Over the weekend I rediscovered Diablo II after learning that Blizzard recently patched the game to work with modern versions of OS X. It brought my back to my late 90s/early 2000s PC Gaming days, and along with it a lot of fond memories.
Back in the 90s and early 2000s I was an avid PC Gamer. In my early days I was all about shareware and the libraries of companies like Apogee and 3D Realms, and I eventually moved into Wolfenstein 3D, Doom, and all of the other iD software titles. I remember when Unreal hit the market and wowed everyone, and I also remember when 3D Accelerators first hit the scene. I would read PC Gaming magazines all the time in the middle school library...learning all about upcoming releases like Everquest and Quake. It was the good old days, and like all retro gaming, I miss it.
When I graduated High School in 2003 I bought my first Apple computer, an eMac. OS X Panther just hit the scene and was arguably the first "made for primetime" version of OS X, and for the first time in a long time Apple's operating system was really kicking the pants off of Windows XP.
Because of this, I slowly slid out of the PC Gaming world. The last upgrade I dropped into my PC was a Radeon 9800, and it lasted me until around 2006, where I eventually moved on; I gave the PC to a relative and moved completely into OS X for my computing needs.
At this time the Xbox 360 had just hit the market, the Wii was right around the corner, and I was knee deep in Nintendo DS and Playstation Portable releases. With all these games out on the market and coming down the pipeline, I felt no reason to look elsewhere for gaming.
And so it went...until tonight.
After a fun weekend with Diablo 2 I realized that I never tried out Diablo 3. Now my current iMac is a late 2011 model with a rather anemic 512MB Radeon video chipset. This is more or less towards the minimum side of things for Diablo 3, as I soon discovered.
I downloaded the game, and after a half-hour or so of flipping around with settings, I discovered that I could get a near constant 58 to 60fps by setting everything to a mixture of low to medium and playing at 1280x720. Considering the resolution of my iMac's display is twice that, it wasn't optimal, but playing at the native resolution resulted in sub-20fps frame rates, something I wasn't about to tolerate.
It's about this time I started to think of Valve's recent push for the living room with their Steambox initiative. How are these coming along? Is there anything worth putting my money up for at the moment?
I still know how to build PCs; in fact I built one for my workplace about 9 months back; but after years of not paying attention to CPUs, Motherboards, and Video Cards, I was a little lost and frankly overwhelmed by my choices. Choosing between 30+ varieties of each component was daunting, and trying to figure out my best performance-to-price ratio was frankly a headache.
This is something I was hoping to avoid. I don't want to drop thousands of dollars on some ridiculously-designed Alienware unit but at the same time I don't want a integrated graphics computer either.
Can anyone offer any current insight on this?