Well, if you use hard-disc based texture streaming.
In Resistance they used 150MB for texturing. Ratchet used 300MB for each level.
The fact is that PS3 os uses 39 MB of RAM more than 360 os does not compensate for 150 MB gain from using hard-drive, with which the 360 can never utilize it.
The future is bright for PS3 games. Take Uncharted as a prime example.
It is a good time to be PS3 owners.
EDIT: DMC4 looks like sh*t on the PS3. Yeah, the Japanese developers I guess would never catch up with the western counterparts.
In Resistance they used 150MB for texturing. Ratchet used 300MB for each level.
The fact is that PS3 os uses 39 MB of RAM more than 360 os does not compensate for 150 MB gain from using hard-drive, with which the 360 can never utilize it.
The future is bright for PS3 games. Take Uncharted as a prime example.
It is a good time to be PS3 owners.
EDIT: DMC4 looks like sh*t on the PS3. Yeah, the Japanese developers I guess would never catch up with the western counterparts.