Any examples of interesting and engaging gameplay?They might be visually stunning but they are litterally cover shooter and a basic as it gets hack n slash. Get back to me when there's some interesting and ENGAGING gameplay.
It's not about worshipping. It's about being an informed consumer.Bro I don't even name a favorite male game developer.
I play games, I don't worship the people behind them.
Obligatory:As for the talent at the top - yes, a lot of visionaries got replaced by suits and passion projects became corporate.
Any examples of interesting and engaging gameplay?
It's probably me you read that from.
Another problem is you can't even legitimately criticise these blue haired freaks because you just get labeled as a racist.
It's what Disney have done with their IP... Don't like it, oh you're a racist... No Disney, it's just a shit film.
Sure there are still some great studio's out there, but I just read a post where someone said game development talent have moved on to other industries or retired and aren't what they used to be,
and it struck me,
they were right
Think about the industry and all the most notable game developers...
Kojima, Itegaki, Miyamoto, Carmack, Mikami, Gabe...
They're all past their primes or outright retired.
What we're left with are a bloated teams of wannabe movie graphic designers who don't know the first thing about making fun games. Add to that cancel culture and wokeness pushing away all of the real talent and replacing them with blue haired smurfs because of equal opportunity, and what we're left with is watered down talent that are giving us crap like Batman: Gotham Knights and Saints Row between remastering and reselling us games from an era where developers actually knew what they were doing.
You know it's a harbinger of doom when Rockstar goes from "toxic frat boy culture" and the Houser brothers,
to this
GTA 6 development slowed partly due to Rockstar reform — report
GTA 6 development is apparently slow-moving due to Rockstar Games' culture reform, which is working towards becoming a "kinder, more progressive company," a recent Bloomberg report has uncovered.www.trueachievements.com
Games have become more expensive to develop while still selling at $60, along with more competition at lower price points such as $20 and under indie games. It's just not worth taking risks on a high budget game
Returnal is a total banger.Not taking any sides here but had to reply to this - Returnal!
Few games of this caliber nowadays tbh.
Graphical quality isn’t at the service of gameplay, or fun. It’s brought a whole load of issues all in itself, such as bugs, an impossible gap between the devs with the high budgets and the uncountable workforce and the devs who don’t have those, and the neverending bitching about pixel-level differences between hardwares.What I think is happening is gaming has become very costly with skyrocketing expectations from gamers, that devs/publishers are more likely to stick to what works to make a profitable product. The end result is less innovation, but I think its a disservice to say devs arent as good anymore. Looking at the graphical quality, the art design, the animations, the quality of life changes in gaming, I dont think thats the case.
No Lies detected.Not taking any sides here but had to reply to this - Returnal!
Few games of this caliber nowadays tbh.
Do you have to be in the film industry to tell if a movie or actor is bad or good?You’ve solved it, Sherlock - it’s wokeness and the females that are the problem, not you.
OP wrote something idiotic, and is clearly someone who has never been in engineering and development.
You deserve a nobel prize for this discovery.
Im sorry to burst a bubble here but i actually know people who work for ubisoft anf there all gamers, maybe casuals that like pokemon but there still gamers, problem though with ubisoft is that they employ script kiddies, make individuals work on 1 asset a month E.G a house in a game or a tree, infact most developers are turning this way like cdpr and capcom
People will shit on you for this opinion and tell you why you are wrong, you're not wrong. Games used to be made for nerds by nerds.
lmaoWether they are still made by nerds is a topic up for discussion.
Thank you, any gamer that has gaming for quite some time should be aware of this.@OP
People will shit on you for this opinion and tell you why you are wrong, you're not wrong. Games used to be made for nerds by nerds. Wether they are still made by nerds is a topic up for discussion. However, they are not made for nerds/gamers anymore and havent been for over 10 years.
The hardcore crowd was pushed aside for the casual crowd in around 2008.
What we are seeing now is the casual crowd pushed aside for the smartphone crowd.
However, the casuals are only just noticing this shift in gaming direction and are now on the same sidelines that hardcore gamers have stood on for over a decade.
We told you so (even on this very forum if you go back far enough).
any gamer that has gaming for quite some time should be aware of this.
My first consoles was the SNES, and I have owned every console since that point and hav
Used to be? How the fuck do any of you know all the people in those images are nerds or not? So this sounds like a slow generalization that simply doesn't make much sense.
Not sure how some pictures would tell you about millions of fucking developers or if they are um "nerds" or not.
lmao
are you for real
like
i dont think jocks make a habit of getting into game dev
lmao
Thank you. I'm glad someone can see the change without becoming too emotional about labelsThank you, any gamer that has gaming for quite some time should be aware of this.
My first consoles was the SNES, and I have owned every console since that point and have noticed a gradual change, in the games that release and games that are designed as the industry began to truly hit the mainstream during the PS360Wii era.
Being a gamer used to be FROWNED upon by the mainstream, it wasn't until the last 15 years or so where it became cool to call yourself a "gamer" or to really be interested in tech either.
It's not jocks, its people who have no real talent or vision on how to push the medium forward that have saturated the market.lmao
are you for real
like
i dont think jocks make a habit of getting into game dev
lmao
Yeah ubi suck massively but its probs one of the best stepping stone companys to work for most people i know who have worked for ubi have ended up moving to to rockstar north and naughtydog for have experience to exclusive game engines, but ive heard the best developer to work for is sumo digital just because of the variety of games they makeImagine being a gamer and working for ubisoft.
That’s like being a highly talented woodworker, and ending up working at ikea at the cash register.
What i would say is that the definition of what a 'nerd' is has changed and it would hard to argue in the other direction. Remember, nerds used to be social outcasts.
are NOT socially outcast.
Plus ubi is the only games company to employ literally anyone who can codeImagine being a gamer and working for ubisoft.
That’s like being a highly talented woodworker, and ending up working at ikea at the cash register.
Ok, but that term doesn't exclusively mean that, a nerd CAN be a outcast, not all nerds are outcast sir....
yet the example given of "nerds" is on the fucking cover of a magazine man...you can't cherry pick this fucking shit as if the people on that magazine have zero twitter or Instagram and speak to no one or something.
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omg he is suuuuuch a social "outcast"
Aye a job is a job but oofPlus ubi is the only games company to employ literally anyone who can code
If we're talking about the traditional meaning of a nerd, then yes, they were socially outcast. You can't take a modern-day definition of a label that has changed, and then say the original etymology of the term is wrong.Ok, but that term doesn't exclusively mean that, a nerd CAN be a outcast, not all nerds are outcast sir....
All of popular society in the 90s were queuing up to buy gaming magazines?yet the example given of "nerds" is on the fucking cover of a magazine man...you can't cherry pick this fucking shit as if the people on that magazine have zero twitter or Instagram and speak to no one or something.
[/URL]
omg he is suuuuuch a social "outcast"
Carmack spent an estimated 10,000 HOURS learning how to write code.If we're talking about the traditional meaning of a nerd, then yes, they were socially outcast. You can't take a modern-day definition of a label that has changed, and then say the original etymology of the term is wrong.
All of popular society in the 90s were queuing up to buy gaming magazines?
A speech given by a veteran in 2021, where gaming is more popular than ever, sees a massive turn out from people who follow gaming - a hobby which is no longer seen by society as socially unpopular, means he was never a social outcast?
I'm not sure why you're so emotionally attached to this subject. How old are you in a span of a decade? for example 20-30 or 10-20
Think about the industry and all the most notable game developers...
Kojima, Itegaki, Miyamoto, Carmack, Mikami, Gabe...
They're all past their primes or outright retired.
Sure there are still some great studio's out there, but I just read a post where someone said game development talent have moved on to other industries or retired and aren't what they used to be,
and it struck me,
they were right
Think about the industry and all the most notable game developers...
Kojima, Itegaki, Miyamoto, Carmack, Mikami, Gabe...
They're all past their primes or outright retired.
What we're left with are a bloated teams of wannabe movie graphic designers who don't know the first thing about making fun games. Add to that cancel culture and wokeness pushing away all of the real talent and replacing them with blue haired smurfs because of equal opportunity, and what we're left with is watered down talent that are giving us crap like Batman: Gotham Knights and Saints Row between remastering and reselling us games from an era where developers actually knew what they were doing.
You know it's a harbinger of doom when Rockstar goes from "toxic frat boy culture" and the Houser brothers,
to this
GTA 6 development slowed partly due to Rockstar reform — report
GTA 6 development is apparently slow-moving due to Rockstar Games' culture reform, which is working towards becoming a "kinder, more progressive company," a recent Bloomberg report has uncovered.www.trueachievements.com