What are you trying to get at?
Every sequal is the same game! DONT YOU GET IT!
What are you trying to get at?
Every sequal is the same game! DONT YOU GET IT!
I would rather have HALO WARS with XCOM control and gameplay
But I never said that the story was good, just that's a big reason why people are attached to it. Read my post again. Removing a core element of appeal and the foundation for Halo as a whole to try and make it better and evolve it doesn't make any sense at all.It seems to me like your biggest complaint is "b-b-b-but the story is good, man!" We'll just have to disagree on that. The story was never the draw for me; it could've been entirely non-existent in the first game, and it would've had absolutely no detrimental effect on my perception of the game.
What made Halo CE so refreshing in 2001 was its open, fun levels and battles that ripped us out of the claustrophobic industrial facilities and laboratories with card keys and monster closets. Outside we found a world of vivid colors, open spaces, and intelligent AI. The next Halo should capture this same feeling, but to do so it needs to make a significant leap beyond what Halo has already done, and what other series drawing upon this design, like Far Cry and Crysis, have already done. The items I listed in my previous post are how I would go about achieving it. Disagree if you like, but they seem much more true to the achievement of Halo CE than expanding the narrative and incrementally adding to the established gameplay.
Why does 343 need to reinvent Halo?
Some of the reviews state the formulae has become a bit stale. if you think it has, what can be done to change it up?
I would rather have HALO WARS with XCOM control and gameplay
-Sawed off Shotgun
-Kiil streaks that allow you to rain down death with a Pelican, Mac Cannon..
-Aim down sights
-Chainsaw
-More Dudebro
-Terrorists
-DMR and BR to take only 1 shot to kill
-Enemy Closets
-Quake or Unreal Engine
-On rails vehicle combat
-??????
-Profit
Man, Halo 4 seems to be catching so much flak left and right. Now people want a game they have not played or intend to play to be reinvented. Leave Halo the fuck alone.
I really wanted a shooter to come along and do a persistent battle
I mean like a 100 year war (condensed so to speak)
I think Halo really could pull it off
Not MMO style to speak but more one huge fucking map of constant struggle
Spartans with different affiliations join the cause
Do 30 day (1 month) persistent Objective battles, like thousands and thousands of Spartans roaming the map
Can you imagine the chaos
Would be cool to fucking see
(Logistics would be a bitch, but with XBL you can get it done)
War continues with or without you, you can Help Finish the Fight or Watch as they lose
Planetside 2?
One of the greatest first replies ever.They should create a storyline where Cortana gets breast cancer.
But it's the same fucking thing over and over. I don't know why COD gets so much shit but people are happy to drink the Halo shitshake over and over.
-Sawed off Shotgun
-Kiil streaks that allow you to rain down death with a Pelican, Mac Cannon..
-Aim down sights
-Chainsaw
-More Dudebro
-Terrorists
-DMR and BR to take only 1 shot to kill
-Enemy Closets
-Quake or Unreal Engine
-On rails vehicle combat
-??????
-Profit
I watched the multiplayer stream the other day on twitch tv. Wow did they drop the ball. It's a Halo2/COD hybrid. Might as well just rename the multiplayer portion to Call of Duty: HALO Conversion Mod.
Probably because Halo should just be Halo rather than trying hard to be COD in multiplayer aspects.
I see your point when it comes to battle-sized encounters. The problem is that even if you had thousands of soldier on each side battling it out, you'd only get to see a fraction of them.
So unless you were thinking about throwing a massive amount of enemies and friendlies into a small area and create a complete clusterfuck, normal gameplay would still look very much like standard Halo.
This is why Thruster Pack exists and is for awesome people like you and me.Master Chef should be able to powerslide as seen in games such as
Vanquish
and
Bulletstorm