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I played it for the plot: Games this gen that has a solid story beginning to end.

Many people hated on it but, L.A. Noire for me has one of the most involving plots. Really interesting, gritty and immersive.
 
Many people hated on it but, L.A. Noire for me has one of the most involving plots. Really interesting, gritty and immersive.

La Noire has a great plot for a movie or tv show. It doesn't work well for a game. Especially the whole homicide arc.


Is neir that great? How is the gameplay though? I seen a few videos and it seems to be... just an action rpg.
 
i can't say there was anything much. Nier was interesting, more interesting SF than other big name titles anyway. Deadly Premonition's twin-peaks riffing was pretty fun if unoriginal. Not to be rude but from what I've played of Mass Effect it seems to be "if terry brooks wrote SF" quality, and Dragon Age was just straight up terry brooks bad.

Fallout: New Vegas. Not exactly an amazing main plot, but it has well-written dialogue all over it and many quests with excelent characters and stories.

this is what i keep hearing but I haven't seen any evidence of it yet at 8~9 hours in. at this point i'm hard pressed to notice any difference between the writing in it and FO3.

I think tbh the problem might be with me: I just find it really hard to actually give a fuck. Give me a reason to save the universe sure, but don't make me listen to it for 20 minutes at a stretch. I'm not here for your teenage novelist ambitions and I really don't have the patience.

I did have the patience to piece together Demon's Souls' story, and that I really enjoyed. so take that as you will.
 
La Noire has a great plot for a movie or tv show. It doesn't work well for a game. Especially the whole homicide arc.


Is neir that great? How is the gameplay though? I seen a few videos and it seems to be... just an action rpg
.

The story for Nier is fantastic.
Gameplay is mediocre. But you asked for great stories where you're willing to trudge through mediocre gameplay for. Nier fits the bill perfectly.
 
The story for Nier is fantastic.
Gameplay is mediocre. But you asked for great stories where you're willing to trudge through mediocre gameplay for. Nier fits the bill perfectly.

ahhh ok. $12 on amazon seems to be a decent price then. I'll hop on that ;)

speaking of mediocre... alpha protocol didn't have the most... unique plot, but I do love how shit you do affects the story that unfolds and even changes up the levels somewhat.

And I might be a minority here... but I kinda played saint row the 3rd for the plot (the sidemissions didn't do anything for me besides Genki tv show).
 
Came to post this. Best setting and plot are in AC series

huh... AC is a pickle here. Desmond's side is really really dull. Altair is the poster boy for interesting plot/ boring gameplay. AC2 had a pretty decent storyline as well. Brotherhood and Rev... the opposite (fun gameplay overshadowing the 'sidestory feeling' plot.
 
I suppose Half-Life 2 Episode 2 and Portal. Though one has even less of a story than the other. They have an incredibly convincing way of presenting their worlds though.

Honestly though. I'm not in it for the stories, but the experience. That's what gaming should be about.
 
Will have to go with Witcher 2 because it was so god damn unpredictable in a good way.

I mean, Saskia
being a dragon
? Are you shitting me?
 
Mass Effect 1+2 (1 more than 2)

I agree, Mass Effect 1 had a great story. I thought Mass Effect 2's story was just plain bad though. Hopefully it's just the awkward middle child of the three, but from what I've seen Mass Effect 3's story is just a literal extension of the second's.

My vote for this gen goes to Alpha Protocol, it's basically a choose-your-own-adventure.
 
999
Braid
Witcher 2 (ethically speaking)
Fallout New Vegas (again, ethically speaking)
Gemini Rue
Mafia 2
Machinarium
Puzzle Agent (voice acting)
Mass Effect 1 (only the last part of the game = sogood.gif)
I somewhat feel like Shattered Memories deserves a mention, but I wouldn't call it great as such. It's definitely an interesting perspective on the SH principles and actually a very heartfelt story, but it has some flaws.

Alan Wake, enough said.

You must be joking?
 
If you don't agree with me, I don't care.

Stories I liked this gen:

Mafia 2-While it's very cliche, I enjoyed Vito's ride to the top and found his ending to be very good.

LA Noire-it's not perfect, but I found the plot very engaging and find that it wraps up quite nicely.

Final Fantasy XIII-I don't care what others think, I like the premise and the characters. The ending is terrible, but up till that I think it's pretty focused.

Uncharted 3- Just a good action movie and I like the more personal touch.
 
999
Braid
Witcher 2 (ethically speaking)
Fallout New Vegas (again, ethically speaking)
Gemini Rue
Mafia 2
Machinarium
Puzzle Agent (voice acting)
Mass Effect 1 (only the last part of the game = sogood.gif)
I somewhat feel like Shattered Memories deserves a mention, but I wouldn't call it great as such. It's definitely an interesting perspective on the SH principles and actually a very heartfelt story, but it has some flaws.



You must be joking?

ah shit. Such a classic. I just can't help laughing at the hilarious character names though.
 
Some that stood out to me:

Deadly Premonition
Mafia 2
L.A. Noire
Mass Effect (mostly 1)
 
Final Fantasy XIII-I don't care what others think, I like the premise and the characters. The ending is terrible, but up till that I think it's pretty focused.

I'll second this emphatically...the character development was especially excellent in this game, which really built rapport with the characters. The story and mythos are also quite cool, so I'm very glad it is being expanded.

I disagree about the ending though, I felt it was brilliantly done.
 
My picks this gen so far are Enslaved and Heavy Rain. I liked both from start to finish.

I give Enslaved mega-props for never having one stupid double entendre piece of dialog. I liked the not-the-best ending I got from Heavy Rain, and I feel that took guts on the part of the developer not to make every ending a happy one.
 
ah shit. Such a classic. I just can't help laughing at the hilarious character names though.

Yeah, definitely. It was obvious that the script could have used some polishing, as well as the later implemented voice-acting.

However the theme of Gemini Rue was very interesting (although philosophically speaking it's 300 years too late) and the narrative structure was refreshing (albeit a little cliché).
 
Ghost Trick had an incredible plot. It's up there with the Phoenix Wright games as far as insane plot twists goes.

Metal Gear Solid 4 also had a great story, despite some rough spots. It can't hang with the likes of MGS 1-3 in the storytelling department, but it's still way above most games.
 
Nier is in fact that great. I couldn't put it down because of the story. The gameplay is average but not bad in any way so that's fine. It's easily the best $15 I have probably ever spent on a game. Had I known how much I was going to love it beforehand I would have never hesitated to buy it even at $60
 
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This gets my vote. Unfortunately, story is the only thing that this game has going for it.
 
Demon's Souls and Dark Souls had solid stories, a bit convoluted, but solid.

Demon/Dark Souls had atmosphere in loads, but the stories were shit, underdeveloped, and pretty much non-fucking-existent. What little is even there has to be searched for, and it's just not worth it. Still, great games.


Memorable for me:

Alan Wake. Thought at times it didn't quite work, it did a great job of mixing story and atmosphere together in a very cool way, also the way they made the levels into episodes was fantastic, and little things like the TV shows really rounded it out. Far from perfect, but the story kept me playing more than the game play by the end.

Witcher 2. Pretty solid throughout, and some cool surprises.

Enslaved. Solid throughout, under appreciated game.
 
I'd have to say Xenoblade Chronicles for sure. The story was something I wasn't expecting at all throughout the game. Ok, some twists here and there I figured out by myself, but the story was one of the many things that kept me going on and on, and I thought it was really worth it.
 
Trying to draw a difference between "story" and "atmosphere" in videogames is a pretty pointless/harmful effort.

Rahxephon, if a game has a bad ending, then... it wasn't a solid story beginning to end.
 
i love Shattered Memories threads.

this is one.

it's not the best story ever told, but it's one of the only examples i can give as a story *best* told in a videogame. most games with good stories have stories that'd work better as a book, or film or comic, or what have you.

Shattered Memories would be weakened as a story by being transfered to any other medium.
 
Trying to draw a difference between "story" and "atmosphere" in videogames is a pretty pointless/harmful effort.

Rahxephon, if a game has a bad ending, then... it wasn't a solid story beginning to end.

I take this thread for games that you play not for the gameplay mechanics, but either story, characters, atmosphere etc. basically anything other than the core gameplay is what motivate you to keep playing.

I'm that kind of gamers, core gameplay mechanics alone is not enough to push me to keep playing till the end. games like 2d mario bros, they're fun, but I played them one or two level at a time, only when I have the time or don't have other game to play.

anyway, for the OT, MGS4 is fantastic
 
Not that they play badly but Alpha Protocol and Fallout New Vegas are carried by their writing. I mean writing in story and dialog as well as the lower level RPG-ness like how the game scripting is used for quests.
 
Many people hated on it but, L.A. Noire for me has one of the most involving plots. Really interesting, gritty and immersive.
People are going to laugh at me, but I agree. Was engaged the whole way through.

Few others that consistently held my attention from start to finish:

Red Dead Redemption
Gemini Rue
Bastion
Fallout: New Vegas*

*part of New Vegas's appeal is the myriad of interesting side quests and memorable characters that you encounter throughout the wasteland, so this might not quite count

I also enjoyed the gameplay for all of these, though.
 
Random but is there a reason Japanese devs design characters with a single armour piece on a shoulder? I've seen it in so many games (and manga too).

Right handed fighter presents his left side to an opponent, and therefore it needs more protecting as his most vulnerable area. Obviously he could wear armor on both shoulders, but he could also wear full plate if he wanted to sacrifice the advantage of minimal armor.

On topic, I would vote for Red Dead and 999 off the top of my head. Both are great in that department.
 
I'm mos def subscribing to this thread. :)

call me crazy but Xenoblade's plot really got me hooked until the end

I thought Xenoblade's plot was amazing too.. up until the final few hours, when the story fell into the same JRPG crap that I can no longer tolerate now that I'm older. :/
 
I think it's the premise, finding out how Rapture came to be what it is that pushes you forward. But I would differentiate between the "universe" the game takes place in and the actual story that you live through as the protagonist.

A lot of people failing to make this distinction in this thread.
 
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