How to use your PS4 controller as a PC controller

Jan 2, 2010
28,014
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26
Cincinnati, Ohio
#1
Since the controllers are out in the wild and a lot of people are buying them I feel like this would be helpful.

How to pair your device to BT for wireless play:
(MicroUSB required for wired play)

To put the unit in pairing mode you hold Share button (first) + PS button, the unit will start double blinking white LED.

You should then be able to find it under "Add BT Devices".
*credit to Darobga

UPDATE: How to play Xinput/360 controller supported games with DS4!
Has anyone tried this - http://forums.pcsx2.net/Thread-DS4-To-XInput-Wrapper

Its based on the XInput Wrapper for the DS3 and it seems fairly simple to set up and use.

Video of how it works - http://www.youtube.com/watch?v=pNk36TOQfuk
You can now use your DS4 as a Xinput PC controller!
 
Jan 16, 2012
9,748
37
505
#2
When I tried it with FFXIV yesterday some of the buttons were miss mapped... and even though the calibration screen recognized every input, it wouldn't let me go through the calibration process.

Should this help me fix that?

Edit: Share and Options were crossed with L3/R3, Triangle, Circle, and X were mixed up, but Square was still Square. Everything else worked fine by default.
 
Jan 2, 2010
28,014
2
0
26
Cincinnati, Ohio
#3
When I tried it with FFXIV yesterday some of the buttons were miss mapped... and even though the calibration screen recognized every input, it wouldn't let me go through the calibration process.

Should this help me fix that?
Yes, if you were already using x360ce the new xinput1_3.dll should fix that issue as that was happening to me on Borderlands 2 and Bioshock 2 but that seemed to fix it.
 
Dec 28, 2005
46,207
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0
#5
How to pair your device to BT for wireless play:
(MicroUSB required for wired play)

To put the unit in pairing mode you hold Share button (first) + PS button, the unit will start double blinking white LED.

You should then be able to find it under "Add BT Devices".
*credit to Darobga
This sounds so much easier than the bullshit hoops you have to go through with the DS3. Can't wait.
 
Apr 27, 2013
1,984
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#12
The Dualshock 4 controller should also work natively via USB or/and bluetooth on Windows (desktop versions), Mac OS X, Ubuntu Linux, Google Chrome OS, iOS, Android Jellybean 4.2.1 & up, and Windows RT.

It won't work on Windows Phone 8, because Windows Phone 8 still doesn't support Bluetooth HID devices. But, It should work on ANY OS or device that supports USB or Bluetooth HID devices.

It looks like Microsoft has made another (minor) mistake of using a proprietary wireless connection & proprietary driver for the Xbox1 controller. The Dualshock 4 is going to be a lot more popular because it can be used on a bunch of devices via USB or Bluetooth.
 
Jul 4, 2010
34,290
2
690
Minnesota
#13
Don't really get why, in this day & age, 1st party controllers can't be plug and play with PC gaming. If X360 can do it, why can't Sony/Nintendo?
DirectInput, despite being about the same as XInput in terms of functionality, is a very broad "standard" that lends itself to lots of different controllers with different layouts and button assignments. XInput, on the other hand, gave devs a consistent layout, a set of icons, and a high quality controller that lots of people wound up buying.

Could DirectInput enjoy a resurgence and a similar level of support if the DualShock 4 becomes popular for use on PC? Maybe. It's worth asking developers about. There might be some slight hurdles in officially adding Playstation button icons to games, but Sony might be cool with it.
 
Apr 27, 2013
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#20
Don't really get why, in this day & age, 1st party controllers can't be plug and play with PC gaming. If X360 can do it, why can't Sony/Nintendo?
Because Xinput is a Proprietary Microsoft driver for the Xbox 360. And Xinput is now the standard used for PC gaming.
 
Aug 20, 2013
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#23
I thought the ds4 was going to have PC drivers to avoid requiring something like this.

I am disappointed... I guess that just narrows my choice though.
It works natively. It's just like the 360 pad, connect it via micro-usb and it shows up. Also, bluetooth is much better than having to buy proprietary dongles. About Xinput, well blame Microsoft for trying to corner the market.
 

S_Dev

Neo Member
Jun 4, 2013
47
0
0
#29
Yeah thought so too since Sony announced themselves that it is supported on the PC. Maybe they'll release drivers on the console release date.
I recall that some game was shown at some show with the PS4 controller hooked up to a PC, since the PS4 port was not in showable order, and the dev was quoted saying that the controller and trackpad worked in windows.
 
Apr 24, 2006
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#35
don't see the point in replacing the xbox 360 controller with this if the developers don't start supporting it natively. i like the analog placement better in the sony controllers and the 360 pad sucks dick but some games are just buggy as shit with controllers and i just feel having to go to trouble to set up this kind of thing for any game that isn't a fighter is just not worth it

Doesn't seem worth the hassle if it isn't plug and play. I misread the news a while ago and was under the impression they would be.
yeah this is shit. it's 2013, it needs to be plug and play.i can understand the older games not working, but if they expect this thing to actually be sold to be used on pcs, they need to make sure it works out of the box with new releases
 
Feb 16, 2008
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#37
I wonder if XInput Wrapper will be updated to alleviate the need to have x360ce.


I'm going to hold out for the Steam control, instead of buying a DS4 on its own.
Do you know how to actually use Xinput Wrapper? I've never managed to get it to work. Im just trying to do it via usb, no bluetooth, but I can never get the thing to recognize my ds3.

Edit: Nevermind, I'm a moron, I got it working perfectly.
 

alr1ght

bish gets all the credit :)
Sep 25, 2005
55,616
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1,440
#39
Doesn't seem worth the hassle if it isn't plug and play. I misread the news a while ago and was under the impression they would be.
It is plug and play, except it doesn't work with games only designed with 360 controller support/Xinput. MS created a proprietary API and devs chose to develop only for it.

yeah this is shit. it's 2013, it needs to be plug and play.i can understand the older games not working, but if they expect this thing to actually be sold to be used on pcs, they need to make sure it works out of the box with new releases
Blame MS for the API and the devs for developing for it. They're the ones that splintered the market.

It's a PC, so there's always workarounds.
 
May 24, 2013
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#49
Does Xinput Wrapper not work with the DS4 like it does with the DS3? The instructions in the OP sound like they have to be followed for each individual game, which sounds like a huge hassle.