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Hotline Miami 2 |OT| Right Number

Just finished Scene 12...

Goddamn.
9c0.jpg




The chainsaw and gun guys are terrible. TERRIBLE.

Nah man, dodge roll guy can't do shit.
 
The chainsaw and gun guys are terrible. TERRIBLE.

Dude no

Alex & Ash are god tier

Alex easily has the best melee weapon in the game and Ash is perfect for both soaking attention and picking long distance targets. A lot of Hotline Miami 2 revolves around baiting tactics an Alex & Ash are the only characters that seem explicitly designed with that mentality.

They make me wish that the game had more levels with The Fans.
 
The commander in the Hawaii missions organized the assassination. We can assume this because:
-The emergency broadcast refers to a general who was behind the plot, and the commander was already climbing the chain of military command during his time in Hawaii.
-The scene where he is wearing an animal as a mask is meant to show he's the founder of 50 Blessings. (You can even see a tiny 50 blessings logo in the center of the mask.)

Ooohhhh I can see that now. I remember the military guy being told he was up for a promotion but being sad since his squad was going to a death mission in the power plant. I can understand why he would want to create 50 Blessings after seeing what they made his squad do in the war while he was powerless to help. I liked how the squad just laughed that part off at him drinking too much while I was freaking out. Maybe someone with more patience than me will finish Hard Mode and find some sort of secret mission that lets you play out the assassination as the General with that mask or something.
 
Dude no

Alex & Ash are god tier

Alex easily has the best melee weapon in the game and Ash is perfect for both soaking attention and picking long distance targets. A lot of Hotline Miami 2 revolves around baiting tactics an Alex & Ash are the only characters that seem explicitly designed with that mentality.

They make me wish that the game had more levels with The Fans.

Wait, does only the main swan take damage? Fair enough then, I only briefly played them for the first time before I ate and thought it didn't matter which one got hit
 
Wait, does only the main swan take damage? Fair enough then, I only briefly played them for the first time before I ate and thought it didn't matter which one got hit

Yeah, you can park the second swan in a doorway and blast away, enemies can't kill her.
BTW hard mode is fun:
levels are upside down, even more enemies and no lock on targeting.
 
Honestly, I haven't played enough yet to totally back this statement--but I think you're both right and you're both wrong. It might seem asshat of me to put it so lucidly, but honestly I think it's just a matter of getting good, adjusting to the pace, and memorizing placement. I remember when first played HM 1 I often resorted to the camping and baiting strategy when I got stuck or frustrated. I've had to resort to that again a little bit in HM 2 since it's so amped up. But I've also had some successes Rambo-ing goombas left and right. Also consider how different all the characters are and how the levels are designed each of their vocations, I'm sure that's certainly playing into it too. You see what I'm getting at?

There's no doubt that with enough skill and tuned reaction times you could rambo a level. But Hotline Miami's level design was far more conducive to that kind of gameplay compared to Hotline Miami 2, in my opinion.
 
I struggle a bit using guns with Alex and Ash. It's difficult to pop out from cover to fire a shot when the one with the gun is a step behind. The chainsaw is amazing though.
 
I'm on the
ship
now. Third screen, I believe. What, those fat fucks - how?! Welp, at least the music keeps me going.
 
I hate that I can't melee while carrying a gun. The game requires you to use every type of attack yet you can't switch on the fly when there are a ton of enemies swarming you.
 
Connection between Hotline Miami 1 and 2 spoiler.
Obviously the 50 Blessings organization making phone calls and ruining the Russo-American relations connect the two games and obviously Jake the Snake guy was dead in the first game (you get the snake mask from his dead body). What you might not have caught is that the soldier you save in the power plant mission is possibly Jacket. He goes crazy killing Russians after the war and your Army leader in the war missions is promoted to a General, then creates the 50 Blessings organization to destroy the Russo-American relations from the inside. If you remember, you keep seeing your main character in the war missions in Hotline Miami 1 as Jacket begins to go crazy.

Pretty cool! I'm still disappointed with the game though. I'm assuming everything in there is fact.
 
The chainsaw and gun guys are terrible. TERRIBLE.

Agreed. Just awful. If you were able to control the gun character manually with space-bar a la the dual-gun "fan" it'd be alright. But half the time I can aim at someone, try to line the gunner up only to get mown down by the AI seeing me attempting to put the AI out there to start the line-up.
 
Just finished. I really don't know how I feel. Story felt hactic and confusing, but so did the first one kind of. The real fun was piecing it together. I started to get a good feel of the gameplay before the end. It's way different from 1, but once you adapt it's fun.

As for the ending...
I kind of liked that. The original game set up 50 Blessings as a kind of terrorist group intending to fuck up Russo-American relations, and they did that. The only problem I have is that it didn't feel like every character tied in to that plot thread,it just kind of happened. I get the feeling there's stuff I'm not picking up on, but it feels like there was a lot of wasted potential in the story department.

And the end credits thing... I kind of wish we'd get HM3. We won't, but that gave me hope for a second.

Oh, and the Colonel was basically Kurtz from Apocalypse Now.

Overall fun game, interesting (but confusing, maybe intentionally so) story, better than 1 in some ways and far inferior in others.
 
If you use all your bullets in your gun it tells you to find ammo and you just go up to one of the open ammo boxes with an arrow pointing at it to get more.

Huh. Tried to find one earlier this morning but couldn't. Guess I'll have to replay a level once I finish the game to see where those are. Would make baiting some enemies easier.

I'm on the
ship
now. Third screen, I believe. What, those fat fucks - how?! Welp, at least the music keeps me going.

Like I said yesterday: Avoid them and bait the cannon fodder ones. Once you thin out enough of them in that area, go for the ones you're talking about. You shouldn't have to deal with 5+ enemies at the same time in this case which makes dealing with them MUUUUCH easier.

The problem is baiting the cannon fodder enemies walking around them.
 
I love that guy. He's the most pure one to play as because you essentially just use the bare mechanics of the game.

Well yeah I like that, but the maps are usually formatted in a way that requires his roll which is annoying because 90% of the time the roll never helps.

(At least that's what it feels like to me)
 
Guys help.
Im in the level where you are climbing the building and start as the bear guy, then go to the zebra then the tiger guy. I cleared the floor as the tiger guy, but the music is still playing and I can't get into the elevator. What do I do.
EDIT: I'm playing the PS4 version
 
Guys help.
Im in the level where you are climbing the building and start as the bear guy, then go to the zebra then the tiger guy. I cleared the floor as the tiger guy, but the music is still playing and I can't get into the elevator. What do I do.
EDIT: I'm playing the PS4 version

Did it explicitly say you cleared it already?

Also if you did clear it, you would have called the twins.
 
ENDING SPOILERS:

The Hotline Miami 3 screen was a joke, right? Didn't they already say 2 was the last one? I'd be fine either way. This seems like a good way to leave it off, but post-apoclyptic Hotline Miami? WOOOOOOAH BOY.
 
Oh shit. I just realized (ending spoilers)
that the mob boss is actually killing the fans during the last level. I'm probably the only one who didn't immediately pick up on that. :P
 
ENDING SPOILERS:

The Hotline Miami 3 screen was a joke, right? Didn't they already say 2 was the last one? I'd be fine either way. This seems like a good way to leave it off, but post-apoclyptic Hotline Miami? WOOOOOOAH BOY.

Seeing as though Hotline Miami 2 added more gunplay into the game, maybe a post-apocalyptic Hotline Miami would take away all the guns and make it strictly melee-only. I could deal with that!
 
Can someone give me a summary of the first game, and the summary of the story up to meeting
Petrov
in the
sauna
that the
FBI guy sent the lawyer guy to?
 
I'm never gonna finish the game if I have the gaming ocd that prevents me from moving on to the next level if I haven't s-graded the previous, am I? :(

I got decent ratings in the first game, but I'm doing miserably in 2. I think my highest rating has been a C+ after about 7 missions.
 
It's fixed :) I'm so happy I decided to hold off on playing much.

Phew, good to hear. Now people can finally experience the game as intended. I only went through the first 7 or 8 missions with the busted controls, and my rankings on all of them suffered for it.
 
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