So now Dark Souls 1 fans are searching for a way to tell Dark Souls 2 fans that Dark Souls 1 is superior.
It is so SAD.
People just enjoy the Fucking Games.
Besides this battle was started by DARK SOULS 1 FANS the day that DOWNGRADE (R.I.P. lighting) was aired.
In reality Dark Souls 1 never never NEVER had a single chance to defeat Dark Souls 2.
And 91 always be superior to 89.
Dark Souls is business.
DARK SOULS 2 IS ART.
So now Dark Souls 1 fans are searching for a way to tell Dark Souls 2 fans that Dark Souls 1 is superior.
It is so SAD.
People just enjoy the Fucking Games.
Besides this battle was started by DARK SOULS 1 FANS the day that DOWNGRADE (R.I.P. lighting) was aired.
In reality Dark Souls 1 never never NEVER had a single chance to defeat Dark Souls 2.
And 91 always be superior to 89.
Dark Souls is business.
DARK SOULS 2 IS ART.
Summoning is for boss fights you're struggling with. You're not meant to co-op through the game.
Soulsborne is used in the same vain as Metroidvania. It encompasses all of the Souls games and Bloodborne because they share a lot of similar elements, but there are almost no other games that can replicate it's formula.
I haven't played Nioh yet so that could fit under "Soulsborne" I guess? I'd let the community decide.
It's just Souls games or Soulslike. "Soulsborne" suggests that Bloodborne was also one of the progenitors of the game type and it wasn't. It was just a continuation in the line of games.
!because its the best one.
But Bloodborne shows you can deeply alter the formula of that genre and succeed. It's the first to do that.
Then, it's the best game of his kind.
because its the best one.
It's refreshing to see someone speak up about the games flaws and how it's not the GOAT and the whole "git gud" nonsense is just people who have way too much time on their hands mastering the shambolic controls instead of going outside/doing other things.
The only four big problems i have with it are:
1: 4 way rolling (no diagonal rolling)
2: Sloppy latter half, both as far as bosses, and as areas.
3: Shitty performance in some areas.
4: Shittier net code than other entries.
Otherwise, i still consider it the most elegantly designed entry in the series.
Yeah, the problem is clearly GAF and not you... /s
It has the best level design. If you think you need a fast travel system you havent explored enough.
The best set pieces and boss fights.
The weight feels perfect even tho the controls may be a bit clunky.
And personally I think it has the best lore to discover.
Bloodborne said it the best: "Shields are nice, but not if they engender passivity."DS1 is probably the best in the series because of how slow and methodical the game is, which is also the reason why I think DS3 is the worst for speeding things up to a ridiculous degree. The slower estus makes it so that you can't just roll back and spam heal like DS3 and BB and that you actually need to make sure you're in the clear before healing The slower movement and higher damage make it so that every action matters more: a mistimed roll can be deadly, blocking is actually an effective strategy, and every hit you've taken is still a chunk of hp lost that you could've avoided.
It's such a shame DS3 removed the slower aspects of the game that were prevalent in ds1 and 2 to attract the bloodborne crowd, turning the game into bloodborne with a souls coat of paint with the removal of things like roll tiers, and the speeding up of estus and everything else in general so that they were all similar to bloodborne.
The problem is the game.
Those are all legitimate complaints, unlike OP's nonsensical bait. That said, Tomb of the Giants and Duke's Archives are two of my favorite areas in the game, therefore I can't agree with the "second half sucks" overblown meme.
Crystal Caves and Seath are meh at worst, Lost Izalith is undoubtedly the worst part of the game thanks to the Bed of bullshit crap and the idiotic "wide open lava area with some random dragon butts" thing. It felt obviously rushed. But going as far as saying the game goes downhill after O&S when you have Ariamis, Duke's, ToG and the whole DLC ahead of you only because Lost Izalith exists is completely ridiculous.
Here's the thing, there is not 'correct' list of which Souls game is the best.
Need to be human to summon, but lose your humanity along with your souls.
Bloodborne said it the best: "Shields are nice, but not if they engender passivity."
Rolling >>>>>>> Hiding behind a shield.
because its the best one.
Estus flasks are also the worst healing item in the series.
Bloodborne said it the best: "Shields are nice, but not if they engender passivity."
Rolling >>>>>>> Hiding behind a shield.
Or maybe, just maybe, the problem is your inability to appreciate the game for what it is. You not liking something does not indicate that it is without value. Stop feeling like a scorned lover simply because the majority of people think the series is great. If it isn't for you, that is fine; go play something that is.
Can't help but feel that the OPs opinion would be different if they had played the games in chronological order / at the time when they were released.
I like Duke's archives, and i think Tomb of the Giants is actually a cool idea, if not perfectly executed, but i think after you beat O&S, the pacing takes a huge hit.
Probably because the whole of Anor Londo + that boss fight feels so much like a traditional climax, and the areas that come after don't stack up just as well.
Lost Izalith and Dragon butt valley are just bad tho.