Sword Of Doom
Member
I think Alex from GB in the quick Look summed it up pretty nicely. Essentially saying due to the larger levels and map layouts, there is a greater focus on gunplay than in HM1...I agree as I went through most of the levels in HM1 using melee, but its next to impossible to do that in HM2
Due to the larger maps and open areas, you will die alot more from off-screen enemies or surrounded and seemingly nowhere to take cover
Its not a slant on the game though...its just different
I hardly ever used guns in the first one and that's what I loved about it. You could find ways to beat the shit out of pretty much every one with some exceptions of course. I play on the vita so mele is a lot easier and effective than trying to aim with a rifle. I can lock in targets with the touch screen but it's just not fast enough for how I like to play. It's servicable if I wanna just clear out levels though.
Tomorrow I'll give Hm2 another go and see if it grows on me.
Wait up, you can look around with touchpad? Been playing for 3 hours and didn't know about it.
Can't imagine playing without looking around