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How much did you donate to Project Eternity?

Just $35. Seriously considered jumping to $50 or 65, but indecisiveness left me at $65. Maybe if there's a post-kickstarter thing to up my pledge and get the higher reward I'll take advantage of it.
 
transcendent nerd-dom. for many long dark years we sufficed to base our self-worth upon that which we consumed. games, movies, shitty 8 bit music, comics, fedoras.

no more.

we have ascended beyond material needs; now our fragile egos are propped up with a scaffold of kickstarter dollars
 
transcendent nerd-dom. for many long dark years we sufficed to base our self-worth upon that which we consumed. games, movies, shitty 8 bit music, comics, fedoras.

no more.

we have ascended beyond material needs; now our fragile egos are propped up with a scaffold of kickstarter dollars

..."And CDProjekt Red gives fellatio to its audience", yeah I remember that guy.
 
I put $30 because I love Obsidian and that was the only reason.

Truth be told I'm as excited for another dice roll driven-combat fantasy WRPG as I am about getting AIDS so if it was anyone but Obsidian I wouldn't have bothered. But I have faith that they can make an amazing dialog system with incredible, top of the industry writing and provide plenty of non combat options for gameplay. And I believe they can create a very interesting world and characters, even if I have to write their likely unpronounceable names down so I can remember them.
 
$0.00.

Obsidian need to get South Park: The Stick of Truth to market before I care about anything else they're working on. I've been waiting for that game for far too long already.

And for the record I am pro-Kickstarter and have contributed to various projects such as Wasteland 2, Moon Intern, Anomalisa, Crea, Ouya etc.
 
$140 tier + $20 for the expansion, so $160 overall.
 
Nothing crazy in wanting to help fund the best western RPG developer's new project.

People paying over $60 for a game is crazy. It's the same shit we've objected to for the last 5 years and now people are sitting around masturbating to how much money they've gave a company to make a vanity project.
 
People paying over $60 for a game is crazy. It's the same shit we've objected to for the last 5 years and now people are sitting around masturbating to how much money they've gave a company to make a vanity project.
Well i paid.. $90 for the Baldurs Gate 2 Collectors Edition (i think $90.. i dont have it here with me to check). And what exactly is here that is what "we've objected to for the last 5 years?"
 
Well i paid.. $90 for the Baldurs Gate 2 Collectors Edition (i think $90.. i dont have it here with me to check). And what exactly is here that is what "we've objected to for the last 5 years?"

People were mad that games cost more now than they did last gen, via $10 more on RRP and DLC. But then you have a thread like this where people are positively gloating about how much money they've spent on a single video game. It just blows my mind that people are falling for this shit.
 
People were mad that games cost more now than they did last gen, via $10 more on RRP and DLC. But then you have a thread like this where people are positively gloating about how much money they've spent on a single video game. It just blows my mind that people are falling for this shit.
So I know this is crazy, but maybe they were different people?
 
People were mad that games cost more now than they did last gen, via $10 more on RRP and DLC. But then you have a thread like this where people are positively gloating about how much money they've spent on a single video game. It just blows my mind that people are falling for this shit.

Those people just have short memories. Go back another gen or 2 and we paid way more then. Christ, I remember shelling out $100 as a 12 year old kid (combined with my bros money from flyers) to get SimCity 2000 (in Canada, btw, so exchange rate may mean something as we're on par now but weren't back then).
 
People were mad that games cost more now than they did last gen, via $10 more on RRP and DLC. But then you have a thread like this where people are positively gloating about how much money they've spent on a single video game. It just blows my mind that people are falling for this shit.
1. Games for me (PC gaming) has gotten cheaper. i paid $80 for the regular edition of Crusaders of the Dark Savant in like 1992.

2. i think people object to higher prices on video games when the a) experiences get shorter and b) the product quality is lowered (little or no manual, flimsy packaging, etc).

3. Patronage of the art you desire isnt really falling for something.

edit: and i totally called that 1992 year accurately without looking just by remembering what music i was listening to while exploring Guardia.
 
People paying over $60 for a game is crazy.
They aren't paying 60$ for a game, they are pledging money for the development of a game they want to see made that otherwise wouldn't be. Sure, they get the game and some stuff for that money, but pledging money for a Kickstarter project is not, in principle, the same as going to the store and paying 60$ for a game (plus, I don't see what's so crazy about 60$ games if the game is good, you're just a cheapskate)

It's the same shit we've objected to for the last 5 years
Except it's uhhh... not the same thing. At all. In this or any other alternative universe.

and now people are sitting around masturbating to how much money they've gave a company to make a vanity project.
The only dick I see in this thread is you. :)
 
OK I'm wrong. I can't wait for the glorious future in which all video games are crowd sourced by tricking people in to paying twice as much for a game by attaching "personalities" to its marketing materials.
 
People were mad that games cost more now than they did last gen, via $10 more on RRP and DLC. But then you have a thread like this where people are positively gloating about how much money they've spent on a single video game. It just blows my mind that people are falling for this shit.


i just don't see the gloat I'm afraid. The question is "how much did you donate"
The average answer seems to be about $35 (from a quick scan).

$35 US Dollars doesn't seem very gloatworthy to me. Nor does it seem to be particularly more than the average videogame, which in my country costs roughly usd$89.

It's pretty obvious you're having some kind of anti-kickstarter kneejerk reaction. In this situation i'd recommend taking a couple of aspirin, having a lie down and not opening any more kickstarter threads. The world will continue spinning just fine without you.
 
20 for the basic digital tier and 10 for the GAF inn

wanted the physical copy but didn't really want to spend that much on shipping...plus I have no idea where I'll even be living when this comes out.
 
People paying over $60 for a game is crazy. It's the same shit we've objected to for the last 5 years and now people are sitting around masturbating to how much money they've gave a company to make a vanity project.

What we've objected to for the past several years is the dearth of deep, creative PC games which aren't forced to bend to shareholder interests, precisely the thing that Kickstarter is great at combating by allowing publishers to be leapfrogged.

This isn't a difficult concept, yet people like you always seem to struggle ever so mightily with it.
 
i just don't see the gloat I'm afraid. The question is "how much did you donate"
The average answer seems to be about $35 (from a quick scan).

Um

$165 for the digital only stuff + Wasteland 2
$20 for the GAF inn

50 + 15 for the Inn

best thing in gaming all year

$25, but upgrading to the $250 tier when i have money and the backer store goes up.

$65 plus $30 to the inn. Was somewhat tempted to go for a higher tier to get that cloth map, but w.e.

$75. I'm sorry Zeliard! (And whatever I donated to the Inn)

$100. The $80 digital tier + $20 for the expansion.

I ended up at $290. Which is by far the most I ever paid for a game (or plan on paying), but it's also by far the greatest team and project.


$80 for the boxed version + shipping costs.

$140.00

Dat cloth map

$85.

Only Obsidian could get me to put up $85 for a game.

65$ Tier + 15$ shipping + 20$ expansion = 100$

Wish I could have given more.

$140. I can't believe I actually went with that amount.


$130 - $100 physical tier + $20 expansion + $10 playing cards

$65 + $20 for the expansion + $7 for the strategy guide = $92. Wish I could've gone higher but, that was my limit :/

$140 tier + $20 for the expansion, so $160 overall.


40 to KS. 20 + 20 for expansion.

And 25 toward the GAF Inn.
 
OK I'm wrong. I can't wait for the glorious future in which all video games are crowd sourced by tricking people in to paying twice as much for a game by attaching "personalities" to its marketing materials.

Sounds like you're talking about F2P games, except those get made first.

People donate to kickstarters because they're passionate about the project and/or the developer. It's not hard to get.
 
OK I'm wrong. I can't wait for the glorious future in which all video games are crowd sourced by tricking people in to paying twice as much for a game by attaching "personalities" to its marketing materials.
20,000 people got the game for $20.

20,921 people got it for $25.

8,394 got it for $35.

That means out of the total backers only 24, 691 paid more than $35 for a game.


gloat (glt)
intr.v. gloat·ed, gloat·ing, gloats
To feel or express great, often malicious, pleasure or self-satisfaction:
 
OK I'm wrong. I can't wait for the glorious future in which all video games are crowd sourced by tricking people in to paying twice as much for a game by attaching "personalities" to its marketing materials.
No one was tricked into anything and the reason people are willing to pay this much is because those "personalities" have proven themselves time & time again to being able to develop fantastic games. People trust their talent.
 
Nothing

I'll buy it if it turns out to be a fun game mechanically but Obsidian in general fails in that area so I'm not expecting much.
 
Zero. Even though Planescape Torment is my favorite game of all time, I have a major problem with Kickstarter. How are we to know that these developers are really going to be spending every penny on the game? What if the actual cost is about a million and they spend the remaining money any which way they want? There is zero transparency of cost and expenses and we are just supposed to take their word for it based on previous projects and nostalgia. No thanks. I will buy it when you make a good game to keep you honest.
 
Just $35.

It's enough that I got a few of the goodies when the game is out, but a cheap enough investment that I won't really care about the loss if I play the game two years from now and think the game sucks.
 
I followed the project, and applauded their success and enthusiasm. But I have never played one of their classic RPGs, so nothing. I'll give it a shot when it comes out if it gets rave reviews. I've only donated to Double Fine's project and I don't foresee doing it with another project. The documentary eps that they've been releasing have already justified my money too.
 
failstarter.jpg
 
Zero. Even though Planescape Torment is my favorite game of all time, I have a major problem with Kickstarter. How are we to know that these developers are really going to be spending every penny on the game? What if the actual cost is about a million and they spend the remaining money any which way they want? There is zero transparency of cost and expenses and we are just supposed to take their word for it based on previous projects and nostalgia. No thanks. I will buy it when you make a good game to keep you honest.
i dont agree but i respect this.
 
Nothing

I'll buy it if it turns out to be a fun game mechanically but Obsidian in general fails in that area so I'm not expecting much.
Umm... their RPG mechanics are some of the best ones out there. The controls might be a bit clunky, but the underlying RPG stuff is the best thought out shit in the industry (character development decisions that have some actually well implemented effects on how the games play). Certainly much better than anything Bethesda or Bioware has put out.
 
OK I'm wrong. I can't wait for the glorious future in which all video games are crowd sourced by tricking people in to paying twice as much for a game by attaching "personalities" to its marketing materials.


??? If all you were interested in was simply getting the game for cheap, you could pledge $20. Thats far cheaper than your typical $60 "AAA" game being made by big publishers today. If you wanted to donate more than that to make sure the game gets made, then why shouldn't people donate more than that? Especially when its a genre thats effectively been abandoned by other publishers/developers despite the demand still being present?
 
i dont agree but i respect this.

That's a very sober response. I think I know why you disagree; without Kickstarter, there could be no chance at all to have certain types of games, effectively nullifying any potential. It's a double edged sword, I guess it's good to have people on both sides of the fence.
 
I followed the project, and applauded their success and enthusiasm. But I have never played one of their classic RPGs, so nothing. I'll give it a shot when it comes out if it gets rave reviews. I've only donated to Double Fine's project and I don't foresee doing it with another project. The documentary eps that they've been releasing have already justified my money too.
Yup, the DFA documentary is awesome... probably worth the money for "slacker backing" ($15 I think?) by itself.
 
That's a very sober response. I think I know why you disagree; without Kickstarter, there could be no chance at all to have certain types of games, effectively nullifying any potential. It's a double edged sword, I guess it's good to have people on both sides of the fence.
A healthy amount of skepticism is needed to keep things in check.
 
Umm... their RPG mechanics are some of the best ones out there. The controls might be a bit clunky, but the underlying RPG stuff is the best thought out shit in the industry (character development decisions that have some actually well implemented effects on how the games play). Certainly much better than anything Bethesda or Bioware has put out.
But the actual gameplay is shit, or at least it is in New Vegas and Alpha Protocol (the Obsidian games I've played).

I might be in the minority here though because I think every WRPG I've ever tried has been a clunky unintuitive boring mess when it comes to actual interaction with the game world. I've still managed to play and enjoy a few (Skyrim... actually maybe just one) but it's in spite of the gameplay and not because of it.
 
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