Agreed OP, I think half of my play time was spent in photo mode, haven't gone back since they updated the photo mode even more, would probably sink even more hours into it. Some OG PS4 shots:
.
.
I second this.I definitely agree the game is the best looking one currently out. Unlike a lot of people in this thread I also think it's more fun to play than a lot of other open world games.
The actual problem on NeoGAF, is that entering a praise thread and uttering a word of negativity, has the people whofanaticizelove the game immediately go DEFCON1 as they attempt to write your criticism off as "lol salty", "lol hater", or "you just didn't get it".
Here is a picture I took during the first week with the game:
![]()
This is on the OG PS4.
Horizon blew my mind. I spent more time in photomode than actually playing the game.
Graphical fidelity of Horizon or 60 fps on consoles
Pick one.
Just needs 60fps.
TouchéIsnt Dark Souls combat just hitting things with sword and rolling a lot?
I said it before but the jungle at night in Horizon (the area in your first shot) is the best looking thing I have ever seen in a game.
Horizon will be PS4's GOTY no doubt. Nintendo had to pull off one of the greatest videogames of all time with BotW in order to rob Horizon of the overall 2017 GOTY.
Superb game and the best Sony exclusive title since 2013 gave us The Last of Us.
The game is pretty, yes.
I Platinumed it and enjoyed it for what it was. Really didn't think much of it once I had finished it. Yes, it has a bit of Zelda, a bit of The Witcher, a bit of Skyrim, a bit of many other games... but I don't think it does anything better than those other games, to be honest.
It's good, it's solid, but that's it, if you ask me.
I fizzled a few hours in myself. Still want to give it the benefit of the doubt, but it really didn't inspire much motivation in me either. All I really saw through the rich visuals was yet another open world quest with all the same trappings. Combat was a bit inspired, but the moment I opened the icon-laden map, I just checked out. I probably would love it if I could muster the desire to sit through yes other one of these at the moment.
I fizzled a few hours in myself. Still want to give it the benefit of the doubt, but it really didn't inspire much motivation in me either. All I really saw through the rich visuals was yet another open world quest with all the same trappings. Combat was a bit inspired, but the moment I opened the icon-laden map, I just checked out. I probably would love it if I could muster the desire to sit through yes other one of these at the moment.
The thing that really frustrate me about Horizon is GG had the tech, budget and it was new IP. they could have choose much more interesting way to do open world but in the end they went with Ubisoft style check list open world. Why? Couldn't they come up better way to do open world?
I get it, but I much prefer the open world of Horizon then say a Witcher 3. The open world fatigue in Witcher 3 and BoTW hit much sooner and much harder then Horizon could ever hope to hit. How many time can I explore in BoTW and end up discovering the same thing, a shrine. How many times can I follow trails in Witcher 3 that lead me to generic enemies to fight. Sure Horizon has some of this as well, but the structure of the game leads to a more streamlined experience that pushed back on open world fatigue. Point is I think there's room for both.
The Ubisoft way works fine IMO as long as they reign it in a bit, which Horizon did do. Witcher 3 is really no different. It's just a bunch of checklists. If you are talking about Zelda or W3 well it is obvious they didn't want people randomly wandering around their world for 60 hours off the main story.
Maybe in a sequel puzzles will be a bigger part. Sorry to say but I got tired of both W3 and Zelda and I still am on break before I finish them. Horizon may be not much different, but it is a more concise experience.
The thing that really frustrate me about Horizon is GG had the tech, budget and it was new IP. they could have choose much more interesting way to do open world but in the end they went with Ubisoft style check list open world. Why? Couldn't they come up better way to do open world?
You know that even Horizon threads are too good to exist when it brings out the rustled-tone out of people in just the first page.
![]()
I dunno man. For me, Horizon (and BotW too, I guess) just proved that the Ubisoft style open world is actually pretty fun when done right. I actually enjoyed discovering the map and climbing the towers in both games. They both also had so much environmental variety that it never felt like a bore like in Skyrim.
Shoutouts to Witcher 3's as well. Didn't have to uncover it Ubisoft style but there was still plenty of markers to go to on the map. It's so beautifully crafted that I never found it boring. Honestly enjoyed finding the points of power more than a lot of the main quests.
No it's only 30 FPS.
Can't see why the Framerate would bother you, it's a really consistant 30 FPS. At least on Pro it is.
On PCs maybe but definitely not on consoles.It's really beautiful, but I think FFXV/Luminous Engine does quite a few things better visually.
Uncharted 4 and Zero Dawn are those kind of games that just make you wonder WTF other developers are even doing with these consoles.
Their stuff is such a obvious step above everything else technically / visually.
Discovering what exactly!!? You open up more maps by activating Tallnecks which are already on the maps for you. Heck Aloy will even tell you she picking up signals.
I absolutely fucking hate Ubisoft style open world, this why I stop playing Assassins Creed and any other Ubisoft open world games so I can get away from that. When first Horizon revealed I though the art direction was interesting and since this was not made by Ubisoft I thought I don't have to worry about that but I guess I was dead wrong.
I personally want from my open world is either have secrets to find or have interesting way to traversal.
Other developers have to develop for 3 platforms which takes significant effort. Exclusives are always going to end up pushing boundaries on consoles - it's been this way for every console generation.
Honestly, I will take Horizon over BotW. On an emulator it has a chance, but on the Switch it has too many technical problems for me.
As for Story Horizon kills it. As for world design well Zelda has a lot of open world to claim, but fatigue also sets in. Horizon for me is the game that truly does it right. If it had slightly more exploring and maybe less uncanny animations when talking it would be nearly perfect. I love BotW, but it's not getting my GotY this year.
Maybe a Co-GOTY is in order lol. Horizon does too many things well that Zelda fails at, while the only thing not in its favor is that it isn't Zelda and people were never going to overrate it, and maybe they didn't quite give us enough ways to explore, though that is up for debate.
My experience with Horizon was so uneven that it was kinda frustrating to play.
The story in Horizon has some very interesting parts (the past, the first machines going berserk parts), however, there were some parts that were horribly told or would just contradict the world view it was aiming for (Meridian as a whole).
Combat, when it works, it's truly great. However, there were only a couple of enemies that actually would put you in danger and force you to use your entire arsenal. The rest was too easy and stealth was far too stupid.
Since I didn't liked the world building very much, it felt too artificial, I never got the urge to go exploring that I felt in Zelda. The Ubisoft open world style does not suit me well currently since they point where he rewards are.
While I liked the game, I can't separate the good parts from the bad ones. I really hope that Horizon 2 delivers in what the first failed to.
Yeah well Zelda didn't even have a story basically. We could go on and on about problems with games. It seems like people are willing to overlook all of the significant flaws with Zelda, and of course Nintendo gets a free pass because hey why not.
You said the game was too easy, and I fully doubt you have played on the Ultra hard mode.
As if Zelda was hard lol. People seem to have a lot of inherent bias when it comes to these games. One of the main criticisms even in some press reviews was that Zelda was too easy. They added a hard mode as DLC no?
The thing is, it only is Ubi Soft-esque if you, as a player, makes it that way.The thing that really frustrate me about Horizon is GG had the tech, budget and it was new IP. they could have choose much more interesting way to do open world but in the end they went with Ubisoft style check list open world. Why? Couldn't they come up better way to do open world?
It seems like people are willing to overlook all of the significant flaws with Zelda, and of course Nintendo gets a free pass because hey why not.
This is so confusing; it's ranging from GOTY to absolutely underwhelming. How am I supposed to figure out if this game is my #1 Black Friday game?
My buddy told me it was much better than Resident Evil 6, and that it was hunter gatherer red dead revolver.
Gotta say... these shots are not flattering.Agreed OP, I think half of my play time was spent in photo mode, haven't gone back since they updated the photo mode even more, would probably sink even more hours into it. Some OG PS4 shots:
.
It doesn't sound like you know what you want. How will you incorporate all that in Horizon without making it bloated like Witcher 3 and BotW. I love those games but they are bloated as hell.
There are interesting ways of traversal in the game. Again, I don't know what you want here. Not all Ubi open worlds are the same. There are plenty of little secrets to find in Horizon, but that is definitely not their main focus. I like secrets too, but in no way did Horizon really suffer that bad for not having 900 seeds to find lol.
Yeah well Zelda didn't even have a story basically. We could go on and on about problems with games. It seems like people are willing to overlook all of the significant flaws with Zelda, and of course Nintendo gets a free pass because hey why not.
You said the game was too easy, and I fully doubt you have played on the Ultra hard mode.
As if Zelda was hard lol. People seem to have a lot of inherent bias when it comes to these games. One of the main criticisms even in some press reviews was that Zelda was too easy. They added a hard mode as DLC no?
The thing that really frustrate me about Horizon is GG had the tech, budget and it was new IP. they could have choose much more interesting way to do open world but in the end they went with Ubisoft style check list open world. Why? Couldn't they come up better way to do open world?
GTFO of here with this. You do this often and it's getting old. Stop derailing threads.
I didn't play Witcher 3 so I don't know how is the open world on that game. Also when I'm talking about secrets Im more talking about weapons, armours, dungeons or even secret boss fights. they could bedefective robots that you could find and fight them. Also what interesting traversal Horizon has exactly? she cant even climb unless there is a man made spots for her to climb. I honestly found Mounting on Horizon pointless.Gaia's
Look If you enjoy Ubisoft style open world game then more power to you but I personally hate that and I thought I don't have to worry about that if I don't play Ubisoft games but I guess I was wrong.
How am I derailing a thread when I am answering someone else's question? I didn't bring Zelda into this discussion bud. Calm down.
This is so confusing; it's ranging from GOTY to absolutely underwhelming. How am I supposed to figure out if this game is my #1 Black Friday game?
My buddy told me it was much better than Resident Evil 6, and that it was hunter gatherer red dead revolver.
I didn't play Witcher 3 so I don't know how is the open world on that game. Also when I'm talking about secrets Im more talking about weapons, armours, dungeons or even secret boss fights. they could bedefective robots that you could find and fight them. Also what interesting traversal Horizon has exactly? she cant even climb unless there is a man made spots for her to climb. I honestly found Mounting on Horizon pointless.Gaia's
Look If you enjoy Ubisoft style open world game then more power to you but I personally hate that and I thought I don't have to worry about that if I don't play Ubisoft games but I guess I was wrong.