Exactly. I'd be hard-pressed to remain loyal to a company with such bad management, but Yu Suzuki and folks were certainly able to. Look at how many of the former personnel left once SEGA's console era ended!Because their software teams were passionate and talented.
I would pay $60 for all Shining force III games on one disk.
Saturn emulation, difficult as it is, has come a long way since the days of Satourne and GiriGiri. SSF is the de facto emulator these days, and it's really good at what it does—much like PCSx and its variants. The only real problem with this idea lies in lack of interest, plain simple (although just running SSF on an iOS or Android device would be taxing!).
Why immediately go for the iPhone OS? Why restrict the scope of the question so unnecessarily?
Exhumed/Powerslave is a brilliant Metroidvania-esque FPS combining Egyptian mythology with insect aliens from Hell. The level design, powerups and soundtrack are all fresh, and a spruced up budget remake would result in a tremendously satisfying downloadable game. Its also wonderfully challenging.
"Nights and Christmas Nights" need a remaster and release as a combined package.
I would pay $60 for all Shining force III games on one disk.
PS2 is also pretty "messy" as far as emulation goes, but I'd wager that Sony sees a lot more sales potential in reselling hundreds of PS2 titles on all their future platforms than Sega sees in doing the same for the dozen or so Saturn games a few people on the internet want. They are great games, but there's a huge difference in scale and potential sales here.Sony is emulating PS2 on PS3 for niche titles now, are they not? Would it be more work for Sega to emulate an old console (granted, a messy one) vs. Sony emulating a much newer one?
Already everyone has forgotten about the recent XBLA ports of Guardian Heroes and the first ever arcade port of Daytona USA, as well as a fan developed better than the original port of Sonic CD for that other console they never emulate. Oh and don't forget Chuchu Rocket for iOS.
Why beg for emulation when they can port or remake them properly like they have with those three titles? Bad management? They are probably more well managed then they ever were in the console days when they ran them selves out of the console race, espvailly the last year or so with a lot of these downloadable releases.
Also iirc they had the software emulator used for these releases made a long time ago when they were still trying to get PS2 BC in software. They are basically only releasing optimised versions of the few games that actually worked on that. Sega would very probably have to work from scratch.PS2 is also pretty "messy" as far as emulation goes, but I'd wager that Sony sees a lot more sales potential in reselling hundreds of PS2 titles on all their future platforms than Sega sees in doing the same for the dozen or so Saturn games a few people on the internet want. They are great games, but there's a huge difference in scale and potential sales here.
If you don't mind me asking, why is Saturn emulation so difficult?
Sega losing the source code
Saturn management does not equal Dreamcast management. Bernie Stolar got his act together and the new CEO in charge of SoJ did every right thing possible to turn the ship around. And they still couldn't save the company without heading out of the console business.Why beg for emulation when they can port or remake them properly like they have with those three titles? Bad management? They are probably more well managed then they ever were in the console days when they ran them selves out of the console race, espvailly the last year or so with a lot of these downloadable releases.
NiGHTS would port well to iOS
In what world is NiGHTS a fun game to play with anything but an analog stick?
Because with a lot of Saturn releases that simply is not possible, Panzer Dragoon Saga for example is notorious for Sega losing the source code which makes a port near impossible.
Sony is emulating PS2 on PS3 for niche titles now, are they not? Would it be more work for Sega to emulate an old console (granted, a messy one) vs. Sony emulating a much newer one?
Saturn management does not equal Dreamcast management. Bernie Stolar got his act together and the new CEO in charge of SoJ did every right thing possible to turn the ship around. And they still couldn't save the company without heading out of the console business.
SEGA's almost back to those Dreamcast days—maybe. The top management gets more experimental and takes more risks every year, and I can see where you're coming from there. The AM Port Team, in particular, has done very well.
Not many people have ever even heard of the Saturn, let alone its games. And the graphics, as they are, will not impress.
Yes, I'm sure most people would rather have ports, the ports we got from Sega the past couple of years have mostly been superb. Their emulation/backbone efforts though, not so much. The biggie here is that as you said that may end up being the only option for a lot of games.I guess in cases like that emulation would be the only option unless they flat out remade it. I just think whenever we get the emulation solution we mostly end up with sloppy emulation.
Because just like PSX games the games have aged terribly.
Landstalker is better, but I like Dark Savior as well. A Landstalker remake was planned for the PSP a while back, but Climax never pulled through with it.I always wanted to see the game Dark Savior re-release on 3DS with some improvements. That was such a hit for me.. even though it didn't get received well.
I even have the original soundtrack and single release.
Because just like PSX games the games have aged terribly.
I always wanted to see the game Dark Savior re-release on 3DS with some improvements. That was such a hit for me.. even though it didn't get received well.
I even have the original soundtrack and single release.
Because just like PSX games the games have aged terribly.
I have a fairly big Saturn collection. Not everything runs well on PC. But most of what I like to play does. Having said that, I would fully support Saturn games being put up on Wii Virtual Console, or whatever the next gen version of it will be called. Not everyone has access to a Saturn machine and a well-rounded collection of games.
And the Ps2 version of Nights isn't accurate, not even close to it. The timings are all messed up and anyone who've spent any significant amount of time with the original would know this.
Bullshit. A good game is a good game forever.
Bullshit. A good game is a good game forever.
The same world in which Saturn games that were commercial failures 15 years ago are suddenly viable products when ported to a device without any buttons.
Why immediately go for the iPhone OS? Why restrict the scope of the question so unnecessarily?
The Sega Saturn had an incredible lineup of software, most of which has never been given a second chance. The recent ports of Guardian Heroes and Death Tank are great moves, but there is still so much that can be done.
A few ideas:
Exhumed/Powerslave is a brilliant Metroidvania-esque FPS combining Egyptian mythology with insect aliens from Hell. The level design, powerups and soundtrack are all fresh, and a spruced up budget remake would result in a tremendously satisfying downloadable game. Its also wonderfully challenging.
"Nights and Christmas Nights" need a remaster and release as a combined package.
"The Panzer Dragoon Trilogy" is so obvious it goes without saying. A full remastering of these three games as a big-budget release is a pipe dream, but a glorious one!
"The Shining Saturn Stories" could be brilliant, emulated ports of Shining Wisdom, Shining the Holy Ark and Shining Force III. Hell, include Shining Force CD while they are at it. Most of these games are absolutely excellent (and Wisdom is above average).
"Sega Adventures" could be an amazing compilation release: Story of Thor, Landstalker and Soleil from the 16-bit era, and Dark Saviour and Story of Thor 2 from the Saturn era. There's probably more that could go in this pack, I'm just unfamiliar with the action-adventure games that never made it to the UK.
A "Sega Madness" pack could include some of the more esoteric games, like the brilliant "Keio Flying Squadron 2"; "Saturn Bomberman" (its the looniest incarnation of the series); "Swagman" and "Waku Waku 7".
Some sort of remake of Fighters Megamix incorporating Last Bronx into the mix would be appreciated too.
All these suggestions are, of course, about giving gamers a chance to play some bloody brilliant games. The profitability of these ideas is probably null though.
Ladystalker was a traditional JRPG, not an isometric stat-heavy action-adventure game like its predecessor.
Darn it, I just want to play Landstalker now.
It also had far worse music and presentation, and I'd hesitate to call it a worthy sequel at all. Climax's best games post-Stalker were the Runabout games and Dark Savior.
Because Sega sucks.
Shining Force 3 should be fucking remastered. Panzer Dragoon Saga should be fucking remastered. Oh wait they lost the source code for that. Idiots.
Exactly. Even with nostalgia goggles on the 3D the Saturn and PSX spewed out is unplayable today.All the great 3D games on Saturn need a graphical update. I find them unplayable, personally, because of how aged they look. I just can't stand early 3D.
I found my copy of Shining Force III today but I don't have a Saturn anymore lol. Seems like they could make some money porting these games over to iOS (or even XBL arcade like Guardian Heroes). Instead they pump out Genesis crap :\
That was a mediocre port from Tantalus, so I could care less. HotD2 is better anyhow.Honestly would be down for the Saturn's House of the Dead port on iOS. House of the Dead on-the-go sounds too good to pass up.