papersleeves
Member
I asked him because he said that GPU doesn't relate to how many pixels it's pushing (eg it doesn't matter that a GPU 2x more powerful than Vita is pushing 6x more pixels).
Woah, hold on there. I said it's not as simple as saying 2 times the pixels mean half the performance and that many factors has to be taken into consideration. I already gave a perfectly fine PC related example. Don't do this bullshit please.
Why would that be? The iPhone 5 has a higher pixel density.
So? I fail to see how pixel density is an argument when talking about graphical prowess. One is displaying 4.3 times the pixels compared to the other. Even if the pixel density is lower, you will get to see much more details on screen.
I'm wondering if you think that game will have better graphics on iPad 4 than iPhone 5. According to points you've made in the thread, it should look VASTLY better.
Displaying the same game with the same (or better) framerate at 4.3 times the resolution is what I call looking vastly better, yes. I do not know if we will get to see better assets for the iPad 4 version since I am not one of the god damn developers.
Why do you guys refuse to believe that more recent technologies pushed from a company that is known to put "first-in-class" technologies in each iterations of their top of the line products are less powerful than what is inside the Vita? Sony chose the best available options when they built the Vita. Apple did the same when they built the iPad 4 and they will do the same when next iPad comes out next year.