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I can't get over how bad Metal Gear Solid is

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Anything is possible.

Why finish something that's such an apparent and painful chore though? I've never finished a game that sounds as unpleasant as OP describes MGS as.

Unless you wanted to write something controversial about it for kicks and reactions...on say...a video game forum.



Hardly. I beat several sections in Knight by dropping down and stealth takedowns. No fancy technique even needed.

You can if you want for points, but you can cheese them easily.

Same reason I don't walk out of a theater just because I don't enjoy a movie. I like to finish things and give it a chance.
 
The series changed gaming for me.

From the first moment where I played MGS1 I knew... Gaming would never be the same again.
 
All those posts declaring OP a troll and acting it's the best video game franchise ever made almost makes me finish the rest of my GZ missions but words can't describe how incredibly boring it is to me. If at least the aim/shooter part of the series would be fun at this point but it's still so shabby.

The reaction is more just that he called it the worst game ever completed.

He's right about the love on the battlefield stuff being really laughable and shitty and the story wasn't that great. Even back when I played it in 1998.

But that sentence makes me not want to agree with him on anything.
 
Edit: meant to reply to this separately.

They're not?

I know this Dogpile On Everything the OP Says: The Thread, but c'mon.

Hardly. I beat several sections in Knight by dropping down behind guys and doing basic stealth takedowns. No fancy technique even needed. It's incredibly simplistic by all accounts.

You can if you want for points, but you can cheese them easily.

And I love the Arkham games, but good stealth? No.

Same reason I don't walk out of a theater just because I don't enjoy a movie. I like to finish things and give it a chance.

A movie isn't 8-12 hours and incredibly frustrating to play as described here.

Hardly comparable considering the time investment involved with one game, much less a series of them that you may not like.
 
So when there's action in Splinter Cell it's "OMG that's not a stealth game!" But when there's action in MGS, it's completely defensible. Makes sense.

Splinter Cell can be played through without killing anyone. In MGS, the minimum body count must be at least 50.

In MGS series, the minimum body count can be EXACTLY zero. Use a tranquilizer gun. Why are you defending Splinter Cell when no one is bashing Splinter Cell like you are bashing MGS.

Play MGS3 but then again don't because you are basing Splinter Cell on the ENTIRITY of the series yet bashing MGS when you played just one game and you clearly played it wrong.

The game gives you the freedom to go all out or go all stealth. There are action sequences like boss fights or mini boss fights that may require you to use force, but that's totally upto you to decide.

Whatever bro, your opinion is valid for you! :)
 
Don't play the other MGS games but try Chaos Theory. if you don't enjoy that game, then I suggest not playing any game older than Dishonored.

You might like the new Thief though.
 
So when there's action in Splinter Cell it's "OMG that's not a stealth game!" But when there's action in MGS, it's completely defensible. Makes sense.

Splinter Cell can be played through without killing anyone. In MGS, the minimum body count must be at least 50.

And you do realize that the MGS games evolved since the first one which led to SC:Blacklist even having an option for a no-kill run, right?
 
So when there's action in Splinter Cell it's "OMG that's not a stealth game!" But when there's action in MGS, it's completely defensible. Makes sense.

Splinter Cell can be played through without killing anyone. In MGS, the minimum body count must be at least 50.

Yeah... except Conviction happened.
 
So when there's action in Splinter Cell it's "OMG that's not a stealth game!" But when there's action in MGS, it's completely defensible. Makes sense.

Splinter Cell can be played through without killing anyone. In MGS, the minimum body count must be at least 50.

"Tactical Espionage Action." It says so right on the front of the box.

Second, the only people you have to kill in MGS are the bosses. So, that's Sniper Wolf, Vulcan Raven, Psycho Mantis, Liquid Snake. Ocelot and Grey Fox both survive so they don't count. After that, there really aren't any other enemies you are forced to kill except maybe the guards that rush Meryl when you first meet her but I think you can just punch them out. Even the stairway run can be accomplished without killing anyone, you simply lack the required skills.
 
Okay, then let me restate it. I have never completed a game I enjoyed less than this.


And anyone saying this is a stealth game has either only played the first 3 hours of the game, or is only remembering the parts they want to remember.
Look keeping all the feels for the game.and what it did for gaming and for my personal gaming history ...

I see some of your points but them again its a u had to be there to see.how amazing it was at the time ..

Controls yeah they did not age well ..
Story well a lot of it is related to games before it and.games.that were still to come overall its not a bad one ..

Is the writing a bit cheesy yeah it is but keep in mind that on top of being a 20 year old game it to was trying to be an 80s era game and uses its dialogue in that way ..

Now to the main point is MGS the best of the series no its not I would give that to MGS3 not perfect but there's a magic to it ..

But the main thing is if you don't feel it in you that the game story lore is pushing u in don't force yourself to play it some games are just not for some people and maybe metalgear is just not for you ...

But if you feel like u must play another one 3 is a good choice but mgs4 is more modern and may offer some things u want ..


..
Now do not come out and say u don't like shenmue or I'll find you ill find you and will make you payyyy one classic is good enough to hate OP
Lol
 
So when there's action in Splinter Cell it's "OMG that's not a stealth game!" But when there's action in MGS, it's completely defensible. Makes sense.

Splinter Cell can be played through without killing anyone. In MGS, the minimum body count must be at least 50.

Splinter Cell Blacklist isn't a pure stealth game though. MGS has a lot more stealth compared to action sequences and made a major part of the stealth genre. So yes, it's defendable as a stealth genre game, which is why we put it there. However, as blacklist doesn't force it in any method and it's not the common route (that's predator IIRC) no one in here is defending the idea of it being a pure stealth game.

The other two games you described as stealth games just....aren't? Arkham is known for it's combat system, and dishonored is in the same boat as blacklist for 'its one of a few options available to you'.
 
So when there's action in Splinter Cell it's "OMG that's not a stealth game!" But when there's action in MGS, it's completely defensible. Makes sense.

Splinter Cell can be played through without killing anyone. In MGS, the minimum body count must be at least 50.

In MGS2-GZ, you don't have to kill anyone. Splinter Cell borrowed that from Metal Gear.
 
This is bullshit and you know it. Adjust your percentages dramatically. You have to sneak through across a minefield then fight a tank. Whatever point this is in the game is far past 25 percent so this point is moot... COMPLETELY.



THIS GAME IS OLD so of course the controls are different. They were great at the time. You're playing a playstation one game in 2015 so stopping looking at this from perspective of a gamer with next gen expectations on classic games. It's like me shitting on Sonic 1 controls because 2015 gamer expectations.



NOW WE HAVE BEEF. Kojima layered the dialogue in a way that is easily understandable and fits the theme. There's dozens of hours of in-game dialogue in later games. You've got to think of the dialogue as a long complex movie. All of it makes sense as you go along. Please go into detail so we can see your perspective because all I see is hate.



WAT? Several of the people that are assisting you betrays you. It's so much of a mindfuck during the last part where you realized you were played like a damn fiddle! <--- KojiPro Hideoesque stealth reference for my fellow MetalGearGAF members. This is one of the greatest beginning stories to a series ever.



Play the beginning of Sons of Liberty and talk to Otacon every chance you get... WE ACCEPT YOUR APOLOGY for the Solid Snake slander. Solid Snake is a very human version of Big Boss. He doesn't have to pull the trigger because he already completed his mission by being in the same space as the guy anyway. You're bitching now at the beginning. Wait until you get to MGS3 and prepare to have your mind blown.

For the record, I'm being nice considering the blatant disrespect in this post. The audacity of this poster to slander the first game in a series from the 90's. The shit was almost 30 years ago. This is the equivalent of me playing Super Mario on my Android smartphone and saying this game FUCK SUCKS because it's not in 1080p, 3D, lacks audio, and all of the texture mapping in 2015 games.

I pretty much agree with this.

OP please try MGS3. It's the best one. If you don't like it you can call the series off forever. If you like it you will have enjoyed one of the best games this medium has to offer.

Considering what you didn't like in MGS1, though, you should probably stay the fuck away from MGS2 until further notice.

Lol so what? You still don't have to shoot. It is recommended to use stun and chaffe grenades.

Well, some people are not good at playing 100% stealth and will need to use guns at some point, and it's valid to say that the gun combat is kind of janky and not fun to play in this day and age. I got through it because I fell in love with the story and characters and the combat was tolerable, but I don't really like MGS1's combat or controls, either, stealth or not.
 
If it gets ya so vehemently worked up about it being the worst thing ever then it sounds like the series most likely isn't for you.

I will say the games are all very different animals. Could still be worth trying MGS2's tanker prologue. It's a stand out area in the series imo, if it still is garbage to ya after that then it's not gonna ever click.
 
So when there's action in Splinter Cell it's "OMG that's not a stealth game!" But when there's action in MGS, it's completely defensible. Makes sense.

Splinter Cell can be played through without killing anyone. In MGS, the minimum body count must be at least 50.

The minimum body count is about 20.
 
The sections where the guards show up on the radar were stealth sections, and I played them as such. But that was less than 1/4 of the game. I seriously doubt you've played this game recently or else you would know that.

Ya less than a quarter of the game cuz you ran the rest maybe. I've finished the game 5+ times you can even hide from some bosses I think
 
In MGS, the minimum body count can be EXACTLY zero. Use a tranquilizer gun. Why are you defending Splinter Cell when no one is bashing Splinter Cell?

Play MGS3 but then again don't because you are basing Splinter Cell on the ENTIRITY of the series yet bashing MGS when you played just one game and you clearly played it wrong.

You're technically right, but the only difference between tranq and real gun in boss fights is that you empty a different gauge. Game should give you a different approach for stealthy bossfights (think Deus Ex Human Revolution Director's Cut here), but of course that's something I expect from MGS V, not MGS1.
 
The minimum body count is about 20.

Yep. And it's even less in 3, 4, and Ground Zeroes.

I don't recall 2 that well because that game melted my brain.

I don't know what I find more disturbing the OP or the people recommending twin snakes.
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Let me say this: my issues with the game have nothing to do with the stealth sections, except for how they disappear after the first quarter of the game.
 
When is the last time you people have played MGS? I literally just finished it tonight. I went in with an open mind (afterall, I committed to $30 for the Legacy Collection) and I was extremely disappointed.

I almost play the series yearly in release order.
 
Wtf, Splinter Cell came out a couple of months after MGS2. That's a short space of time to be "borrowing" that sort of thing.
I get you're a fan, but don't be silly dude.

You have to kill Nikoladze in SC1. The abattoir is extremely difficult to pass through without killing anyone.

You don't have to kill anyone at all in MGS2 onwards.
 
Remember: Metal Gear Solid series' tagline is "TACTICAL ESPOINAGE ACTION".

Never forget that.

To call out Spinter Cell, the current titles are being bashed upon because the series started as a pure hardcore stealth game where darkness and sound and movement and shadows mattered. That changed as the series progressed.

MGS, however, improved on Stealth as the series progress. Kojima wants to make espionage movies like James Bond, and this was his way to telling the story via gameplay and dialogue and actions and setpieces and over the top bossfights. James Bond has the choice to go all quiet about it or blow up a fucking dam in the name of England.
 
"Tactical Espionage Action." It says so right on the front of the box.

Second, the only people you have to kill in MGS are the bosses. So, that's Sniper Wolf, Vulcan Raven, Psycho Mantis, Liquid Snake. Ocelot and Grey Fox both survive so they don't count. After that, there really aren't any other enemies you are forced to kill except maybe the guards that rush Meryl when you first meet her but I think you can just punch them out. Even the stairway run can be accomplished without killing anyone, you simply lack the required skills.

I don't know man, I just remember I need to gun down tons of enemies with bad controls while a naked guy with British accent chase me down with a jeep
 
You're technically right, but the only difference between tranq and real gun in boss fights is that you empty a different gauge. Game should give you a different approach for stealthy bossfights (think Deus Ex Human Revolution Director's Cut here), but of course that's something I expect from MGS V, not MGS1.

MGS3: The End
Advance the clock on the PS2 a week ahead and he is dead from old age or just snipe him in the head the first time you see him well before his actual boss fight.
 
I'm 30, and I've owned NES, SNES, N64, GC, PS2, 360, PS4, Gameboy, GBA, DS, and 3DS.

This has very little to do with the age of the game, despite what everyone wishes.

This kind of stuff its what makes people mad.

I don't think any constructive discussion can emerge from a thread with this title and the way you express those points.

If you really like to discuss about the shortcomings of a game this big in a forum this big, you could start by venting your frustation first and then making a thread without all those inflammatory words. This just feels like you're mad the game did not appeal to you and needed to spread your anger to people who does like the game/series.
 
The bad OP, the Twin Snakes recommendations. Burn this thread to the ground!

MGS is awesome through and through. Some of the controls are a little wonky, but that's the only minor issue I have.
 
Same reason I don't walk out of a theater just because I don't enjoy a movie. I like to finish things and give it a chance.

Not everything deserve your time for a second chance, life is short.
I suggest OP to just sell the game and move on, he clearly is not asking for opinion or resolution.
 
Let me say this: my issues with the game have nothing to do with the stealth sections, except for how they disappear after the first quarter of the game.

Well, I'm done posting if you're going to continue ignoring the many people telling you that you're factually wrong. This isn't a debate.
 
I agree about the controls I want all the old MG/MGS games to be remade using the Fox Engine. Even at the time of release MGS1's controls didn't sit well with me....I totally disagree with the rest of the OP its a brilliant game otherwise.
 
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