Games with a shitload of combat, probably more than 50% of the game, but hey, people buy this game\genre for other things so combat can suck asses even if you fight every 90 seconds.
Fuck off, if you include so much combat in your game, at least make it decent\good, absolute shit and frequent combat is gonna sour me on the good parts of your game and have the opposite effect.
Hard-hardest mode locked behind finishing the game once or multiple times, but it prolong the life of the game...
Fuck off, let me decide the challenge i want in my first, most significant and probably only run since outside of super mega nerds, majority of people barely finish games once let alone multiple times, this is especially bad when your normal mode is easy as fuck, i'm looking at you square, but they are not the only one who do this shit.
X developer\publisher never made hard games and they are game for childrens.
Fuck off, the devs know that majority of people that buy these games are adults, gimme some challenge instead of making brainless games for retards.
Making ai too smart is not fun, better have absolute retards in 99,99% of games.
Fuck off, games today have 3-4-5-6-7 difficulty modes, leave the retarded ai for the first 6 modes and give me hard ai for the hardest mode.
But gym, what if i want to play on the last mode but still want dumb ai? Well double fuck off because games today let you tailor single parameters like enemy ai, aggression, damage etc. Change the ai to spastic and leave everything else the same, problem solved.
The reality is that developing smart but fair ai is probably super hard and devs don't care at all because we buy all games with retarded ai anyway.