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If Smash 4 Gets DLC Characters Beyond Mewtwo, Do You Think Sakurai Will Be Involved?

I feel like he will do more harm than good. The series needs a new director, imo. I'd rather have someone head dlc that has no bias to their own creations and values input from the entire fan base. And most importantly, someone who doesn't resort to giving characters counter down-b moves.

I agree 1000% Sakurai imo is very pompous when it comes to what he thinks vs. what the fans of smash think and for that I am not a fan of him.
 
Simon Belmont please (or any Castlevania character). I know this would never be a possibility, but I remember always dreaming that Dante would get into a Smash game (but obviously he was put into MvC3 so I was content enough with that). Probably deemed to violent, plus he has never been on a Nintendo system so basically a no go.

I'd love to see Ryu Hayabusa appear in Smash.
 
I think he'll stick around at least for one more year. I think the final smash updates/DLC will come late next year and then the game will be "done." By then all Amiibos should be out, along with Mewtwo and probably one more character (my bets on Wolf).

I see a few things they will sell though, since I doubt we get much stages or characters as DLC. The GUI isn't made for anything more than 2 DLC characters on the Wii U, and fitting anyone else will be really hard for that GUI to adjust. You can't have pages on the Wii U. There isn't room for stages at all (other than MiiVerse), but those have some padding they can adjust to fit maybe an entire new row (but they won't add that many).

I believe these are coming
Wolf
- To be released with Star Fox U, first runs of Star Fox U come with a DLC code for Wolf, or he's sold on his own.
- He fits into the GUI cleanly
- He was an unjustified cut from Brawl. Every other cut Brawl character has been given a reason for being cut except Wolf.
- The second and last DLC character imo. I could imagine a Roy bonus for owning both DLC characters, but it doesn't fit at all in the GUI, and a character locked behind two DLCs seems wrong and not something they'd attempt. I pick Roy because he's the easiest cut vet to bring back, and would make quite a few people pretty happy.

A couple more retro stages from 64/Melee on the Wii U.
- Fountain of Dreams music missing is just too suspicious. Sakurai loves this song, he's used it like 4 times in other Kirby games.
- Sector Z works too well as an 8 Man stage, and there's a lack of a Great Fox stage on the Wii U, a series tradition. Maybe this is just my own projection of my wants lol.

A hazard toggle, billed as "Use All Star Version"
- They've added a number of 8 player stages recently without hazards, but also snuck them into All Star mode, which is super suspicious, especially on stages that previously were already enabled in All Star (like Pyrosphere and Luigi's Mansion), so it doesn't seem performance related (and All Star worked fine performance wise before these changes).
- It seems maybe they're slowly trickling these maps in to limit download size.

More alt costumes, sold in packs, with an entire new character costume as a bonus for owning all packs
- Nintendo always offers a bonus for owning all packs and sells DLC in packs
- The alt-character costume system is horribly underused and is a good way to add characters easily that otherwise couldn't be in the game (like Daisy, Bass, Dr Luigi, etc).
- Costumes are as simple as a texture swap, although some actual, proper costumes would be nice.

Possibly a music update.
- There's a ton of weird music cuts from Brawl. Stuff like the map music from DKC and Fountain of Dreams that can't really be attributed to licensing. A few songs from the 3DS are also missing (1-2 remix, 8-bit Kirby Medley). Plus direct game rips are super easy. It could pad out some content and make Master/Crazy Orders more rewarding for people who have played it to death.
 
『Inaba Resident』;155329264 said:
Examples of him being pompous?
Super Smash Bros. Brawl where he actively went against the competitive community and tried to destroy it through design. Calling people children who didnt like his character choices. When brought with questions that he didnt like he would say "Have you ever designed a game". One DLC character with no promise for more so people appreciate what he has "given" to them like its some divine work lol please. Complete bias in his design of the games in general, it was always more about what he wanted more than what the audience wanted. Also the man complains like all hell about how tough he has it when developing when there are plenty of other developers who do just as much work or more they just dont say jack crap about it because its their job.
 
Super Smash Bros. Brawl where he actively went against the competitive community and tried to destroy it through design. Calling people children who didnt like his character choices. When brought with questions that he didnt like he would say "Have you ever designed a game". One DLC character with no promise for more so people appreciate what he has "given" to them like its some divine work lol please. Complete bias in his design of the games in general, it was always more about what he wanted more than what the audience wanted. Also the man complains like all hell about how tough he has it when developing when there are plenty of other developers who do just as much work or more they just dont say jack crap about it because its their job.

People complained about Brawl's roster?!??

I would call them children too

Brawl is many things. Having a bad roster is not one of those. Brawl cleaned up the roster adding piles of characters that honestly could have been in the game since 64 (Charizard, Dedede, Wario, etc). It added the most characters to the series of any Smash game, with no clones. Not only did they not add clones, they de-cloned Ganon, Falco and Young Link! They added Sonic and Snake. SONIC and SNAKE. Who in their right mind complained about Brawl's roster!?
 
i don't think he wants to do it, he sure as hell doesn't want anyone else to do it.
Nintendo doesn't want to piss him off

= no DLC.


this is what i'm expecting but i'm happy if it turns out differently.
 
Super Smash Bros. Brawl where he actively went against the competitive community and tried to destroy it through design. Calling people children who didnt like his character choices. When brought with questions that he didnt like he would say "Have you ever designed a game". One DLC character with no promise for more so people appreciate what he has "given" to them like its some divine work lol please. Complete bias in his design of the games in general, it was always more about what he wanted more than what the audience wanted. Also the man complains like all hell about how tough he has it when developing when there are plenty of other developers who do just as much work or more they just dont say jack crap about it because its their job.
- The people who complained about clones are the ones he called children.
- the " have you ever made a game" was said jokingly to someone who challenged him to match so he could particapte in balancing.
- he doesn't owe people dlc and I don't blame him. Making a character is a lot of work and smash fans are often ungrateful and never satisfied.
- making smash bros is a shit ton of work. Making tons of quality content, balancing, meeting deadlines, and meeting fan expectations. It only gets harder with each game.
The only point ill give you is tripping and even then, he went back on it.
Sakurai can make some questionable choices but I'd never say he's pompous.
 
I would be excited for Simon Belmont and Geno.

Of course Sakurai would be involved for any more Smash content. Even if he was just an overseer.
 
Problably. I dont even think sakurai needs to make these anymore if they can find a suitable replacement.


1 third party character per company. If we can't get Bayonetta because of that, we sure as hell aren't gonna get Shadow.
I dont think we are getting either.But you might be under estimating that edgehog popularity. Ask mike pollock, he'll sing for you even.
 
People complained about Brawl's roster?!??

I would call them children too

Brawl is many things. Having a bad roster is not one of those. Brawl cleaned up the roster adding piles of characters that honestly could have been in the game since 64 (Charizard, Dedede, Wario, etc). It added the most characters to the series of any Smash game, with no clones. Not only did they not add clones, they de-cloned Ganon, Falco and Young Link! They added Sonic and Snake. SONIC and SNAKE. Who in their right mind complained about Brawl's roster!?

It didn't have the character I WANTED so the roster is TRASH.

I do hope Sakurai/Nintendo appoint a successor who works on the DLC, then takes the helm on Smash 5.

I really have enjoyed each Smash more than its predecessor, so I'd be completely fine with Sakurai directing 5, but I want his heart to be in it. Nintendo owes him a passion project like KI: U.

The sooner some of y'all realize we will never get Melee 2 the happier you'll be. At best we'll get Melee HD Remix Online, and that's still an if.
 
When people say Sakurai is "obviously bias" with Smash Bros, what exactly do they mean? Is it pent up rage over a one day dev time Dark Pit addition? Leftover Brawl hate for Metaknight? Or do these people not believe Dedede and Metaknight (and to a lesser extent Palutena) couldn't have gotten in Smash without Sakurai? Dedede especially? That Kirby went 2 games without a new character, Sakurai cutting Dedede, one of his favorite creations (if not his favorite), 2 games in a row? Kirby and Kid Icarus having the same stage count as Animal Crossing and Fire Emblem, and less characters than the latter? Kirby had less new stages in Brawl than he had in Melee...

I guess you could argue there's a lot of Kid Icarus items and Kirby/KI trophies... but who cares about those? Or that Kirby generally has the best music in Smash... but that's an obvious bias that hurts the game?

Who are these people who think Metaknight and Dedede are only in Smash because of bias?
 
I would like:

• A couple more characters
• More new stages and retro stages (Poke Floats & N64 stages please)
• Smash Run or Smash Run-esque mode for WiiU
• More costumes & customization for Miis
• Balance patch for the current roster to go along with the new characters
 
When people say Sakurai is "obviously bias" with Smash Bros, what exactly do they mean? Is it pent up rage over a one day dev time Dark Pit addition? Or do these people not believe Dedede and Metaknight (and to a lesser extent Palutena) couldn't have gotten in Smash without Sakurai? Dedede especially? That Kirby went 2 games without a new character, Sakurai cutting Dedede, one of his favorite creations (if not his favorite), 2 games in a row? Kirby and Kid Icarus having the same stage count as Animal Crossing and Fire Emblem, and less characters than the latter? Kirby had less new stages in Brawl than he had in Melee...

I guess you could argue there's a lot of Kid Icarus items and Kirby/KI trophies... but who cares about those? Or that Kirby generally has the best music in Smash... but that's an obvious bias that hurts the game?

Who are these people who think Metaknight and Dedede are only in Smash because of bias?
I think it comes from the amount of KI content that got added. Items, enemies, 2 characters, trophies, etc. I'm not surprised though considering, iircc, Sakurai said that while developing Uprising, he had a mindset of " this would work in smash" or something to that effect.
 
Not to mention, Sakurai seems really burned out on the whole Smash thing. If his heart isn't in it, I'm cool with him taking a break from the DLC plans. There are plenty of talented people involved with Smash.

Sakuri should take on Metal Gear.

Kojima should take on Smash.
 
I feel like any Smash 4 DLC will go the same way as previous Smash games. It's announced and will happen regardless, and Sakurai will make himself involved because it's his baby. I just hope any exclusivity on Sakurai's part doesn't dissuade Nintendo from making DLC for this. Contrary to popular belief, Smash Bros. CAN be done without Sakurai, and other devs are just as capable of attention to detail as he is - Project M proves this with its alternate costumes that put official Smash costumes to shame.

Plus if another dev got on it then maybe the Metroid series would get a little more of that attention amirite 8D
 
It feels like whenever Sakurai mentions Smash these days it's with him carrying the weight of its burden and that he's pretty much burnt out.
I'd fully expect him to be involved with any DLC characters since he seemingly just can't help himself from going all in yet really I think he should just take a break, maybe have some slight input but otherwise just relax for a change, maybe let his arm recover from its current state.
 
Probably. He really cares about his Smash Bros.

Even if he really doesn't want to, but Nintendo kinda forces more DLC, he'll jump on anyway. Dude's dedicated.

All these people denouncing him as some cancerous parasite to the series really makes me sad tho :( The guy designed some awesome newcomers for SSB4. If there's going to be more characters through DLC I hope they're just as fresh. Dixie Kong as a clone ain't gonna do.
 
Is there a rule where only one character per 3rd party studio can be present or something? I've never heard of it before now.
 
When is Mewtwo supposed to come? it's been 4 months since he was announced.
Some time within the next month or so. The redemption period ends March 31st, and Club Nintendo shuts down entirely in June, so any time between tomorrow and June.

It seems they're holding Miiverse and Tournament Mode back to ship with Mewtwo... which seems to be holding them back as well.
 
I think he'll stick around at least for one more year. I think the final smash updates/DLC will come late next year and then the game will be "done." By then all Amiibos should be out, along with Mewtwo and probably one more character (my bets on Wolf).

I see a few things they will sell though, since I doubt we get much stages or characters as DLC. The GUI isn't made for anything more than 2 DLC characters on the Wii U, and fitting anyone else will be really hard for that GUI to adjust. You can't have pages on the Wii U. There isn't room for stages at all (other than MiiVerse), but those have some padding they can adjust to fit maybe an entire new row (but they won't add that many).

I believe these are coming
Wolf
- To be released with Star Fox U, first runs of Star Fox U come with a DLC code for Wolf, or he's sold on his own.
- He fits into the GUI cleanly
- He was an unjustified cut from Brawl. Every other cut Brawl character has been given a reason for being cut except Wolf.
- The second and last DLC character imo. I could imagine a Roy bonus for owning both DLC characters, but it doesn't fit at all in the GUI, and a character locked behind two DLCs seems wrong and not something they'd attempt. I pick Roy because he's the easiest cut vet to bring back, and would make quite a few people pretty happy.

A couple more retro stages from 64/Melee on the Wii U.
- Fountain of Dreams music missing is just too suspicious. Sakurai loves this song, he's used it like 4 times in other Kirby games.
- Sector Z works too well as an 8 Man stage, and there's a lack of a Great Fox stage on the Wii U, a series tradition. Maybe this is just my own projection of my wants lol.

A hazard toggle, billed as "Use All Star Version"
- They've added a number of 8 player stages recently without hazards, but also snuck them into All Star mode, which is super suspicious, especially on stages that previously were already enabled in All Star (like Pyrosphere and Luigi's Mansion), so it doesn't seem performance related (and All Star worked fine performance wise before these changes).
- It seems maybe they're slowly trickling these maps in to limit download size.

More alt costumes, sold in packs, with an entire new character costume as a bonus for owning all packs
- Nintendo always offers a bonus for owning all packs and sells DLC in packs
- The alt-character costume system is horribly underused and is a good way to add characters easily that otherwise couldn't be in the game (like Daisy, Bass, Dr Luigi, etc).
- Costumes are as simple as a texture swap, although some actual, proper costumes would be nice.

Possibly a music update.
- There's a ton of weird music cuts from Brawl. Stuff like the map music from DKC and Fountain of Dreams that can't really be attributed to licensing. A few songs from the 3DS are also missing (1-2 remix, 8-bit Kirby Medley). Plus direct game rips are super easy. It could pad out some content and make Master/Crazy Orders more rewarding for people who have played it to death.
Roy isn't coming back. A good chunk of the FE fanbase hates him, Lucina is his spiritual successor, & we already have 4 Fire Emblem characters.
 
I think Sakurai should take a step back from Smash 4. I respect the man, but Smash needs to expand a little. I feel like 4 was held back a lot in certain ways, probably because of simultaneous development.

Sakurai should go do something fun, like Kid Icarus Wii U
 
Roy isn't coming back. A good chunk of the FE fanbase hates him, Lucina is his spiritual successor, & we already have 4 Fire Emblem characters.

Who cares about how many characters a series has? Roy is popular with Melee players and that's enough to bring him back. He still ranks up when people make lists of most wanted returning vets.

He's also the easiest vet to bring back and the only cut clone that isn't Pichu, and I doubt they'd add an entirely unique non-clone character as a bonus for owning all the DLC.
 
Is there a rule where only one character per 3rd party studio can be present or something? I've never heard of it before now.
The rule was made back in Brawl & looks to have held up since then. Bayonetta is a Sega IP, & as such was screwed out of any chance of getting in by Sonic.
 
I don't know if he should. Smash would benefit from continuous balancing patches and DLC being released over a few years. Most people would gladly pay any amount for it.
 
I feel like any Smash 4 DLC will go the same way as previous Smash games. It's announced and will happen regardless, and Sakurai will make himself involved because it's his baby. I just hope any exclusivity on Sakurai's part doesn't dissuade Nintendo from making DLC for this. Contrary to popular belief, Smash Bros. CAN be done without Sakurai, and other devs are just as capable of attention to detail as he is - Project M proves this with its alternate costumes that put official Smash costumes to shame.

Plus if another dev got on it then maybe the Metroid series would get a little more of that attention amirite 8D
I'm not saying Smash can't be done without Sakurai, but a mod is hardly on the same level as creating a game from the ground up, even if there is a lot of hard work being done on Project M.
 
Character wise, I honestly think Mewtwo will be the only one. In my wildest dreams, they'd add Simon Belmont to the mix. He seems just like he belongs there and when I think of iconic NES characters outside of Nintendo and Mega Man, I think first and foremost of him. Plus I would LOVE to have a Simon Belmont Amiibo.

I do think they will add stage DLC packs for a while though. Mostly older stages from past games. Like maybe they'll have 64, Melee, and Brawl packs or something.
 
Who cares about how many characters a series has? Roy is popular with Melee players and that's enough to bring him back. He still ranks up when people make lists of most wanted returning vets.

He's also the easiest vet to bring back and the only cut clone that isn't Pichu, and I doubt they'd add an entirely unique non-clone character as a bonus for owning all the DLC.
Or maybe they won't do a bonus, & even if they do Lucas is an infinitely more popular choice who's actually liked by his respective fanbase.

Supposedly there were two newcomers that were worked on that could still get in through DLC, one of which was discovered via data mining. We could just as easily get them as well.
 
I feel like any Smash 4 DLC will go the same way as previous Smash games. It's announced and will happen regardless, and Sakurai will make himself involved because it's his baby. I just hope any exclusivity on Sakurai's part doesn't dissuade Nintendo from making DLC for this. Contrary to popular belief, Smash Bros. CAN be done without Sakurai, and other devs are just as capable of attention to detail as he is - Project M proves this with its alternate costumes that put official Smash costumes to shame.

Plus if another dev got on it then maybe the Metroid series would get a little more of that attention amirite 8D
Let's be honest, after they tried & failed to make Ridley work, there isn't really anyone else who is worthy of being playable besides Dark Samus.

If he stops ridley's inclusion, no. ;)
According to Spainkiller, he already tried, thus explaining why Ridley's as involved in Pyrosphere as he is. Ridley will never be playable.
 
Rumor is, the Project M guys couldn't get Ridley to work right either for exactly the same reasons Sakurai said, so it's not just this weird Sakurai anti-Metroid bias people seem to think he has.
 
I knew that this thread is going shit pretty fast.


I think people should keep their minds on budget, schedules and costs because they would play a factor in DLC development. Anyway, it cost a lot of money for only few downloadable characters and stages because you have to pay good amount of budget for for a team(s to develop characters, stages, and contents. There ares some developers that did commented on how expensive it is to add fighting characters to the games in general. We had to raise a lot of money to get dlc characters in SkullGirl, and at the point, Ono did mentioned that we need big budget for downloadable contents (if I remembered it correctly)

Here is the quote,

Creating a single fighter involves a huge investment, and we've already been giving it our all and investing a lot of work in the characters currently available in the game, and I think it's an incredible package in terms of the sheer amount of content in the game. But it might be that people may not understand and may think that I am not offering enough just by looking at DLC itself.


Where did people get idea that Sakurai hate DLC? He was pretty positive on certain DLC contents, so I think he was talking about Fallout or Skyrim?

Here is the quote,

Sakurai: Oh it's not that I dislike DLCs, it's just that I don't really have time to think about it.I'm too busy working on the game and put as much content as I can. The goal is to give a full and interesting game to players.

I'm not opposed to DLCs on principle. I really liked the Fallout 3 DLCs for example.

I presume that they are testing and see how many people would download Mewtwo for Smash 4. It's common knowledge that some people don't really care about downloadable contents and skipping on those contents, so they were concerned with numbers of people that are willing to buy DLC. That's my assumption.

Here is the quote.

As for why Mewtwo isn't paid content from the start, releasing that character is an experiment meant to act as a foothold in content distribution; thus it's simply meant as part of the service we're providing to gamers.
 
Sorry about double post.

According to Spainkiller, he already tried, thus explaining why Ridley's as involved in Pyrosphere as he is. Ridley will never be playable.

Spainkiller didn't really know anything that happened in development. He only heard that there would be Mewtwo, Ridley, Chorus Kids and Dixie Kong being playable characters from his insider source. They said that they witnessed the moving files of those 4 characters on 3DS, so that's it.

Mewtwo as DLC character is no brainer so basically Mewtwo is safe bet because Sakurai did commented on that during E3 2013 with, "We are thinking about it."

I'm very curious to see if he's going to be right about Dixie and Chorus Kids.
 
Let's be honest, after they tried & failed to make Ridley work, there isn't really anyone else who is worthy of being playable besides Dark Samus.


According to Spainkiller, he already tried, thus explaining why Ridley's as involved in Pyrosphere as he is. Ridley will never be playable.

Didn't he say that Ridley would be playable when the 3DS and Wii U versions were linked?
 
I knew that this thread is going shit pretty fast.


I think people should keep their minds on budget, schedules and costs because they would play a factor in DLC development. Anyway, it cost a lot of money for only few downloadable characters and stages because you have to pay good amount of budget for for a team(s to develop characters, stages, and contents. There ares some developers that did commented on how expensive it is to add fighting characters to the games in general. We had to raise a lot of money to get dlc characters in SkullGirl, and at the point, Ono did mentioned that we need big budget for downloadable contents (if I remembered it correctly)

Here is the quote,




Where did people get idea that Sakurai hate DLC? He was pretty positive on certain DLC contents, so I think he was talking about Fallout or Skyrim?

Here is the quote,



I presume that they are testing and see how many people would download Mewtwo for Smash 4. It's common knowledge that some people don't really care about downloadable contents and skipping on those contents, so they were concerned with numbers of people that are willing to buy DLC. That's my assumption.

Here is the quote.
The problem is that there would be a huge gap between Mewtwo & the other potential characters, possibly a year tops (& the Smash 4 hype may have deflated a lot by then). They need to strike while the iron's hot.
 
The problem is that there would be a huge gap between Mewtwo & the other potential characters, possibly a year tops (& the Smash 4 hype may have deflated a lot by then). They need to strike while the iron's hot.

Not really, its smash.

The iron is always hot

Then after they release a few, they can release a disk version with the dlc characters just on it with extra stuff
 
Sorry about double post.



Spainkiller didn't really know anything that happened in development. He only heard that there would be Mewtwo, Ridley, Chorus Kids and Dixie Kong being playable characters from his insider source. They said that they witnessed the moving files of those 4 characters on 3DS, so that's it.

Mewtwo as DLC character is no brainer so basically Mewtwo is safe bet because Sakurai did commented on that during E3 2013 with, "We are thinking about it."

I'm very curious to see if he's going to be right about Dixie and Chorus Kids.
Spainkiller told us that there was a playable Ridley model, which explains why Ridley is so involved in the fight in Pyrosphere. He was once playable but repurposed into a boss when Sakurai couldn't get him to not look weird at a size that's not game-breaking.

As for the other 2, I have a gut feeling that if we get more DLC, Dixie Kong & the Chorus Kids will be among them.

Didn't he say that Ridley would be playable when the 3DS and Wii U versions were linked?
Not to my memory, no.
 
With the amount of time it's taking and the general lack of info surrounding Mewtwo, I have a feeling that we're not going to get additional DLC characters for smash 4.
 
With the amount of time it's taking and the general lack of info surrounding Mewtwo, I have a feeling that we're not going to get additional DLC characters for smash 4.

That's going to drive me crazy, as the Wii U CSS will look terrible with one row shorter than the others lol. It's part of the reason I not only think another character is planned, but also a reason I hope we get one.

It already drives me crazy the clones are out in nowhere land and some of the characters in series aren't in proper order (why is Jigglypuff after Lucario, not with Charizard and Pikachu?)
 
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