Outside the Galaxy games and wii sports, the wii was pretty much shit..so many damn droughts so many shovelware, Nintendo made.me think they forgot about their fans.
Thank you wii u for making me a fan again.
The WiiU has been worse than the Wii for droughts . . .
The iPad had only been on the market a hair over a year before Nintendo revealed the gamepad. Factor in R&D / development time and all that, and the rise in popularity of tablets was probably just a coincidence.I thought the gamepad was in reaction to the popularity of smartphone/tablet games.
I still see people using their wii.
I forgot to mention this in my last post: my downstairs neighbor powers on his Wii at least a couple times a week.
The iPhone was first released in 2007. Nintendo was dumb, and they were far behind modern trends.The iPad had only been on the market a hair over a year before Nintendo revealed the gamepad. Factor in R&D / development time and all that, and the rise in popularity of tablets was probably just a coincidence.
It was the reverse.They focused on the core fanbase and got a 10 million selling console lmao :lol
You need to realize something. You core fans ain't important. Betting Nintendo wished they went all in on the casuals now lol
EDIT: and no the Wii deserved its sales. Was an amazing console. The best Nintendo games, best party games and the best hidden gems
The Wii U fad wore off on me after a year or so and I ended up using the pro controller as much as I could
Because complaining that a console should have beat this console because xyz is completely ignoring the market circumstances that lead one to be more successful than the other, not to mention the points brought up by the OP are subjective. The only real value metric we have for comparison are raw sales, and I find a discussion on what the Wii U did to lose the market gained by the Wii more interesting than yet another thread about how the Wii U has very good games.
We know it has very good games. Good games alone don't sell a console.
I forgot to mention this in my last post: my downstairs neighbor powers on his Wii at least a couple times a week.
The whole "only soccer moms played it and it died off and no one ever used it" was bullshit. It was popular when I was in school in dorms.
It was the reverse.
They wanted both, Wii U was marketed first with casuals in mind, then hardcore.
Given that Wii U threw out literally everything they said was important about the Wii controller design (complete with Nintendo execs saying they were abandoning the marketing philosophies behind it), I find it incredibly disingenuous to say that a couple token launch titles and commercials are evidence of where Nintendo was focused "first."
Nintendo doesn't have any niche - they just have a dedicated fanbase, and even that group is shrinking. Moreover, this has nothing to do with their hardware designs as that fanbase buys Nintendo consoles for the games, so they'll sell at least as well regardless of how they're designed.I like that Nintendo have their niche. They have a strong enough first party development that, whilst they maybe don't see astronomical success, allow them to comfortably have their own unique consoles.
Given that Wii U threw out literally everything they said was important about the Wii controller design (complete with Nintendo execs saying they were abandoning the marketing philosophies behind it), I find it incredibly disingenuous to say that a couple token launch titles and commercials are evidence of where Nintendo was focused "first."
As the videogame scholar Jesper Juul wrote in his book A Casual Revolution, Nintendo realized that Sony and Microsoft were locked in an arms race to win over the entrenched market for hardcore gamers with a predictable set of featuresbetter graphics, faster processing speeds, longer and more blockbuster movie-like games. Rather than chipping away at this demographic, Nintendo created a new market entirely.
With the GamePad, Nintendo instead seems to have caved in to pressure, perceived or real as it may be. And the company now finds itself in awkward position of trying to recast itself as a serious, gaming-centric company that can make its own hardcore titles just a few years after it proved that there was another was another, equally valid way to make consoles.
Given that Wii U threw out literally everything they said was important about the Wii controller design (complete with Nintendo execs saying they were abandoning the marketing philosophies behind it), I find it incredibly disingenuous to say that a couple token launch titles and commercials are evidence of where Nintendo was focused "first."
Exactly, the very 1rst thing they did with the 3DS was basically say that they threw out what made DS and Wii successful and doubled down with WiiU.
Basically Wii has more examples of Nintendo keeping their fans happy than WiiU have to try to woe their new core/former expanded audience.
People weren't even sure New Super Mario Bros Mii was going to be more than a downloadable game!
Everything that made Wii a success took a backseat to whatever they were trying to do with WiiU.
Edit: look also at the features they tried to push, Wii Panorama, TVii, OFF TV play, Youtube, low power consumption, small case etc.
Let's see...
Wii had a Metroid Prime. Wii U don't.
Wii had a Paper Mario, Wii U don't.
Wii had 2 true 3D Marios. Wii U don't.
Wii had one exclusive Zelda game, Wii U don't (Zelda U will 100% be cross gen)
Wii had one proper Mario Party. Wii U don't.
Yep, Wii U definately deserves its low sales.
Wii was a better console IMO.
Not this poor argument again.
Indeed. If they used those costs to mske the machine way more powerful and just use a classic controller and a wiimote it would have been much better.They didnt need the tablet