Alexander DeLarge
Member
But it's disingenuous. It's like the makers of those checklists where they pick out only what they want to highlight, put big green checkmarks on their product and big red x's on their opponent's product. It's not honest unless it's actually meaningful, and ranks aren't meaningful.
Like, here's a counter-example, I wouldn't actually put this forward as a real argument but I feel like this is roughly equivalent:
Heck I even forgot to put in jewelry.
Some people (I think many people) would consider crafting their own equipment and smithing it to be more powerful to be much more impactful of a role-playing choice than being assigned a rank.
But I wouldn't honestly put it forward in list form and slap a big ol' N/A on the opposite side, because that's silly.
This is ultimately what I find most frustrating about The Elder Scrolls series. There definitely are improvements being made to the series, but instead of improving and expanding on Morrowind which I think has a developed consensus of being the strongest RPG in the series... They're stripping it down while adding things that would have only improved the already great formula. Why not keep the journal and the world navigable AND add the magic compass markers for people who want it instead of designing the game around it? Why not improve archery/melee/magic AND keep spellcrafting? Why not have keep the in depth conversation system from Morrowind AND add voice acting on top of it?
People seem to act like it's one or the other but it isn't. Consoles and controllers aren't the enemy of in depth RPGs and complexity as we've seen with games like Divinity Original Sin and even something like Warframe, one of the most complex games ever made. The enemy is the idea that players need to have their hands held throughout the entire experience while also trying to appease the widest audience as humanly possible.... Which is fine as long as Bethesda realizes that even "the casuals" would appreciate having better quests/world design/mechanics like spellcrafting. None of this would take away from Skyrim, it would only add to it.