Unknown Soldier
Member
In recent years, measurement of computing power has utilized the FLOPS (Floating-Point Operations per Second). However the FLOPS is a generic measure of performance and it's hard to get a real estimate of how fast something performs with the FLOPS rating.
Instead, I propose that this measurement move to the GameCube, the 2002 Nintendo console. For many years since, Nintendo's following consoles have been arbitrarily measured in "GameCubes", leading to the joke that the Wii was "2 GC's duct-taped together." (In fact it was far less, as we will momentarily see.)
This measurement system just makes sense, as we all kind of know how roughly powerful a GameCube is. So the GC Unit lets us estimate how many more times powerful something is compared to a GameCube.
We'll start with a simple conversion factor. Remember that console FLOPS are measured solely by their GPU performance.
1 GameCube = 9.4 GFLOPS (Gigaflops)
This is easy. You can take any GFLOPS rating and simply divide by 9.4 to get the number of GameCubes it is. Since we are now in the era of game consoles measured in TFLOPS (Teraflops), remember to first multiply TFLOPS rating by 1000 to convert to GFLOPS, then divide by 9.4.
Examples:
Wii = 12 GLOPS / 9.4 = 1.28 GC's <------------ way less than 2 GC's!
Wii U = 352 GFLOPS / 9.4 = 37.44 GC's
Xbox 360 = 240 GFLOPS / 9.4 = 25.53 GC's
Xbox One = 1.310 TFLOPS = 1,310 GFLOPS / 9.4 = 139.37 GC's
PS3 = 230 GFLOPS / 9.4 = 24.46 GC's
PS4 = 1.8 TFLOPS = 1,800 GFLOPS / 9.4 = 191.49 GC's
PS4 Pro = 4.2 TFLOPS = 4,200 GFLOPS / 9.4 = 446.81 GC's <------------ that's a lot of GC's
PC's are compared to GameCube's purely based on GPU specs, to match how console FLOPS are rated.
GTX 1060 = 4.372 TFLOPS (boost) = 4,372 GFLOPS / 9.4 = 465.11 GC's <----------- roughly the same as PS4 Pro, ignoring AMD/Nvidia FLOPS conversion
And here's the big one:
GTX 1080 Ti = 11.34 TFLOPS = 11,340 GFLOPS / 9.4 = 1,206.38 GC's
That's a whole fucking lot of GameCubes, people! More than 1,200 GameCubes duct-taped together!
If you haven't figured out by now that this post isn't being serious, I feel sorry for you.
But let's enjoy measuring everything in GameCube Units (GC's), the new measurement standard for computing power!
P.S. I don't think anyone has a FLOPS rating for the Nintendo Switch yet. But if we estimate that it is a Tegra X1 which runs at 307 mhz undocked and 768 mhz docked, we get:
315 GFLOPS (undocked) / 9.4 = 33.51 GC's <----- roughly the same as Wii U
785 GFLOPS (docked) / 9.4 = 83.51 GC's <------ 2 Wii U's duct-taped together
-------------------
Sources:
https://en.wikipedia.org/wiki/Comparison_of_gaming_platforms
https://www.pcper.com/reviews/Systems/Nintendo-Switch-News-and-Rumor-Round
Instead, I propose that this measurement move to the GameCube, the 2002 Nintendo console. For many years since, Nintendo's following consoles have been arbitrarily measured in "GameCubes", leading to the joke that the Wii was "2 GC's duct-taped together." (In fact it was far less, as we will momentarily see.)
This measurement system just makes sense, as we all kind of know how roughly powerful a GameCube is. So the GC Unit lets us estimate how many more times powerful something is compared to a GameCube.
We'll start with a simple conversion factor. Remember that console FLOPS are measured solely by their GPU performance.
1 GameCube = 9.4 GFLOPS (Gigaflops)
This is easy. You can take any GFLOPS rating and simply divide by 9.4 to get the number of GameCubes it is. Since we are now in the era of game consoles measured in TFLOPS (Teraflops), remember to first multiply TFLOPS rating by 1000 to convert to GFLOPS, then divide by 9.4.
Examples:
Wii = 12 GLOPS / 9.4 = 1.28 GC's <------------ way less than 2 GC's!
Wii U = 352 GFLOPS / 9.4 = 37.44 GC's
Xbox 360 = 240 GFLOPS / 9.4 = 25.53 GC's
Xbox One = 1.310 TFLOPS = 1,310 GFLOPS / 9.4 = 139.37 GC's
PS3 = 230 GFLOPS / 9.4 = 24.46 GC's
PS4 = 1.8 TFLOPS = 1,800 GFLOPS / 9.4 = 191.49 GC's
PS4 Pro = 4.2 TFLOPS = 4,200 GFLOPS / 9.4 = 446.81 GC's <------------ that's a lot of GC's
PC's are compared to GameCube's purely based on GPU specs, to match how console FLOPS are rated.
GTX 1060 = 4.372 TFLOPS (boost) = 4,372 GFLOPS / 9.4 = 465.11 GC's <----------- roughly the same as PS4 Pro, ignoring AMD/Nvidia FLOPS conversion
And here's the big one:
GTX 1080 Ti = 11.34 TFLOPS = 11,340 GFLOPS / 9.4 = 1,206.38 GC's
That's a whole fucking lot of GameCubes, people! More than 1,200 GameCubes duct-taped together!
If you haven't figured out by now that this post isn't being serious, I feel sorry for you.
But let's enjoy measuring everything in GameCube Units (GC's), the new measurement standard for computing power!
P.S. I don't think anyone has a FLOPS rating for the Nintendo Switch yet. But if we estimate that it is a Tegra X1 which runs at 307 mhz undocked and 768 mhz docked, we get:
315 GFLOPS (undocked) / 9.4 = 33.51 GC's <----- roughly the same as Wii U
785 GFLOPS (docked) / 9.4 = 83.51 GC's <------ 2 Wii U's duct-taped together
-------------------
Sources:
https://en.wikipedia.org/wiki/Comparison_of_gaming_platforms
https://www.pcper.com/reviews/Systems/Nintendo-Switch-News-and-Rumor-Round