OricWindstar
Member
In almost every opinion piece I come across, people seem to always bring up that a large bulk of Dragon Age: Inquisition's gameplay is forcing you into performing repetitive sidequests instead of allowing you to just play the story quests. I was surprised to hear this, considering how many people were pleased to see it getting GOTY awards. Hearing multiples sources bring up that you're not allowed to move on to the next story requests because you have to scavenger hunts or fetch quests similar in style to many MMOs sounds like a real slog.
I was wondering if they really are that bad. I ask for two reasons:
A) I'm on the fence about getting the game and am unsure if I should take the plunge.
B) It seems like many games nowadays have these mindless "time-killer" quests that are more about making the game seem longer. Do people actually enjoy these? I get the feeling that a lot of developers just worry people will talk about how short the game is if it isn't some kind of "OMG, IT TOOK ME 90 HOURS TO BEAT THIS" experience.
What do you guys think?
I was wondering if they really are that bad. I ask for two reasons:
A) I'm on the fence about getting the game and am unsure if I should take the plunge.
B) It seems like many games nowadays have these mindless "time-killer" quests that are more about making the game seem longer. Do people actually enjoy these? I get the feeling that a lot of developers just worry people will talk about how short the game is if it isn't some kind of "OMG, IT TOOK ME 90 HOURS TO BEAT THIS" experience.
What do you guys think?