Maybe I am crazy, but I don't see why gamers would suddenly flock to Wii U instead of just procuring an imo inevitably cheaper PS3 or X360 or keeping their current generation consoles. Maybe the PC as an alternative, but why the Wii U when it has a much less games than the PS3 and X360, less games to appeal to "casual" gamers, it is seemingly less capable graphically and the online infrastructure is not nearly as strong which is what most casual gamers primarily care about. The only reason I can see are the occasional Nintendo games that trickle out on it.
If third party games start to sell on Wii U, they will support it. As of now, I just think the Nintendo community are not particularly interested in a lot of the games that appeal to PS3 and X360 gamers. Also, if they are going to shower the Wii U with support, wouldn't they just continue to support PS3 and X360 with a much bigger fanbase?
That HAS to depress you. At least on SOME level.
respects me as a consumer
Only that it means there'll be a generation of good games inaccessible to me. But I go to the platform that respects me as a consumer, and if the Wii U happens to be the only one doing that anymore, then by default it's my go-to.
I'm not that sure Wii U is exactly the best example of the respect of a consumer of a company, even with DRM on ps4 or less.
I think once anyone actually tries the wii u for an extended piece of time they fall in love with it. I hope it gets the sales it deserves once the great games come ( even tho I think there's great games already)
Digital Rights Management, basically a catchall term for anti piracy methods, namely those software based. Technically the 360 and PS3 already have a form users notice, system activations, but that's reasonable and Games on Demand/XBLIG aside you aren't otherwise restricted. Here the X1 may be dialing back home every 24 hours to be sure you are still the owner as physical games would require activation but can still be traded in, and few LIKE that for a myriad of reasons.
Anyways already have a Wii U due to aging Wii issues, and I'd love to see it take off at the cost of MS/Sony floundering badly if they both ran with the scheme, but I suspect most won't care or will just keep playing hardball. Though then I'd just want obstinate big publishers to suffer doubly so.
Come on, man. With the sole exception of Just Dance 4, (which requires a Wiimote to play and it doesn't have to be M+) every game on the Wii U is playable single-player with the Gamepad. The other controllers exist for different controller options or for local multiplayer, but if you're going to be playing on your own then a Gamepad is all you need.3) Completely muddled delivery. To play Wii U games, you sometimes need a Wiimote from the first Wii? But it has to be the Motion+ version? But sometimes you can just use the gamepad? Some Wii systems can use gamecube controllers to play Wii games and some can't and there's a new Pro controller that you can also use and what the hell is going on.
So Sony themselves will do it for their first party games?Potential XB1 and PS4 wouldn't go to WiiU because they already have an HD console (360 and/or PS3).
In any case I'm pretty sure Sony won't implement a DRM outside maybe the typical $10 online pass. And not for all games, only where demanded by the publisher. Like in PS3.
Come on, man. With the sole exception of Just Dance 4, (which requires a Wiimote to play and it doesn't have to be M+) every game on the Wii U is playable single-player with the Gamepad. The other controllers exist for different controller options or for local multiplayer, but if you're going to be playing on your own then a Gamepad is all you need.
I can understand some of the complaints against the Wii U, but this is just reaching too much.
If a games requires M+, it's noted on the box. There are a few ambiguous cases like Nintendo Land, which requires M+ for Zelda multiplayer, but Mario Chase can be played with normal Wiimotes.I honestly don't even know! I keep hearing conflicting reports. I have a Wii and a bunch of Wiimotes but none are M+, and someone told me they won't work for New Super Mario Bros U unless they are M+ from this experience. They really haven't done the greatest job explaining all this stuff.
I know about Single Player, but for me Nintendo consoles have always been about the multiplayer since the N64. On the Wii I had 4 GC controllers, 4 Wiimotes, 4 Nunchuks just because different games needed different setups (and playing Smash bros with a Wii controller is sacrilege). I know I can't use the GC controllers anymore, and I have no idea on the rest of it.
Also it's hilarious that people think Nintendo is the consumer friendly company.
1) No account system for online purchases. MS, Sony, Steam all do this. If you buy a $50 game on Wii U, sell the Wii U, and buy it again, you don't keep that game. I will never buy a digital Nintendo game because of this.
2) Region Locking. You can't play imports. Sony allows you to play imports on the Vita and PS3. On top of that Nintendo either doesn't localize games outside of NA or the localizations are VERY delayed - in the DS days people would just import to get around that, the 3DS locked out imports.
3) Completely muddled delivery. To play Wii U games, you sometimes need a Wiimote from the first Wii? But it has to be the Motion+ version? But sometimes you can just use the gamepad? Some Wii systems can use gamecube controllers to play Wii games and some can't and there's a new Pro controller that you can also use and what the hell is going on.
4) Consciously keeping system specs low because they can sell hardware at a bigger profit margin. They JUST released an HD system. Seriously.
If they allow used games it's not because they're generous, it's because they haven't caught up to the rest of the world yet.
It can't make it sell less, that's for sure.