic 1 & Knuckles too (the infinite bonus game)... they couldn't have gotten Sonic 2 & Knuckles working? I always assumed that it was just because there was no collection that included both Sonic 2 and Sonic & Knuckles, the two were in different packs.

Of course, Sonic 3 & Knuckles PC wasn't just as straight emulated port; it had MIDI music, some altered songs, etc.

I'd love to see Sega Rally 2 ported to XBLA. That'd be awesome :)

A port of the arcade or PC versions, you mean, and not the underwhelming DC release? That would be nice...

I'd really like to see Motor Raid, though, pretty much anywhere. As a futuristic racing game fan, it'd be fantastic to have outside of the arcades and Model 2 emulation... :(
 
The thing is, this wouldn't be some easy cash-in, it would require actual work. You can't just slap together a bad Saturn emu easily like you can with the Genesis and throw in a few roms and call it a new product. You'd need to emulate the Saturn or more likely actually port the games over.
 
The real reason is that they don't feel that it's worth the time, money and effort since the Saturn is a niche console and emulation is very difficult.

VC might be a possibility once the SD Card update comes out since they would make much more money on each release but a collection will not happen.
 
Nuclear Muffin said:
The real reason is that they don't feel that it's worth the time, money and effort since the Saturn is a niche console and emulation is very difficult.

VC might be a possibility once the SD Card update comes out since they would make much more money on each release but a collection will not happen.

That and it would take data-compression up the wazoo to fit a decent number of games on it.
 
Mama Robotnik said:
There's no probably about it.



Sega remind me of Deep Space Nine's Garak. "Why tell the truth when a lie will do?".

1) Sonic 3 and Knuckles lack of presence in the recent retro collection - they cited space issues, which pretty much everyone on the internet could recognise as an out-in-out lie.

2) Sonic Gems Collection (PAL Release). Sega didn't give us the proper Euro/Japan Sonic CD Soundtrack, instead we recieved the US one. When asked why we didn't get the correct soundtrack for our territory, Sega explained that this was due to music "licensing issues". Considering that tracks from Euro/Jap Sonic CD have appeared in numerous other games over the years (eg. Christmas NiGHTS), this is another out-in-out lie. Sega's real reason is that it was much easier to just change the region on the US Gem's Collection.

Sega will lie rather than tell the truth. Considering polyh3dron's point regarding Panzer, and that NiGHTS has been ported to PS2, I simply do not trust their response.
Not that I buy their excuse (Saturn emulation should be handled fairly well by both the PS3 and the 360), but the presence of a PC port of Panzer Dragoon and a re-coded from scratch PS2 version of NiGHTS doesn't really prove much. And in the case of the SEGA Ages releases like Fighting Vipers, they're recoded using the arcade version as a base, not the Saturn version.

At any rate, I'm sure SEGA *would* rather lie than say "We don't think a collection of games from our least popular system will sell worth shit."
 
Segata Sanshiro said:
Not that I buy their excuse (Saturn emulation should be handled fairly well by both the PS3 and the 360), but the presence of a PC port of Panzer Dragoon and a re-coded from scratch PS2 version of NiGHTS doesn't really prove much. And in the case of the SEGA Ages releases like Fighting Vipers, they're recoded using the arcade version as a base, not the Saturn version.

At any rate, I'm sure SEGA *would* rather lie than say "We don't think a collection of games from our least popular system will sell worth shit."

Princess Crown on PSP is emulated, all current systems (Wii included) can handle Saturn emulation just fine.
 
I just want Shining the Holy Ark, and Legend of Oasis. I hear Shining force 3 is good too, I wouldn't mind playing that and that dragoon rpg everyone talks about as well.
 
Nuclear Muffin said:
Princess Crown on PSP is emulated, all current systems (Wii included) can handle Saturn emulation just fine.
I'm sure all current systems can handle some Saturn emulation just fine, but 2D games like Princess Crown are a lot less tricky to handle than something like Panzer Saga or Burning Rangers. Also, the PSP emulation of Princess Crown was pretty fucking janky.
 
Poimandres said:
But, what I REALLY want is an arcade collection. A lot of the big 1st party Saturn games were arcade ports in the first place- so a collection of perfectly emultaed arcade titles would cover some of the same ground.
Bingo.

Forget Panzer Dragoon Saga and Radiant Silvergun, guys. They're easier to find, much less expensive, and don't take up nearly as much space as any Model 2 cabinet.
 
SSF runs on software rendering and takes quite a hefty computer to do so, imagine what would be needed to decently emulate games in a console. And I doubt SEGA is willing to drop the resources and time to develop a compilation title that will very likely sell little, hell, they don't even port their SEGA Ages titles no more.
Sure, they could do it.
Segata Sanshiro said:
I'm sure all current systems can handle some Saturn emulation just fine, but 2D games like Princess Crown are a lot less tricky to handle than something like Panzer Saga or Burning Rangers.
And Burning Rangers isn't even worth the trouble, might as well develop a new sequel with a decent camera this time around.
 
Synless said:
I just want Shining the Holy Ark, and Legend of Oasis. I hear Shining force 3 is good too, I wouldn't mind playing that and that dragoon rpg everyone talks about as well.

Both Panzer Dragoon Saga and Shining Force III are really awesome! But PDS takes the crown.
 
Instead Sega should do their entire System 16 through System 32 library in a compilation(well except for Spiderman for obvious reasons).

Let's see...

System 18:
Shadow Dancer
Desert Breaker
Laser Ghost(though it'd lose its gimmick in the process)
D.D. Crew(though it might catch legal fire for the sampling it uses)
Alien Storm
Clutch Hitter

System 24:
Bonanza Brothers(for the 1000th time)
Crackdown
Gain Ground
Scramble Spirits
Rough Racer


System 16:
Action Fighter
Alex Kidd: The Lost Stars
Fantasy Zone
SDI
Shinobi
Time Scanner
Wonder Boy III: Monster Lair
Alien Syndrome
Altered Beast
Aurail
Bay Route
Bullet
Cotton
Dynamite Dux
E-Swat
Golden Axe
Riot City
Sonic Boom
Tough Turf
Wrestle War

System 32:
Air Rescue(probably not entirely possible)
Arabian Fight
Burning Rival
Dark Edge
Golden Axe: Revenge of Death Adder
Rad Mobile
Segasonic The Hedgehog(though it's a lot harder to play without a trackball)
Outrunners
Hard Dunk
 
PepsimanVsJoe said:
Instead Sega should do their entire System 16 through System 32 library in a compilation(well except for Spiderman for obvious reasons).
That would be far easier and far more marketable, I think.

A Model 1/2 collection could do some good business too, and I'd certainly welcome that.
 
Wasn't Cassini basically developed/financed by Sega? And it's years old. And runs great on older computers. SSF is not the only answer.

I am guessing you would need Backbone to port Cassini if Sega could figure out the legal crap, but...do you want to?
 
I'd rather have Sonic's Ultimate Arcade Collection, honestly. There are SOOOOOOO many great Sega games that never made it to consoles, or weren't done justice.
 
Could Backbone even put more than 2 games in the collection anyway, going by the bloated Megadrive xbox arcade games each saturn port would require at least half a dvd.

On a somewhat related topic, correct me if Im wrong but Backbone was Digital Eclipse at one point and made a Megadrive emulator years ago running Columns at Shockwave.com. How the Hell did all this bloat get shoved into their emulated products when it only took minutes for that game to download with dialup, yet games of similiar rom size are 30MB and up on xbox marketplace. Profile data and save space would account for some of it but not all.
 
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